

I understand people don't like "certain streamers/content creators" but posting their ideas is literally no different than giving a "leaker" the time of day with their ridiculous ideas.
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I am Mr. Optimistic. However, even I can't deny the fact that people on this forum, and elsewhere on the internet, are "overhyping" BlizzCon 2023, and when their expectations aren't met, they will lose their minds.

https:/ / imgur.com/a/cJsKRch


Well, I'm sorry you feel that way. Again, creating expectations due to "anniversary dates" and other "connecting the dots" to whatever your fanfiction/head-canon allows. I want 11.0 to be HUGE, too. However, setting yourself up for failure, and blaming Blizzard due to your own ignorance, is not their problem, it's yours.
I keep saying stuff like this is a terrible idea. Look at how confused the player base became during WoD when there was questions about whether any character that died was in our world or AU. Now imagine that with two separate games.
Think about what a Classic+ like he's talking about would feel like. Varian would still be alive in Classic+, yet dead in Retail. Garrosh would still be just a warrior who worked under Saurfang. We don't have a Pandaria, nor do we have the major fight with the Legion in Argus. Where are Alleria & Turalyon? We don't know. We've only seen the Ahn Qiraj stuff from the Zandalari. Moira is still in Shadowforge with Magni still in the leader in Ironforge. The Gilnean Wall is still up. We've heard little to nothing from the Bilgewater Cartel.
Now bring the story forward from there and you'll see a lot of people get confused as to which is the real timeline, especially since players of one game or the other will insist that theirs is the real story.

On top of this, I still don't feel like we've "lost" a major patch, as much as resources were allocated for things other than raids. We've had a lot of content in Dragonflight that we don't normally get, small events, fun projects, etc.
The biggest problem with them is they aren't evergreen, but then.. I mean.
I'm sorry to be the bearer of bad news, but I certainly remember the complaints of Torghast and Visions being systems, and nobody wanting to do them because you couldn't just pop in and out, and the progression was blah, blah, blah, blah.
And now they introduce a bunch of content this expansion that doesn't have all that tedium, and people are all like "But there's nothing to do, we already cleared that stuff".
Pick one, my dudes.

Yeah, a lot of people don't like the direction of retail. Personally, I'm not one of them; however, I understand why people feel the way they do. Speculation is so much fun (most of the time, speculation is/always will be better than anything that Blizzard could possibly "cook up" themselves). So, best to enjoy the ride of "leaks", etc.


I'm curious how others feel, but for me personally, I don't really have a list of "I will quit if THESE things happen" for 11.0. For example, any theme/aesthetic for 11.0 "could" excite me if done right.
sorry but i disagree ahah a common complaint people have about dragonflight (which i agree with) is the lack of features/meaningful content. all the content we got in these mini patches was mostly once and done and can't replace a full major patch.
retail has a lot of flaws and problems that the old wow has/had already solved. still, i don't like splitting the playerbase and i think blizzard should invest more resources into fixing retail. i thought classic+ was a good idea, but the more time passes the less i like it
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i'm more worried about "if certain things don't happen" tbh ahah. i just want content and a reason to log in next expansion. i struggled a lot with dragonflight and have been unsubbed since the launch of patch 10.1.7

Personally, I'm not part of the "borrowed power/logging in daily/weekly=BAD." I honestly MISS that stuff in Dragonflight. However, I do think to appease both sides, they could make a "borrowed power" system account-wide to lessen the blow/need to min-max one toon and FOMO alts.

It's not that I disagree with the "one and done" nature of DF content.
It's that the amount of effort required to make some of these systems last is marginal to the point of intention, and I think this is very much a reaction to feedback.
I'll point to rock climbing, fishing for Tuskaar, even the dog and hunt customizations for the Centaur.
Those all scream systems that were paired down as a reaction to BFA/Shadowlands feedback. The design, UI, and actual system for all of these were built and finished, but they ultimately did very little.
That's a shift in direction.
Last edited by Ferlion; 2023-10-17 at 12:55 AM.