You already had Tauren that didn't really wear boots to begin with.
That's true, but there's a stark change in themes between them. The story of BfA is another from the story of Legion.
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I might try it! Was there any tangible reward from it, like did you get a lot of achievements or currency or something?
And the Dragon Isles were a very small zone with an Old God temple. Plans change and stuff likely gets recycled elsewhere.
I mean when I first started writing my novel it looked very different as the end product and at this point I can't reuse those ideas for a single because they wouldn't make sense in the form I wanted them to.
Who is to say ideas for Undermine weren't used up in the Goblin starting storyline or Azshara? or any other goblin owned settlement or district?
Imo the bigger issue isn't world quests--many of which aren't even combat oriented. The issue is the big event systems they keep layering over each zone. The time event, the fyrrakk assault, the great hunt, the siege of the keep. These aren't evergreen features, they're expansion specific features, and they should have made them only up for the related patches and then moved them to an NPC or something.
I don't have an issue with wqs or world bosses. If scattered correctly, I think they're fine. They also aren't all on 24 hr timers so there's a good mix of when they show up so it's not all at once.
If they ever did a pass on the old world to add content, I'd hope they'd place a concentration of profession, slice of life, and race themed wqs on different timers clustered in the cities and around the zones they're in, and then have only like two zones on each continent with wqs active per week.
You get the Zookeeper title if you complete the World Safari achievement which requires you to collect all the battle pets from EK, Kalimdor, Outland, Pandaria, and Northrend. I didn't make it quite that far though as there are a lot of pets.
Thrall features in the Blizzcon Art do you think he will die?
What makes you think he would die?
I'm grateful for the orc heritage quest (some of the best world building questing in the game imo) because it brought out a lot of fresh or returning orc characters, but I think we'd need more horde development before we start killing more of our leaders and not replacing them with anything meaningful.
But now that I type that all out, to your point it would fit the mold for how Blizzard handles Horde characters
The way they are framing Amirdrassil in that interview goes against how they are portraying it in game. Lots of Nelves are saying it will be their home, but the devs see it as a "place to rest" before "something new"?
Are they talking about how the Dream Zone is a place to rest before the tree is grown? Or in a meta-sense, Amirdrassil well be the temporary Nelf area before a Hyjal revamp?
Because 8 years(?) and loads of drama to just update Hyjal (something they could've done instantly after BFA) would be insane.
Last edited by Cheezits; 2023-10-17 at 01:14 PM.
My counter is that Thrall hasn't operated as Varian's political parallel in the Horde since Cataclysm, that he's not even on the Council, and that Vol'jin was deemed the parallel to Varian at the time and that was why he was killed after his hilariously short stint as Warchief.
But in a more general sense, yes, I can see the broader logic due to the way Varian and Thrall have historically paralleled each other as shorthands for Alliance and Horde representation in older content, books, etc.
I would hope they kill off another Alliance racial leader to justify it, though, because otherwise we lost Vol'jin for nothing. And the Alliance has no equal to what they did to Sylvanas.
This is a good point and one that the "METZEN IS BACK WOW IS SAVED" crowd seem to oddly be forgetting.I just hate him. He is one of two characters I really do not like at all.
I imagine the writers are once again realizing that their plans are not what the audience had in mind, so they are subtly trying to backtrack to still leave options open.
8.1 wasnt what Nelves wanted, so we had Tyrande show up in Shadowlands to defeat Sylvanas. Then that was undercut by Sylvanas being redeemed, so they tried to promise Nelves a new home. And once they had it in the Dragon Isles the players once again had to point out why it's seemingly being placed in the Dragon Isles.
Or maybe it's because they want to make it clear that the tree will not stay in the Emerald Dream. And by extension that the tree with the actual home will be somewhere else. Hard to say when it comes to Blizzard writing Nelves.
The world revamp dream will never die!
Considering that there simply isn’t a lot of classic lore areas left in WoW, it is doubtful that Blizzard would toss away a potential continent for “reasons”. If they took Dragon Isles from a zone to a continent and turned the Broken Isles into a continent, then Undermine at the very least is going to maintain its vanilla status as a potential continent.
There’s zero reason not to.