
Originally Posted by
Worldshaper
I honestly also feel like they've arrived at a point where WoW has two different demographics. Those who want this retail hype train to keep going and see where it takes us (plus addicted to their collections, friend groups, etc), and those who just want traditional Warcraft content.
Like Ion said in that interview: woopsie, we kinda used all the old content and now we're stuck in a corner (paraphrasing).
In other words, it's now worth splitting up the playerbase, because they can better cater to each segment by doing so. The alternative is alienating one of them, and losing a bunch of subs once Classic hype subsides.
Let there be "World of Warcraft" for those who just want orcs and human smashing skulls in Kalimdor and the Eastern Kingdoms, and "World of Warcraft: Whatever's Next" for those who want to keep moving towards cosmic lore and what not.