It's heavily implied through a lot of lore that Kalimdor has either one giant Titan vault, or multiple.
Old implications that Darkshore has a Titan vault of some sort under it, Barrens, IIRC there was hints of one in Duskwallow Marsh in BFA, though it was through datamined stuff so I dont know if it ever made it in game.
We wanted a chill expansion, not a boring one. Nothing has really happened overall. MoP was chill too and had a much better story imo. Not that DF is bad, just a little bland and unexciting.
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I have no idea what a progenitor tier set is tbh. Is that an actual thing in the lore?
Idk the whole story was a mess and could have been done 1000 times better. It had some cool ideas and themes, but poor execution.
Also, why would Vyranoth accept the blessing? Sure it might not be directly titan related, but she seems the type to not want any outside force messing with her race/the planet. The only way i could see it maybe making sense is if its the only way to defeat Fyrakk and she does it as a last resort.
Eh. I still think DF is top 3 or 4 expansions, regardless of some of my reservations on the story and it's tone. Again, they did say upfront that DF will be a different tone. That's all good and cool and all.
It's fine. Gameplay has been great, for the most part, dungeons fun (though not the best), raids have been fun (but not the best).
Honestly, most of Dragonflight can be described as almost, but not quite the best in everything it does. That isn't a bad thing. It makes me excited for next expansion. I've really enjoyed DF so far.
I think a lot of people are really negative about it beyond just having criticism.
Everything kind of just.. misses a certain je ne sais quoi
So basically what you guys are saying is that future lore might place Uldaz somewhere in the vicinity of northern Kalimdor. Say, for example, that Khaz Algar sits off the west coast of Darkshore, beyond Teldrassil, and underneath the large region that is Khaz Algar + Darkshore etc., there's where you'll find the titan facility + dead 5th Old God.
MoP was literally anything but chill. In the opening it has you gunning down orcs with machine guns as they swim to shore. It has the Horde kidnap Pandaeran children and threaten to kill them to get the cooperation of the villagers.
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Well, I mean..
There are Troggs in Darkshore. And a bunch of Titan relics. And have been since Vanilla. It isn't outside the realm of possibility that we see some sort of Dwarven/earthen presence there at all.
And you have, if memory serves, a whole bunch of Old God influence underneath Stonetalon Mountain with implications of something ooky spooky being there.
Pandaria had both light and dark moments. The first zone had a proper balance. And while it had light hearted moments in the Valley of Four Winds, Kun Lai and Townlong had some very dark questlines (the Shado Pan lady possessed by the Sha of Hatred doing war crimes against the Taunka is as dark as it gets).
Plus the light hearted moments were fully realized. Halfhill was a questline that would probably take you a month to unlock max rep with every character not to mention how it synergized with leveling Pandaren cooking which was very involved and interacted with your farm.
I felt that several questlines in DF don't really go anywhere. I was excited when I saw we unlocked extra quests at different renown levels for the DF faction but . . . do we really? You get one questline in Iskara that unlocks an additional Tuskar settlement; there are more settlements than that one though on the island. Why not have at least one quest that also has you travel to Northrend to see them reconnect with their kin there? Maybe have an additional quests with the baby gnoll at the end.
Maruuk questline ends with the dungeon and we get no additional quests; at least you get some more info with the Baine quest though that doesn't explain how the Nokhud remain such a major threat after they take such a beating during the campaign and dungeon.
The Dragonscale Expedition quests also don't really go anywhere; you spend so much time to get inside the vault but we don't really see them make any important connections; it is just plot exposition. At least a decent amount of work went into their climbing world quest (though the photography one is so half-baked, what is the point of taking photos if we can never see them!)
Well, we will prolly have Freya and maybe even the ones on Avaloren on our side. Honestly, I kinda want them to make good on Shadowlands initial idea and don't chicken out again - presenting the Avalaoren keepers as the bad guys initially but switching to Odyn being the true evil one through the Expansion as we understand that the titans view is broken.
(which would have made Shadowlands so much better if the Jailer turned out to be actually the good guy, simply because Sylvanas was right in saying that the whole cycle of life and death was broken and shitty as hell)
I don't know how chill MoP was. At launch two of the reps end with a zone-wide battle scenario, one that finishes inside a dungeon and the other one tied to a raid. The taunka slaughter multiple villages in Kun Lai and then the Shado Pan retaliate with equal violence. In Krasarang we arrive at a temple to find every last monk massacred.
We will see I suppose.
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They literally called it a breather expansion when they announced it. Its not chill compared to My little Pony, but comparing all wow xpacs, its definitely what I would describe as chill. It heavily focused on chill features too. Like pet battles, tillers, anglers, cloud serpents etc.
It did have chill elements but the War part did not diminish at all.
And I don't think it has in Dragonflight, I just feel it is less impactful. Could be spectacle creep, could be that some of us cannot get as invested in the characters, probably has to do with the lack of factions.