1. #34201
    Quote Originally Posted by ReturnToKalimdor View Post
    Azshara and Iridikron brought back C'thun as their puppet.
    Magni is evil due to the corruption of Azeroth.
    Xal'atath and Locus-walker are allies, as are the Scarlets and Lightbound.
    Thrall is basically dual classing as a shaman-paladin.

    Kalimdor revamp.
    1. Ashenvale
    2. The Barrens
    3. Eldre'thalas
    4. Tanaris
    5. Barrow Deeps
    6. Bael Modan
    7. Kthiik Chasm

    No single major city. Multiple large hubs; Gadgetzan, Dire Maul, Khaz Algar, Orgrimmar, and Thunder Bluff.

    New body types for orcs, night elves, trolls, dwarves, and pandaren.

    Paladins and shamans for all races.

    Alternative classes (visual/spell effect only); Runemaster for monks and Celestial for paladins.

    Pet battle revamp.

    Jumping puzzles and open world dungeons.

    Seamless server merger (no renames required) with selectable phases.

    Level cap is 75, but new Kalimdor can be accessed at 21. Level 10-20 zone set in Azshara as the next place to go after Exile's Reach is on its way.
    This is faker than the smile I put on at work. And let me tell you that's one fake-*ss smile

  2. #34202
    Quote Originally Posted by ReturnToKalimdor View Post
    Azshara and Iridikron brought back C'thun as their puppet.
    Magni is evil due to the corruption of Azeroth.
    Xal'atath and Locus-walker are allies, as are the Scarlets and Lightbound.
    Thrall is basically dual classing as a shaman-paladin.

    Kalimdor revamp.
    1. Ashenvale
    2. The Barrens
    3. Eldre'thalas
    4. Tanaris
    5. Barrow Deeps
    6. Bael Modan
    7. Kthiik Chasm

    No single major city. Multiple large hubs; Gadgetzan, Dire Maul, Khaz Algar, Orgrimmar, and Thunder Bluff.

    New body types for orcs, night elves, trolls, dwarves, and pandaren.

    Paladins and shamans for all races.

    Alternative classes (visual/spell effect only); Runemaster for monks and Celestial for paladins.

    Pet battle revamp.

    Jumping puzzles and open world dungeons.

    Seamless server merger (no renames required) with selectable phases.

    Level cap is 75, but new Kalimdor can be accessed at 21. Level 10-20 zone set in Azshara as the next place to go after Exile's Reach is on its way.
    Thrall will wield ashbringer in one hand and doomhammer in the other.

  3. #34203
    Quote Originally Posted by ImTheMizAwesome View Post
    Thrall will wield ashbringer in one hand and doomhammer in the other.
    Double thunder strikeeeeee

  4. #34204
    Brewmaster Azalar's Avatar
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    I'm curious about the involved mental gymnastics to make Thrall a light shaman, though. I mean, why.

    An expansion concept based on K'aresh
    #TeamK'aresh #TeamWorldRevamp

  5. #34205
    Quote Originally Posted by Azalar View Post
    I'm curious about the involved mental gymnastics to make Thrall a light shaman, though. I mean, why.
    Giving a whole new sense to lightning bolt hehehe

  6. #34206
    I am Murloc! Auxis's Avatar
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    Quote Originally Posted by huth View Post
    Eh, seems a bit of a stretch to me. The differences outweigh the similarities.
    Yeh. I certainly see the similarities. But it's like apples and oranges - they are both pillars with rune bracer things and engravings. But the prop ones have far more engravings on the pillars, and the runes on the bracers look far more intricate whereas the ones in the Bronze shrine looks big and gaudy.
    By Blizzard Entertainment:
    Part of the reason is that Battlegrounds are like ducks.
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  7. #34207
    Quote Originally Posted by Auxis View Post
    Yeh. I certainly see the similarities. But it's like apples and oranges - they are both pillars with rune bracer things and engravings. But the prop ones have far more engravings on the pillars, and the runes on the bracers look far more intricate whereas the ones in the Bronze shrine looks big and gaudy.
    One looks like magical runes the other looks like decoration tbh.

  8. #34208
    I am Murloc! Wangming's Avatar
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    Quote Originally Posted by Nymrohd View Post
    Bananas AND almonds?
    Sounds like a great smoothy recipe.

  9. #34209
    As if they are gonna give class skins to the least popular class lmao.

    What does Runemaster even mean.

  10. #34210
    Quote Originally Posted by Lady Atia View Post
    Also they admited that the smaller level cap of Cataclysm was shitty, so no clue why you think they would do that again lol.
    Well we are back with the reason they did the 5 level expansion in Cataclysm: talent points. 10 levels mean 10 new talents points and likely several new abilities to put those points in. Less points to give means they need to design less abilities.

    - - - Updated - - -

    Quote Originally Posted by Azalar View Post
    I'm curious about the involved mental gymnastics to make Thrall a light shaman, though. I mean, why.
    There has been too little Jesus on the Green Jesus lately, so they need to thrown in literal god in him.

