1. #28821
    Quote Originally Posted by Nymrohd View Post
    As a servant race that the dragons barely gave a crap for until they started rebelling.
    Yeah, but for what we know, dragons don't really live in buildings. In the etsablished places where we know the dragons lived outside of the dragon isles there are barely any buildings, so why would they have dragonsized buildings in the dragon isles, if they aren't really a building-dwelling race?

    Just because the dragons didn't really care about them, doesn't mean they can't build their own structures.

  2. #28822
    Quote Originally Posted by TheramoreIsTheBomb View Post
    people hating on dragonflight really need to take off the nostalgia pill and rose tinted glasses and realize its one of the first expansions in a long time we've had since legion. because bfa and sl were a hot mess not just for the game but for its legacy and blizzard as a whole...
    I don't need rose tinted glasses to just say based on my experience after doing most of the content that Dragonflight has to offer, is pretty boring expansion when it comes to what's inside of it. It's not bad, it's boring.

    I hated shadowlands and won't comment on that and i hated azerite system in BFA, but i wasn't that bored with BFA as i am with DF(zones were also a lot better and more diverese in BFA than DF), which has many features that aren't impactful or interesting at all, not even mentioning the story that just feels like it jumps from one thing to another without really going deeper to what they're trying to tell and what the main characters are actually doing, besides cutscenes of them talking about pretty much nothing that matters in the actual storyline.

    Open world events - every patch DF has the same open world event pretty much, just different name on it in most cases.

  3. #28823
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    Quote Originally Posted by TheramoreIsTheBomb View Post
    people hating on dragonflight really need to take off the nostalgia pill and rose tinted glasses and realize its one of the first expansions in a long time we've had since legion. because bfa and sl were a hot mess not just for the game but for its legacy and blizzard as a whole...
    I'm not hating on Dragonflight, I'm just not a fan of the tone. In terms of gameplay and content, it's doing alright. Everything else though? Not so much...

    In my mind, despite its problems with gameplay, BfA did a much better job capturing the Warcraft feel than DF. I have no interest in Dracthyr, Iridikron, Primalists, and all this other Pixar-esque nonsense they're trying to push.

    Dragonflight feels like it's doing just as much damage to the game's lore as Shadowlands.

  4. #28824
    Next expansion needs more solo or small group based content that just works and bring the evergreen features that worked in the past but with fresh coat of paint and new features, unlockables etc and at the same time not overdesigning it because they want to be very original.

    If i don't like doing m+ grind every week, then when it comes to fresh open world content DF in patches hardly has anything to offer and new players coming back that want to do some of the 10.0 public events are usually f'd because that content is long dead, even Zaralek farming was dead quickly after its release.

    WoW needs more solo and longterm, longer lasting stuff and i don't even mean something like azerite grind, it also needs to do better job at connecting the systems so that they are still worth doing later.
    Last edited by ImTheMizAwesome; 2023-10-17 at 09:11 AM.

  5. #28825
    Legendary! Wangming's Avatar
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    Quote Originally Posted by ImTheMizAwesome View Post

    WoW needs more solo and longterm, longer lasting stuff and i don't even mean something like azerite grind, it also needs to do better job at connecting the systems so that they are still worth doing later.
    This is the reason why so many people ask for housing. That is an evergreen expansion-agnostic piece of content right there.

  6. #28826
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    Quote Originally Posted by Jaggler View Post
    Yeah, but for what we know, dragons don't really live in buildings. In the etsablished places where we know the dragons lived outside of the dragon isles there are barely any buildings, so why would they have dragonsized buildings in the dragon isles, if they aren't really a building-dwelling race?
    Do dragons actually live anywhere? I mean for all we know given their thick hides and magical natures, they might just sleep out in the open.

    I am not saying you are wrong. I am saying I don't know. And in the "dragon" expansion, I should know.
    Last edited by Nymrohd; 2023-10-17 at 09:13 AM.

  7. #28827
    Quote Originally Posted by Nymrohd View Post
    Do dragons actually live anywhere? I mean for all we know given their thick hides and magical natures, they might just sleep out in the open.

