1. #30821
    Quote Originally Posted by Woggmer View Post
    Have you see Alexstraza's old WoW design? It was even lewder than the HotS version. The only critique I'd give about the HotS design is that they made her horns freakin' huge. (And I don't mean that as an innuendo, I literally mean her actual dragon horns are freakishly huge.)
    Every character in HotS have their special features over-exaggerated to create a recognizable silhouette (e.g. Illidan horns are as big as his arms)

  2. #30822
    Quote Originally Posted by ZyntosAran View Post
    Final Event of the BlizzCon Guild Clash will be a Dragonflight Patch 10.2 raid showcase.

    Lame
    I dunno why they made a secret out of it?

    Like, the PTR was already out by the time they announced the Guild Clash.

  3. #30823
    Elemental Lord
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    Quote Originally Posted by ercarp View Post
    What are your expectations for 11.0 vs. what you actually want 11.0 to be?
    Expectations - Avaloren. 4 zones - Arthurian zone where Tyr's Guard will operate, dwarfen Khaz Algar (with big underground segment), some darker zone for Xalatath cultists and Vol'Dun like zone with native foxes.. moles.. ok this time squirrels race.

    What I actually want - Kalimdor or EK as full expansion continent. Amirdrassil/Orgrimmar capitals for Kalimdor, Silvermoon/Stormwind for EK.

    As for design, more account-wide stuff, more happy I will be. Especially reputations, professions, transmog (not wearing, getting it - I hate when I get some ultra rare transmog from source I didn't know about but it goes straight to bin cause wrong armor type or weapon model).

    Also expac will need some new game mode to not feel like glorified patch, cause most important fixes are done already. Housing would take lot of resources, but it's almost risk free. More bold would be trying Torghast like mode second time, but with all feedback taken to heart.

  4. #30824
    I am Murloc! Wangming's Avatar
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    Quote Originally Posted by Darkarath View Post
    Absolutely. We need new shit. Someone make something up and publish it in a new account !!

    Did we not have DF's keyart at this point? @Scaleface, come on man, do something. It is your time to shine.
    It is my understanding that the pictures he got a hold of are suspected to be faked used by Blizzard to flush out leakers. And he has no reason to post things that aren't confirmed real to destroy the clout he built up with DF.

    Between you and me, Blizzard being this careful is not a good idea. Rumors are a good way to build hype. Granted we will surely find a lot of hints in hindsight.

  5. #30825
    Quote Originally Posted by ercarp View Post
    So, to bring this back on topic...

    What are your expectations for 11.0 vs. what you actually want 11.0 to be?

    I'm expecting Avaloren/Khaz Algar, but I'm hoping (and coping) for a world revamp, or better yet, a tropical jungle adventure expansion in Tel'Abim. I also wouldn't mind going back to space (K'aresh?) or dealing with Yrel's Lightbound, but it feels a bit soon for either of those.
    I'm expecting Khaz Algar... No Primalists, No elementals... No Cult of Ragnaros... No actual change to the old world and more mediocre stagnation without much explanation... Smolderon being dead and Tyr gets hit with the idiot-stick and turns into a bad guy that leads us into Khaz Algar while we're not sharp enough to realize Iridikron is doing stuff in the background.

    What I'm hoping for... I just want a revamp of the old world and re-introduce the old world as a fresh start for players rather than have them play through X amount of expansions to be caught up. I also want to see more development about the Cult of Ragnaros, the Scarlet Crusade, the Venture Company...The Botani and Saberon in the Barrens. And please...stop overcomplicating the plot.

  6. #30826
    Scarab Lord ercarp's Avatar
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    Quote Originally Posted by Dracullus View Post
    Also expac will need some new game mode to not feel like glorified patch, cause most important fixes are done already. Housing would take lot of resources, but it's almost risk free. More bold would be trying Torghast like mode second time, but with all feedback taken to heart.
    Yes, WoW needs a big new feature like Mythic+ that will carry on to future expansions. The idea behind Torghast wasn't terrible, it was just executed poorly. Infinitely scaling procedurally generated solo content sounds awesome on paper.

  7. #30827
    Scarab Lord Polybius's Avatar
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    Quote Originally Posted by ercarp View Post
    My god... it's beautiful.

    Maybe you could add the silhouette of the new 12-month mount?

    Who’s that Pokemon?

  8. #30828
    Quote Originally Posted by Woggmer View Post
    I don't know about that... Are Wild West themes popular these days? This just seems goofy to me, but that is expected from Hearthstone.
    After a really awesome TITAN expansion, a Wild West theme is a downgrade.

  9. #30829
    Scarab Lord ercarp's Avatar
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    Quote Originally Posted by Polybius View Post
    Who’s that Pokemon?
    It's... Erinethria!

  10. #30830
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    Quote Originally Posted by ercarp View Post
    Yes, WoW needs a big new feature like Mythic+ that will carry on to future expansions. The idea behind Torghast wasn't terrible, it was just executed poorly. Infinitely scaling procedurally generated solo content sounds awesome on paper.
    One of the biggest cons to me was that it involved way too much walking. If the concept is to be revamped, some way to make it swifter would be more than welcome.

    Quote Originally Posted by ercarp View Post
    It's... Erinethria!
    *has a sip of Ethereal Liqueur* Well played.

