I mean nothing, I was pretty let down when legion was announced with oops all demons but it turned out ok. I'd be let down if bards took up another class slot, professions weren't getting more depth, there wasn't a new attempt at an evergreen solo or alternative small group feature.
I'll pre-order immediately if there are planes.
If anything that helps my point; Sylvanas is suddently able to overcome a more powerful version of the entity that nearly killed her, because she had magical powers we had never seen before, given from a person we didn't know about, for a purpose we also didn't know about - so the power levels of characters are completely beholden to the plot rather than what the lore actually says is feasible
Obviously they had to make Anduin more powerful than the weedy kid who couldn't hold a sword properly he used to be, but if he suddenly became a fighter on the level of his father - people would rightly be pissed, so when Sylvanas was able to beat Saurfang and Bolvar with virtually no effort - that does feel like a spit in the face
TBC (and Wrath) shitting on the lore was not a fringe opinion back then, it's just that back then it wasn't cool to hate on WoW/Blizzard like it is today and social media was not a big thing.
People complaining about today's lore are people that grew up in that era so there's rose-tinted goggles going on, because back then people were too young to see all the flaws. Now there's 10, 15 years of baggage and people are upset their favorite game growing up changed. Those people couldn't exist back then because the game was simply not that old.
It's why I've said before that people yearning for Metzen to "save WoW" (from their pov) shouldn't get their hopes up. The cosmic stuff is his baby. Danuser didn't pull it out of his ass in BFA. It was always there, building up in the background since TBC at the latest.
I was thinking more how it was marketed and conceptualized with the OG orcs, and azeroth choppers and grrr man stuff. I've played alliance since the end of Vanilla and none of the main cast I knew of or cared much for. So cool if you did
Seeing AU stuff once we got the expac was fun, but wasn't what I was getting at.
Broxigar cut Sargeras with one of the single strongest weapons we've ever seen in the lore, up to and including Frostmourn.
The Axe of Cenarius just flat out ignores Old God corruption, Nightmare mojo, etc. It's bonkers powerful.
And it gave Sargeras something that makes a papercut look serious.
Broxigar gave Sargeras a paper cut, and was immediatly burned to ash one second later.
Anduin almost killed Kyrestia and then walked away because the Jailer didnt actually care enough to finish her, he just wanted the sigil.
Not really comparable.
But as others have already pointed out, this discussion is pretty much pointless. We could argue back and forth on this for pages.
The real answer is, whoever Blizz currently wants to hype up for whatever reason will be strong, and when the next xpac comes, potentially nerfed again. With various reaons like "was powered up by MacGuffin XY" or just straight up retcons.
Last edited by Houle; 2023-10-20 at 09:07 PM.
The crooked shitposter with no eyes is watching from the endless thread.
From the space that is everywhere and nowhere, the crooked shitposter feasts on memes.
He has no eyes to see, but he dreams of infinite memeing and trolling.
Definitely a lot different, but I noticed these interesting parallels:
-4 major zones around a central transit hub
-The north one may have a military/death knight theme (compare to Maldraxxus)
-Xiros looks to be some kind of forest zone with a subzone called "Elunian Meadows" (compare to Ardenweald)
-There's a fifth, smaller zone hovering off the western coast (compare to the Maw)
-The sea encompassing the whole and flowing between zones is similar to the In-Between
A lot of the names on the map that overlap could have easily predictable based on threads we had, but none of the previous expansion continents were arranged in the way this map was, and it happened to have a similar layout to the actual Shadowlands map.
Name one thing about currently storytelling in WoW that is reverent or evolutionary
Go watch the Sepulcher of the First ones cinematic with what they did to Arthas and tell me a single iota of reverance is present there, or just the flat out retcon of most established lore
To dragonflight's credit, it's not really breaking previous lore or trashing classic characters *cough* malfurion *cough* but fuck, is it dull - we're very likely getting the last patch next month, does anyone feel anywhere near how they felt when Argus was released? I sure don't
They said repeatedly at the time, gameplay trumps lore every time. Story was backseat and every expansion had to be crazy when compared to the last. Space goats! Lich king! We destroyed the world! Entire new culture (takes a breath)! Time travel help orc daddy! Panic button fan service! OK let's chill! People didn't like chill let's give them something different! Ooooo panic fan dragons!
I think he is the one that said they never expected wow to succeed, or last this long, and thats amazing.
Personally there's only so much they can do by trying to blow everything out the water each expac. BFA and WoD both suffered by trying to exceed expectations with new features that are the rest of the dev time