    I am not saying you are wrong. I am saying I don't know. And in the "dragon" expansion, I should know.
    They seem to have their gathering places like coldarra, vermillion redoubt, the caverns of time, etc. But those places are few and far between. It remains to be seen, how the DI change that, considering this s their home they have a magical urge to return to.

  8. #28828
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    Quote Originally Posted by Nymrohd View Post
    Do dragons actually live anywhere? I mean for all we know given their thick hides and magical natures, they might just sleep out in the open.

    I am not saying you are wrong. I am saying I don't know. And in the "dragon" expansion, I should know.
    They seem to like caves.

  9. #28829
    Quote Originally Posted by Wangming View Post
    This is the reason why so many people ask for housing. That is an evergreen expansion-agnostic piece of content right there.
    You see im not that crazy about housing in games but i know that it would be a very good evergreen feature, i usually in other mmos like ESO for example, i just buy a house and never decorate it but it's nice for your character to have home if you choose to.

    I enjoyed wildstar housing tho and in WoW i would probably like it more than ESO but it depends how they would do it.
    I think it would be nice if we got a piece of land where we can build something instead of just a simple house in a city, would be nice to have a choice.

    For my main orc i could imagine something like in Saurfang-thrall cinematic, a little farm with huts and anvil and it would be awesome. ^^
    Last edited by ImTheMizAwesome; 2023-10-17 at 09:21 AM.

  10. #28830
    In so far as I'd write, dragons sleep wherever, whenever...caves are used for storage and vaults. Buildings that's fitted for their size for meetings between themselves, and the artistry crafting such edifices, made to assuage the massive ego.

  11. #28831
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    Quote Originally Posted by ImTheMizAwesome View Post
    Open world events - every patch DF has the same open world event pretty much, just different name on it in most cases.
    I mean it's not even the same thing. It is just half baked.
    Time Rifts have a decent variety of tasks. There are multiple types of mobs, you can get a variety of objectives from puzzle mini games to killing a larger elite, to grinding elites to interacting with map objects all of them themed. A lot of work went into it. And at the same time, NOT enough work went into it. Why do we get a mix of different time invasions at the same time dilluting the theme. Why is it all taking place at the same small location? Why could they not even bother to phase away the quest mobs that naturally are in that area when you accept the time RIft. Is no one going to ever bury all those dead stone sethrak from that side quest I cleared a year ago?

    I mean imagine this: when I accept the Time Rift event and it rolls Legion, you get transported to a small contained area cut from SUramar where the demons are invading with Tyrande, Shandris, Jarod,Elisande and Thalyssra leading the resistance against Illidan who is in charge of the Legion. You get an illusion by Soridormi when you go in, you do the objectives and then you port to the space ship to kill Illidan there. With Azsmerloth it is Dragonblight and etc. Somewhat more effort but suddenly feels so much more substantial.

    I mean what where the Elemental Storms about? Nothing changed in those areas. The extra mobs just spawned. Heck the rares would just spawn on the clock and die soon after (and were given some of the most important recipes of that patch) but what was their goal? There wasn't even some voice over explaining anything.

    Now we get this dreamsurge which is CLEARLY half baked. The Waking Dream portal spawns in multiple areas of the map but only in one area does the even ever begin. The other rares just get randomly empowered with no rhyme or reason. Why not use the event to introduce us to some of the characters from the next patch? Why is the catch up so very weak? Forbidden Reach when current had tons of people because the catch up gear there was very strong. Meanwhile the Dreamsurge gives you at best one 1/8 Champion item per week or a single heroic lvl upgrade. And it doesn't even give you a green version of the 10.1 dragon armor mogs (for which we got all the other colors plus the Infinite version).

    Heck do we even ever get to learn what Igira was making for Fyrakk in the Fyrakk assaults? Because from what I've seen about 10.2 I did not find any sign. Did she make the legendary axe?

    - - - Updated - - -

    Quote Originally Posted by Jaggler View Post
    They seem to have their gathering places like coldarra, vermillion redoubt, the caverns of time, etc. But those places are few and far between. It remains to be seen, how the DI change that, considering this s their home they have a magical urge to return to.
    And they don't really have anything that resembles housing. No space where they can rest or prepare food

    - - - Updated - - -

    Quote Originally Posted by Merryck View Post
    They seem to like caves.
    I suppose it is true for the Blacks.

