What if 10.2.5 is a Kingdom of Lordaeron focused patch? Like, literally the rebuilding the Kingdom of Lordaeron. A sort of tug between Horde and Alliance, meeting to settle what becomes of their ancestral homeland.
We've got plenty of datamined models that relate to Humans, Undead, Blood Elves, and Dwarves. From the Ion interview, we've learned that a proper world revamp might still be one or two expansions off (unless he's pulling our leg a bit). So that means those assets will have been made for something else.
Night Elves had plenty of focus, and got a new home, in 10.2. That's probably where their buildings and ships we've datamined will be used.
Now its time for the Undead. But why not throw in Blood Elves, Humans, and Dwarves into the mix. They're all interconnected by their proximity and shared history.
Then we've got Tyr waking up soon, who famously safeguarded the titan-forged fleeing across Lordaeron in ages past, where he ultimately met his demise in what would be known as Tirisfal. In some way, he's a kind of father to the people of Lordaeron.
The Scarlet Crusade is clearly up to something, and plenty of Trading Post transmog now and in the coming months has been themed around crusaders and stuff like that.
This could all probably fill an expansion. But I'm not convinced they'd set the scope of a new expansion to just the Kingdom of Lordaeron. Besides, we know Khaz Algar will be involved, and I just don't think "below Khaz Modan" fits the description of those earthen as being separated by vast swathes of time and distance from the ones at Uldaman. It feels like Khaz Algar, and all the other landmasses related to storms, is west of Kalimdor.
So, what would a 10.2.5 patch set in Lordaeron entail?
We can probably make an educated guess and suggest that the Humans will have resettled several areas around Arathi already, while the Dwarves perhaps move in from the south to support them. Could there be a large scale battle, or at least some friction between Horde and Alliance here? That explains all the Human and Dwarf assets we've found.
Then in the north of Lordaeron, the Undead will want to reclaim the Undercity and more, with the aid of the Blood Elves from further north.
So two claimants to the "throne" of Lordaeron, and their ancient homeland. The Forsaken, and the Humans migrating back in from the south. Each backed by a nearby neighbour, the Blood Elves or the Dwarves. Then Tyr, their Patron Saint, is thrown into the mix.
The Worgen of Gilneas probably aren't ready for a large conflict at this time, and they have their own issues over in Gilneas. Maybe they'll take backseat in this one, and recieve their own moment in the future.
How does it all connect to the Dragonflight story, though? I suppose if 10.2 is the final major patch and content about the Primal Incarnates, then the expansion could afford to pivot slightly to something tangentially related (Tyr etc). But maybe Lordaeron is relevant to them, or the Harbinger. Maybe that's where Xal'atath fell after all, perhaps to Yogg-Saron. Or maybe Tyr just needs to settle some stuff about his past, before he's ready to move on to Avaloren in 11.0.
Maybe Tyr has to settle this stuff for the Mother Oathstone to light up (unless that happens in 10.2 already). Each of the Dragon Aspects has had personal issues to solve in Dragonflight, so why wouldn't their "creator"?
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I mean, technically there could be yet another Hearthstone expansion announced at BlizzCon. The Badlands one might already be out by then, or at least shortly after. Why not use BlizzCon to reveal the next Year for Hearthstone, including teasing its 3-4 expansions? They've done that before IIRC. One of the major ones for 2024 might be Delights of Pandaria.
Last edited by Worldshaper; 2023-10-21 at 10:58 PM.
I have no beef with Teriz so nothing to apologize for. The people who get into 20-page long arguments with him because they can't fathom how someone could possibly like a class or aesthetic that they don't are the ones who could benefit from a bit of self-reflection.
@Worldshaper God bless you for taking the time to create these SUPER LONG speculation threads!
Timewalking revamp:
- As you say, they should be available more often. TW now lasts for 2 weeks, continuously rotating.
- TW includes now WQs for the active expansion that reward TW currency, gold, scaled up gear, resources and currencies of the active expansion.
- TW includes now a raid of the active expansion in the LFR feature.
- TW vendors now have items that give you a random transmogrification of the active expansion.
These are the bare minimum, but they have to do way more, linking it to other systems:
- Journal system: collect data with lore bits of every zone, dungeon, enemy, object... and link rewards to it. They could even add DF's WQs of documenting wild life to this system, making us explore the world to take pictures of certain places and creatures.
- Archeology system: create new quests and objectives that make us revisit old content. For example some mobs / bosses of certain dungeon / raid drop something that we need for X. Use this system to create dungeon themed transmogs, pets and mounts.
- Torghast-like system: use old dungeons and raids to make a 1-5 player mode. You can use the instanced content itself or their assets and models to make something similar to Torghast but better.
Do not take life too seriously. You will never get out of it alive.
1 thing i want to see next expansion: an update to characters models. even the "new" ones are showing their age now
Cheers.
This might be the blood of Xal'atath?
https://wowpedia.fandom.com/wiki/Bel...search_Journal
https://wowpedia.fandom.com/wiki/Bloodstone_Artifacts
They should add more customization to every race, but blood/void should be last. They are one of the ones with the most.
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Yeah, my take is her blessing kinda evened the scales since he was already basically cheating by using her blood.
Also my headcannon is that in the Warcraft Universe lore the 3 main Eternals are really the ones who stopped him with the help of Azeroths greatest champions. We just did it for gameplay purposes.
The only time the player characters were very strong was when we had the most powerful weapons in the known universe.
Ballistically turned powerful but mortal classes into demi Gods in their own right. Like having 25 lich king level characters fighting Argus, and we still lost without the Titans help. Second strongest would be when we were channeling hearts of Azeroth powers.
I have a feeling about this coming week
From what I have seen in the latest discussion with this, is that it's actually the other way around and void elf fans are actually asking for ACTUAL void options, things like red eyes on the forehead or more tentacles on different parts of the body. Blue eyes were given, you can rp as a high elf. Also idk if you noticed, but they have been literally transfering all skintones/faces/ eye options/hair colors from blood elves to void elves. Void elves got a lot in terms of fair elf options in the last 2 years or so. If there is focus, they should focus on what the race actually is.
Blood elves don't even have as much options as void elves.
Last edited by Alanar; 2023-10-21 at 11:25 PM.
https://www.youtube.com/watch?v=cgxuEV8xqEM&t=1712s recommend watching it.
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https://www.wowhead.com/diablo-4/new...35667#comments
Does this confirm anything? What was that diablo post with "SoA" in it?
What "major feature(s)" would you like to see be announced for 11.0?