Do not take life too seriously. You will never get out of it alive.
Paintmaster hinted!
https://www.youtube.com/watch?v=15zuQ-VcRlk
Yeah but that requires making individual racial themed spells on the level druid+paladin+shaman combined. Pretty unlikely. Hard to really get a cohesive class identity going if your Belf version is using dark anima golems but then turning around and using goblin-y oversized rockets and gnome healing bots.
Fixed that for you.
Mechagon was wildly popular despite its gnome aesthetic. Probably one of the most successful patch zones Blizzard has ever made.
As for goblins... I think Motherlode is the most recent goblin-themed addition to the game. I didn't mind the aesthetic personally (and didn't see anyone else complaining about it either to be fair), but I hated the dungeon regardless for completely different reasons—at least until Season 4 of BfA when you could skip most of the trash.
The goblin starting zone I will say I'm not a fan of. It looks depressing.
That's a good point.
Avaloren could be a huge callback to the days of "The Exodus", actually.
Kalimdor and Eastern Kingdoms in trouble, because of the Void this time instead of the Burning Legion. Two groups representing the Horde and Alliance travel west, for whatever reason. Settle, explore, find help, discover the root of their problems, find a solution, what have you.
What better leaders to represent them than Thrall and Jaina.
We arrive on Avaloren, and face a similar situation to when the Horde and Alliance first discovered Kalimdor. Ancient forests and vast plains. Hardened people that have lived there for thousands of years already. Elun'ahir could represent the Mount Hyjal of the past, with Eremithria's brood of green dragons being its defenders.
Instead of stopping Archimonde from reaching Nordrassil, we stop Xal'atath from claiming Elun'Ahir.
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Hope you're feeling better.
You might be right and the DF story really does feel like we're only half way through it tops but I also think DF being the most well received to actually play expansion since Legion is part of it. It's the old adage of people that are enjoying themselves aren't online complaining they're just in the game having fun.
Monks aren't limited to Pandaren, there was that one Scarlet Monk (Brother Korloff) who learned the ways of a monk from the Pandaren, but incorporated his own style to it by adding flames and fire into the mix. If someone wanted to, they could replace Xuen with another powerful feral tiger like Shalamayne or Kimbul... or replace Niuzao with Ursoc (this is only an example, I know Ursoc is dead for good) or some other Wild God.
It is possible to not have it be tethered to just Pandaren/August Celestial aesthetics.. the problem is due to the game's code and because of Blizzard trying to not let players customize their moves because of "visual cues" like how Beholder can't be used in place of the Fel-Hunter for warlocks because it would "confuse pvp players."
2 "Beats to Chill To | Journey to BlizzCon" videos ... Hum
Bards confirmed.
I.. don't really think that is it, but I DO feel that there is a pretty good reason things aren't really "hyped" as it were.
The simple truth is, this is the first Expansion in a hot minute where we don't really know where we are going next. We knew the Legion was after WoD. We knew BFA/Old Gods was after Legion. We knew Shadowlands was after BFA.
We didn't know the exact details, but we had an inkling of where we were going.
I don't think the next expansion build up/hints are going to be from books. Right now, the biggest hint we have is everyone is talking about renewal and the World Tree being good for everyone on Azeroth. That makes me thing world revamp with a side of Void.
But honestly, we just don't have a way of knowing.