  12. #28832
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    Quote Originally Posted by ImTheMizAwesome View Post
    You see im not that crazy about housing in games but i know that it would be a very good evergreen feature, i usually in other mmos like ESO for example, i just buy a house and never decorate it but it's nice for your character to have home if you choose to.

    I enjoyed wildstar housing tho and in WoW i would probably like it more than ESO but it depends how they would do it.
    I think it would be nice if we got a piece of land where we can build something instead of just a simple house in a city, would be nice to have a choice.

    For my main orc i could imagine something like in Saurfang-thrall cinematic, a little farm with huts and anvil and it would be awesome. ^^
    ESO for me has the perfect housing system for something like WoW. Ofc ESO also introduces two houses every patch.

  13. #28833
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    Quote Originally Posted by ImTheMizAwesome View Post
    You see im not that crazy about housing in games but i know that it would be a very good evergreen feature, i usually in other mmos like ESO for example, i just buy a house and never decorate it but it's nice for your character to have home if you choose to.

    I enjoyed wildstar housing tho and in WoW i would probably like it more than ESO but it depends how they would do it.
    I think it would be nice if we got a piece of land where we can build something instead of just a simple house in a city, would be nice to have a choice.

    For my main orc i could imagine something like in Saurfang-thrall cinematic, a little farm with huts and anvil and it would be awesome. ^^
    It really depends on how much content they add to it. Like if the house includes a garden they can grow food and herbs for alchemy and inscription. An aquarium to showcase rare fish. A trophy room where you can display what raid bosses you brought down and maybe even rare achievements.
    Or a battle pet arena that you can decorate yourself like a pokemon gym leader. A stable where you can show off your best mounts without needing to mount and dismount yourself.
    There is so much that can be done with it.

  14. #28834
    Quote Originally Posted by Wangming View Post
    So we aren't allowed to criticize three expansions in a row just cause there was less sexual harassment and more bare minimum this time?
    I can and I will. I don't think I have standards they can't meet if they really want.
    Quote Originally Posted by ImTheMizAwesome View Post
    I don't need rose tinted glasses to just say based on my experience after doing most of the content that Dragonflight has to offer, is pretty boring expansion when it comes to what's inside of it. It's not bad, it's boring.

    I hated shadowlands and won't comment on that and i hated azerite system in BFA, but i wasn't that bored with BFA as i am with DF(zones were also a lot better and more diverese in BFA than DF), which has many features that aren't impactful or interesting at all, not even mentioning the story that just feels like it jumps from one thing to another without really going deeper to what they're trying to tell and what the main characters are actually doing, besides cutscenes of them talking about pretty much nothing that matters in the actual storyline.

    Open world events - every patch DF has the same open world event pretty much, just different name on it in most cases.
    if you think dragonflight is unsatisifying to you, you should just give up on wow because at this point youre just complaining to be complaining until the next expansion release to talk about how great DF was
    "You know you that bitch when you cause all this conversation."

  15. #28835
    Quote Originally Posted by TheramoreIsTheBomb View Post
    if you think dragonflight is unsatisifying to you, you should just give up on wow because at this point youre just complaining to be complaining until the next expansion release to talk about how great DF was
    "complaining to be complaining" well, i guess i feel better painted as some kind of doomer than a yes man that thinks everything is great and noone can't dislike anything that is in DF.

    I said what i think the issues with DF are after playing through it all, give me some arguments why these for example open world systems are so great and alive still after patches? Spoiler:they're dead.

    @Nymrohd also brought good points, will you tell him too that he's just complaining just to be complaining?

  16. #28836
    Quote Originally Posted by ercarp View Post
    I'm not hating on Dragonflight, I'm just not a fan of the tone. In terms of gameplay and content, it's doing alright. Everything else though? Not so much...

    In my mind, despite its problems with gameplay, BfA did a much better job capturing the Warcraft feel than DF. I have no interest in Dracthyr, Iridikron, Primalists, and all this other Pixar-esque nonsense they're trying to push.

