They fell in popularity from Vanilla/BC until Legion, because they got very little while other classes were given all of their interesting things (easy slow application, stuns, sprint, invisibility, combo point systems, etc.) Outlaw wasn't hugely popular and the small interesting bits of the class haven't been maintained (Pick Pocket hasn't been decent since like MoP, lockpicking is both undermined by professions/races having the ability and lack of locks, etc.)

I also think the player base is fragmented. Right now on tiktok Classic Hardcore is popping off - which I love watching them. Thinking about it I never really gotten any retail base memes. Hell content creators have moved off wow now - at least the ones I watch so besides me visiting the forums wow hasn't been top of mind which I think for anyone not subbed/taking a break is probably on the same boat of just not really caring about retail.
This speculation cycle is definitely odd - I didn't really linger that long for Shadowlands but I feel like more people chatted about it.

I'd prefer if Warden was it's own class. They could make a Night Warrior class with priest of the Moon (healer) and Huntress (support) and give it a more Elune theme.
Spellblade would be cool too. Spellbreaker being the tank spec, a DPS spec like the boss in Nighthold, and maybe a support spec.


Do you have any data to back up this argument? In my experience, energy weapons/explosives/heavy weapons classes are wildly popular in video games. Engineering classes are a very broad space for game design. They don't need to be pet or turret classes or gadgeteers.
Here's a breakdown for WoW's arguably biggest competitor FFXIV as of August 2023:
https://ffxivcensus.com/#class
Machinist is actually more popular than a number of classes.
With all due respect, it sounds as if you don't particularly enjoy engineering/tech class themes (which is fine) and are extrapolating that to mean a majority of other players share similar views. These arguments sound similar to other posters in this thread claiming we can't possibly have an underground or hollow Azeroth expansion because they personally don't like those themes.
I understand not wanting Blizzard to spend resources on something you don't enjoy, but ultimately they will design the game based on whatever features they feel will be most beneficial to player retention and attracting new players. Whether that is adding a bard or engineering class I can't say.
Aside from the Tauren Chieftains, who have been around for a long time, we also had Pedgi show up in Dragonflight. If bard were to become a class, he would be one.
Cosmic greetings, all, I'm the Raccoonatic Commander!
Leowyld of Emerald Dream-US




Arguing about a class not happening when it doesn't exist in WoW.... when the new class is EVOKER.
Go ahead and argue that Bards and other new classes shouldn't be a class, but Blizz will add new things. They don't care. You wouldn't have gotten Draenei boobs without OCshit.

A large part of Warcraft's storytelling strength comes from it's diversity of cultures.
This is my please: not to westernize or modernize every single playable race and culture in Warcraft.
DK was never really my style and DH was only elves. So, personally, I would be much more hyped for either tinker or bard than either of those. But that's just me.
Probably Tinker would be more hype for me. I'm very much about the whole gadgetry aesthetic/concept. I also have engineer as a profession on my main, my first vulpera main had it as part of his core concept. I play Machinist on FFXIV. Mechanist on Guild Wars 2. But I also do deeply love music IRL, so I wouldn't complain about bard.
Last edited by Leowyld; 2023-10-19 at 08:32 PM.
Cosmic greetings, all, I'm the Raccoonatic Commander!
Leowyld of Emerald Dream-US