It was less about being locked into specific races and more about general aesthetics. See: Monk. Monk suffers because regardless of what you are playing it on, it's still extremely pandaren/august celestial in aesthetic. "tinker" technology in wow is heavily tied into gnome and goblin aesthetic, which just isn't popular.
They're unpopular until they get added to the game and get to be the shiny new class everyone wants to try out.
Bonus points if Blizzard makes them OP af (the meta brains can't say no, no matter how much they might detest gnomes). I mean look at the amount of people choosing to main underfed lizards that can't even transmog just because they're OP.
I think people just hate it mainly because it keeps getting brought up... To be honest, I'm not as against it as other classes that got added in.
Like I was one of the people that really loathed people saying "When are we gonna get Demon Hunters Blizz?" "The next expansion is gonna have Demon Hunters!" and it just got on my nerves because there was no way it would get added in because we all thought Illidan was dead along with the rest of the Demon Hunters. So the only way to become a demon hunter (pre-legion) was to read a set of forbidden scrolls the Night Elves had locked away.
And now that we've had Evokers and Demon Hunters... I'm rooting for Tinkers, mostly for Blizz to pull off another MoP and make something good despite people being against the idea and quickly judging the content at the cover rather than looking deeper into it.
Let me put it this way: If Blizz can make the Pandaren (aka a joke race) interesting and popular, why not do the same for Gnomes and Goblins?
Jaina and Thrall usually appear together. Considering they are pretty faction-tied (compared to Khadgar and the dragons) I think the only thing they imply is a return to factions being in the story, not so much a hint towards a revamp.
Hmm. The last we heard from Jaina Proudmoore was before Dragonflight, in the short story A Vow Eternal.
“The Lord Admiral is doing well,” Taelia told Kalecgos. “Lady Jaina wanted so much to be here, but her hands are rather full. We’re having some trouble with . . . pirates.”
Something tells me Taelia isn't really telling the full story here.
I don't disagree about the aesthetic aspects of Monk being so heavily tied to Pandaria but depending on what a Tinker is i.e. is it just something that uses technology and specifically a quasi revival of Gnomish v Goblin engineering. Or is it something with a mech because if it's something with a mech all those races I mentioned have their own aesthetic takes on Mechs/Constructs that could be customizable.
All previous additions have made sense and fit within WoWs narrative/architecture.
What drives me wild, and I’d assume some others, is that if fits so damn well and we still don’t have it. The games almost 20 years old… just exhausting.
DHs got theirs, High Elves (somewhat) got theirs… it’s time!!
4 Isles-sized zones (excluding Thaldraszus) and one endgame Suramar-esque zone is fine with me given the trend towards less zones. My bigger wish is less to do with zone count and more hoping that this time around there's a more front and center storyline linking the zones together and some more consistency between them. I haven't been a fan of SL and DF returning to linear leveling but the zones also feeling very separate and sectioned off from one another that makes them feel like four separate sidestories. More literally in SL's case of course but I'd like some more cohesiveness.
Last edited by Murlocos; 2023-10-19 at 07:52 PM.
They could take ETC (tank) and Lucio (healer) as base concepts for Bard. They'd just need to figure out a DPS or support spec and made all of it cohesive and fit into WoW lore.
They have been actively moving towards making all classes available to all races. Evoker wasn't because of how very dragon-related it is. But, I imagine if we get Tinker or any other regular class in the future, it will be for all races. Wouldn't really make sense, otherwise, with their paradigm shift.
Last edited by Leowyld; 2023-10-19 at 07:52 PM.
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I think that's more due to meta reasons than thematic ones. Players are constantly complaining about monks getting the short end of the stick.
I also wouldn't say "since its inception", I think monks have definitely had their time in the spotlight and they tend to weave (heh) in and out of the meta as time goes on. I remember Mistweaver being fun to play in Legion.
And as other users have pointed out, there are lore reasons to justify Tinkers being available to some of the other races as well. Doesn't have to be just goblins and gnomes.
Which is a shame as there are plenty of unique machinery themed aesthetics they can pull from such as Draenei Articifers, blood golems, Vulpera scavenging parts together, Kul Tiran harvester technology, the Nightborne with their constructs and I’m sure the Forsaken could cool up some really cool, gothic, Frankenstein esque inventions.
Burning crusade set up half of those, bfa built on it with azerite and the golems, there were a bunch of stuff in wotlk too. It's not a stretch in any part of the imagination. Blizzard showed pretty much no imagination towards engineering as a profession in BFA, which sucks because a huge chunk of classic had those elements.