    Dragonflight feels like it's doing just as much damage to the game's lore as Shadowlands.
    I don't even really agree with the criticism of the story, but regardless I see the exact opposite of what you describe in Diablo 4 - return to what is supposedly the "true" Diablo tone, but huge flaws in gameplay and I dropped it immediately and if I didn't have other stuff to play would probably have reinstalled Diablo 3 again.

    Meanwhile I haven't stuck around an expansion as long as DF since Cata when all my friends were still actively playing and giving me a reason to stick around. And those friends who didn't drop WoW entirely, who in past expansion jumped off basically before .1 have also stuck around for longer (probably being a part of the reason for my continued motivation to play)

    Again, I'm not saying story doesn't matter, but imo "good" story doesn't make a fun game - I actually think the "tone shift" in DF is a good thing for the game as a whole at this point in time and I'm also very much opposed to insisting that WoW must be defined by a grimmer tone. I don't think it ever was and the transformative nature of WoW's story was always a big aspect of it so I'm looking optimistic towards any change.
    Last edited by Samin; 2023-10-17 at 09:47 AM.
    Samin
    Quote Originally Posted by Ashrana View Post
    So, what would be your reaction, if you found out, that come cata release first patch, blizzard were planning to kill everyone by sending a bear through the mail?

  17. #28837
    I am Murloc! Auxis's Avatar
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    So, we got any new equipment for the updated Hallows End this year? We had the Brewfest shield in the Trading post pre-Brewfest - any new weapons been datamined?

    Wouldnt mind a new version of the HH's sword, ngl
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  18. #28838
    Quote Originally Posted by FelPlague View Post
    Elune's an old god the titans locked within a facility on the moon.
    #confirmed
    Doubt it, wearing squid-face isn't befitting of our Goddess of the moon!
    Quote Originally Posted by FelPlague View Post

    Sword...
    Not a glaive...
    Mate come the fuck on.

  19. #28839
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    Quote Originally Posted by Samin View Post
    I don't even really agree with the criticism of the story, but regardless I see the exact opposite of what you describe in Diablo 4 - return to what is supposedly the "true" Diablo tone, but huge flaws in gameplay and I dropped it immediately and if I didn't have other stuff to play would probably have reinstalled Diablo 3 again.

    Meanwhile I haven't stuck around an expansion as long as DF since Cata when all my friends were still actively playing and giving me a reason to stick around. And those friends who didn't drop WoW entirely, who in past expansion jumped off basically before .1 have also stuck around for longer (probably being a part of the reason for my continued motivation to play)

    Again, I'm not saying story doesn't matter, but imo "good" story doesn't make a fun game - I actually think the "tone shift" in DF is a good thing for the game as a whole at this point in time and I'm also very much opposed to insisting that WoW must be defined by a grimmer tone. I don't think it ever was and the transformative nature of WoW's story was always a big aspect of it so I'm looking optimistic towards any change.
    You absolutely should reinstall D3 because it has far better gameplay as an ARPG. It is fast and it is satisfying when you can demolish entire screens full of mobs. D4 is a slog. It definitely looks more like a diablo game but it doesn't play like one, not yet anyway.
    And this is valid for WoW as well. Here is the thing. MoP, Legion, BfA all had their own major systems that pushed the scaling past its limits. MoP had reforging, broken ass trinkets, a strong legendary and item upgrades. Legion and BfA had their AP systems. And yes there were numerous issues with these forms of upgrades but at the end of the day, they also made my character feel like a god.
    Meanwhile in DF every rare in the world seems to be a damage sponge. All the events seem tuned for the first weeks when you can barely even see the mobs under the dozens of players hitting them. Try to do them a few weeks late and you are all alone spending 3-4 mins killing a rare slowly that doesn't really have much chance of killing you but sure will take its sweet time to die before it disappoints you by dropping no pet/mount/recipe/whatever again.

    As for the point about tone. DF can have its grim moments as well. I don't think what WoW is missing is grimdark. What WoW is missing is EPIC moments.
    Last edited by Nymrohd; 2023-10-17 at 10:01 AM.

  20. #28840
    Quote Originally Posted by Samin View Post
    Again, I'm not saying story doesn't matter, but imo "good" story doesn't make a fun game
    I've never heard that before. And I'll never play any game where a "good story" isn't part of the game.

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