    An expansion concept based on K'aresh
    #TeamK'aresh #TeamWorldRevamp

  11. #30831
    I am Murloc! Wangming's Avatar
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    Quote Originally Posted by ercarp View Post
    Yes, WoW needs a big new feature like Mythic+ that will carry on to future expansions. The idea behind Torghast wasn't terrible, it was just executed poorly. Infinitely scaling procedurally generated solo content sounds awesome on paper.
    I mean none of the sysytem they tried post-MoP were terrible on paper they just needed a few iterations. But for some reason everything outside of the mission table was abandoned come next expansion.

  12. #30832
    World of Warcraft: Storms of Avaloren
    lvl cap raised to 80
    New neutral race: Algaren. tall dwarves made of stone but have colored hair.
    New continent: Avaloren.
    4 zones. Art looked like jungle, desert, snowy peaks and rocky peaks.
    Khaz algar capital city partially underground. Like IF if half of it was above ground.
    No new specs. Some specs turned into support specs.
    lightbound titan keepers
    storm dreadlords
    fancy dragon/moth hybrid things
    Saw what looked to be a boat piloted by a player character.
    Image of Silvermoon with a harbor and a lot of nightborne asthetics around as well.
    gilneas repaired with night elf asthetics around and a harbor where the worgen starting zone is.

  13. #30833
    Quote Originally Posted by Pinksocking View Post
    I want more nzoth very badly

    luv that mf
    Play Hearthstone. You can get Cowboy N'Zoth.

  14. #30834
    Honestly, the addition to the game that would make me praise any expansion with it to high heavenswouldbe the removal of armor restrictions on Transmog.
    If I gathered the Antorus mage tier pieces, I want to be able to Transmog them on my warrior.

    So many cool pieces only available to select classes, and so many sets unavailable to other classes when the raid only has a short list of off-set pieces.

    I want a reason to level a monk to max level, gear him up, and collect the full set. I want a reason to run all the old raids again on a priest so I can collect specific pieces of Transmog that look uniquely good on my worgen druid. I want to learn how to play paladin so I can get the Mage Tower set because it looks fantastic on my Evoker.
    The world revamp dream will never die!

  15. #30835
    I am Murloc! Wangming's Avatar
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    Quote Originally Posted by Algarstorms View Post
    World of Warcraft: Storms of Avaloren
    lvl cap raised to 80
    New neutral race: Algaren. tall dwarves made of stone but have colored hair.
    New continent: Avaloren.
    4 zones. Art looked like jungle, desert, snowy peaks and rocky peaks.
    Khaz algar capital city partially underground. Like IF if half of it was above ground.
    No new specs. Some specs turned into support specs.
    lightbound titan keepers
    storm dreadlords
    fancy dragon/moth hybrid things
    Saw what looked to be a boat piloted by a player character.
    Image of Silvermoon with a harbor and a lot of nightborne asthetics around as well.
    gilneas repaired with night elf asthetics around and a harbor where the worgen starting zone is.
    A new never before seen race that nobody asked for as a new playable option when we have thousand of people who would sell their firstborn child for ogres or proper alliance high elves?
    Yes, that does sound like blizz.
    What the hell is a storm dreadlord though?

  16. #30836
    Quote Originally Posted by Xilurm View Post


    Man, these new Moonkin models look much more imposing. They don't look like you'd wanna mess with them.
    I might finally retire Glyph of Stars. Those customizations are insane and so much more than I expected them to do for it. Really all of the forms are amazing but Moonkin is on another level.

  17. #30837
    Quote Originally Posted by Algarstorms View Post
    No new specs. Some specs turned into support specs.
    They already said they don't want to change existing specs into support specs.

  18. #30838
    Quote Originally Posted by Sondrelk View Post
    Honestly, the addition to the game that would make me praise any expansion with it to high heavenswouldbe the removal of armor restrictions on Transmog.
    If I gathered the Antorus mage tier pieces, I want to be able to Transmog them on my warrior.

    So many cool pieces only available to select classes, and so many sets unavailable to other classes when the raid only has a short list of off-set pieces.

    I want a reason to level a monk to max level, gear him up, and collect the full set. I want a reason to run all the old raids again on a priest so I can collect specific pieces of Transmog that look uniquely good on my worgen druid. I want to learn how to play paladin so I can get the Mage Tower set because it looks fantastic on my Evoker.
    I love barbarian, savage stuff and warrior as plate certainly doesnt have many of HQ mogs when it comes to that department, loincloths, leather harnesses, fur boots, gloves etc. And there are some pieces under leather stuff that would work great on my char.

    Keep armor type and class sets for progression and gearing, but unlock all for transmog.

    If you get tusks of mannoroth on your druid for example, you can still add it to your collection.

  19. #30839
    Quote Originally Posted by Wangming View Post
    I mean none of the sysytem they tried post-MoP were terrible on paper they just needed a few iterations. But for some reason everything outside of the mission table was abandoned come next expansion.
    The systems were intended to be abandoned, but the tech itself was reused for future expansions. The farm became the garrison became class halls became covenant sanctum. Deaths of Chromie became Horrific Visions became Torghast.

    Ion talks about this in the documentary Preach did leading up to DF.

  20. #30840
    Mechagnome Draedarr's Avatar
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    Quote Originally Posted by Wangming View Post
    A new never before seen race that nobody asked for as a new playable option when we have thousand of people who would sell their firstborn child for ogres or proper alliance high elves?
    Yes, that does sound like blizz.
    What the hell is a storm dreadlord though?
    Dreadlord that cast thunderbolts lol

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