Maybe this will be the time we get a Council Fight with a primary villain.
Then again they probably just chop up Raszageth and that dream dies again.
Honestly, can't say I am too keen on a BFA 2.0 scenario again. But, it is what it is. The severe escalation just has never paid off and they've been struggling to try and have a good conclusion to the apocalypse plotline several times now.
Now this is just becoming a narrative story loop that we just end up sucked into because it is good for marketing the games' seasons by using escalatory threats as hype machinery.
Thankfully, based on the current in-game file leaks.. At least we ain't zig-zagging thematically too much as BFA.
Last edited by Foreign Exchange Ztudent; 2022-12-12 at 11:48 AM.
I no longer reply to quotations beyond if you're asking a genuine question or have a non-confrontational stance.
I no longer reply to quotations beyond if you're asking a genuine question or have a non-confrontational stance.
I'm a bit disappointed by the design of the Incarnates, they're all so samey, no real differences between them. I know, on one hand this makes sense, but all of them sharing the exact same phisiology is a bit... boring. Sure, aspects are the same, but they could have done more with the incarnates. Maybe the remaining three fuse together and we get a Cerberus-like Incarnate with each head using their respective powers (earth, fire, ice) - which would be really cool.
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I mean that's not really how they are supposed to be, is it?
MAGA - Make Alliance Great Again
Now that we are a day away from the raid opening, can we discuss what we think will happen during/after the raid? Additionally, what will come after for future content?
I mean... Iridikron is pretty much the counterpart to Neltharion whereas the fiery one (forgot the name) is for Alexstrasza. With the frost and storm one it's a bit more difficult though. So yes and no. There's just no reason why every aspect needs an incarnate counterpart.
MAGA - Make Alliance Great Again
Not really sure how to respond to your reply to my speculation post. Obviously, the three incarnates are “likely” to be released during the Raszageth encounter and pose a future threat. I’m asking “how” do you think this will occur in-game (e.g., will they just break out and flee, join the fight but survive, etc.)
Also, how will they pose a threat in the future? Each their own patch? Combination together in a single patch? Threat in future expansion? I really don’t understand how there is “nothing to speculate about”?
No franchise is ever going to tie up every little loose thread. Legion wrapped up all the major ones. Yes, you can write a sequel to Lord of the Rings, but as Tolkien found in the writing of such a sequel, it's never going to be as satisfying as the original once the main narrative thread has reached its conclusion. Demons were set up as the biggest baddies. We defeated the biggest demon. Story is over.
Morgoth still existed when Sauron was defeated. Sauron, like Sargeras, was the immediate and known threat. Morgoth and the Void Lords are purely academic to the denizens of Middle-Earth or Azeroth. They're background filler that are ultimately irrelevant to the actual core narrative.
You don't need to know what happened to Grand Admiral Thrawn to tell the story of the original Star Wars trilogy. Yes, he exists. Yes, he informed a lot of the background of the setting in which our story unfolded. But he was irrelevant to the actual core narrative.
Don't make the mistake of the WoW writers and mistake superfluous world building for telling a coherent and logical story.
Is it bad I saw the trading post had a special currency and immediately just skimmed the story looking for the cash shop confirmation?
Wasn't one, thankfully, which actually makes me kinda excited. Seems like a neat way of giving players things to do each month other than raid logging. Reminds me a bit of XIV's challenge log in a way.
FFXIV - Maduin (Dynamis DC)
Its never as "satisfying" because people are fickle. No ending it at Legion shouldn't of been a thing and waste lots of potential. The demons weren't the biggest bad in the universe. It evolved past that point and you simply don't just end a franchise like that. People would still be asking about the sword in Azeroth if that is how Warcraft/WoW ended. If you want to delude yourself fine but thats on you not anyone else.
What you define as superflous=/ what is actually superflous. Seems like you have a WoW hate boner. But whatever dude. You think this would be enough for Warcraft but....thats not for you to say and I certainly don't agree it would be enough. As I said the Sword in the planet needed to be dealt with and its extremely odd to just leave a franchise off like that. Along with N'zoth being around and well their creators the Void Lords still a problem that may have to be dealt with. Sequels ALWAYS don't end up better but that doesn't mean it shouldn't be done.Don't make the mistake of the WoW writers and mistake superfluous world building for telling a coherent and logical story.
Last edited by Aeluron Lightsong; 2022-12-12 at 06:55 PM.
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
It's just another way of keeping the MAUs up and nothing else, don't be fooled. ESO has something very similar in the form of daily login rewards. The best reward awaits you at the end of the month and you can only get that when you log in daily. The intent of the system is very clear.
MAGA - Make Alliance Great Again
Yeah, I am kind of tired of the non verbal communication at this point. Dropping random features on the player base and not exactly doing anything but going "Oops, here's something new that boosts engagement". It's just fucking annoying at this point.
Like if there was a vision from the team that was delivered to us prior to this announcement, sure. But this just feels like a very budget friendly solution to the problem for the wider player base to have something of an activity that doesn't cost too much for them to add. It also helps with engagement retention.
Again if this was part of a package of things, sure. But, again it just feels like they took the feedback and found the solution that is the least resource intensive and most friendly towards the budget.
Last edited by Foreign Exchange Ztudent; 2022-12-12 at 07:01 PM.
I no longer reply to quotations beyond if you're asking a genuine question or have a non-confrontational stance.
We already know how the system will play out directly from the post, we get 500 of the currency once every month, and a cap of 1000 can be gained through activities that you can do whenever you want throughout the month.
I genuinely do not see the problem here, by this logic anything they add into the game "keeps the MAUs up". Yeah no shit, they want people to play the game they're developing.