Oh god yes, I should add this to mine: shamans and druids managed to block up the hole in Thousand Needles and drain the water out so it can return to being a unique and interesting zone instead of a mostly unused abomination. And because you mentioned the Plaguelands, that reminds me: I absolutely HATED how lighthearted and goofy they made Eastern Plaguelands in Cata. They nerfed it from end of leveling experience territory and put that stupid caravan and "paladin pals" in it and I have despised it ever since. That zone used to be the one I found most intimidating when I first started playing. It was the end of the line, the most dangerous, the worst affected by the biggest/closest enemy, and it had my favourite dungeon. I'm just thankful the worst they did to Stratholme was splitting it where you cannot open the gate anymore.

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