  11. #34211
    The Lightbringer Lady Atia's Avatar
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    Quote Originally Posted by Lahis View Post
    Well we are back with the reason they did the 5 level expansion in Cataclysm: talent points. 10 levels mean 10 new talents points and likely several new abilities to put those points in. Less points to give means they need to design less abilities.

    - - - Updated - - -



    There has been too little Jesus on the Green Jesus lately, so they need to thrown in literal god in him.
    But the solution to that is already in the game? 10 levels is just 5 talent points per side, which isn't a huge amount of.

  12. #34212
    Brewmaster Azalar's Avatar
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    Quote Originally Posted by Lady Atia View Post
    But the solution to that is already in the game? 10 levels is just 5 talent points per side, which isn't a huge amount of.
    I really wish they got rid of the 'class' talent tree. It's bland and full of stuff that should be baseline.

    They should focus on the spec tree only imho.

    An expansion concept based on K'aresh
    #TeamK'aresh #TeamWorldRevamp

  13. #34213
    Quote Originally Posted by Wangming View Post
    Sounds like a great smoothy recipe.
    I mean I don't know many places in the world that have a climate that is both tropical and mediterranean. Crete?

    Not that Blizzard cares though. Why are we even discussing almonds?

  14. #34214
    But overall won't lie, i would like body type for orcs that resembles their body type in cinematics.

    I think it would fix a lot of issues with floaty and clipping shoulders, because of their veeeeeeeeery wide arms.

  15. #34215
    Quote Originally Posted by Makorus View Post
    As if they are gonna give class skins to the least popular class lmao.

    What does Runemaster even mean.
    There are tons of Runemaster units in WoW. I don't know where the confusion is. It can either be a melee unit emblazoned with runes or rarely a caster (often lightning and fire, very shaman like) and often uses rune-based ground effects either for support (healing or buffs) or offense (aoe)

    Reskinning the shaman so that totems become ground rune effects and the different self buffs become a runic overlay effect on your avatar would very much deliver a Runemaster.
    Last edited by Nymrohd; 2023-10-24 at 09:25 AM.

  16. #34216
    I am Murloc! Wangming's Avatar
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    Quote Originally Posted by ReturnToKalimdor View Post
    Azshara and Iridikron brought back C'thun as their puppet.
    Magni is evil due to the corruption of Azeroth.
    Xal'atath and Locus-walker are allies, as are the Scarlets and Lightbound.
    Thrall is basically dual classing as a shaman-paladin.

    Kalimdor revamp.
    1. Ashenvale
    2. The Barrens
    3. Eldre'thalas
    4. Tanaris
    5. Barrow Deeps
    6. Bael Modan
    7. Kthiik Chasm

    No single major city. Multiple large hubs; Gadgetzan, Dire Maul, Khaz Algar, Orgrimmar, and Thunder Bluff.

    New body types for orcs, night elves, trolls, dwarves, and pandaren.

    Paladins and shamans for all races.

    Alternative classes (visual/spell effect only); Runemaster for monks and Celestial for paladins.

    Pet battle revamp.

    Jumping puzzles and open world dungeons.

    Seamless server merger (no renames required) with selectable phases.

    Level cap is 75, but new Kalimdor can be accessed at 21. Level 10-20 zone set in Azshara as the next place to go after Exile's Reach is on its way.

    New Pandaren body type? Heresy! Unless it is even fatter.

    Joking aside this is weird enough to not be a fake leak. Granted if I wanted to make a fake leak that would exactly be what I am going for.
    So much info but no title? Aaaa bit sus.

  17. #34217
    I've speculated about southern Kalimdor and C'thun in the past, due to the proximity of the Sword of Sargeras, and C'thun's depiction as a sort of "main Old God" in Chronicles artwork.

    But it's just too misaligned with all the other information we have right now. It also wouldn't make sense to have several hubs, thereby spreading the player base out too much.

  18. #34218
    Quote Originally Posted by Nymrohd View Post
    There are tons of Runemaster units in WoW. I don't know where the confusion is
    Uhhh?



    Outside of the two "Iron" enemies, they literally have nothing in common in terms of how they use runes. I am aware that Runemasters are a big deal in the RPG, but they are not gonna implement an RPG-exclusive skin for Monks.

    I am also aware that Runemasters were supposed to be a class in WoW, but once again, that idea essentially got turned into DKs (You know, the class that uses runes, runeblades, and puts runes on the ground).

    Also: How would a class skin for Monks even work lmao. They barely have any spell efects.

  19. #34219
    Quote Originally Posted by Wangming View Post
    New Pandaren body type? Heresy! Unless it is even fatter.
    I will say this. The Dall-E thread has some amazing pandaren pictures (like druids transforming into the August Celestials) but those Pandaren are all furry bait bara gods. Which will not work with how Warcraft chose to depict pandaren but you won't ever convince me that if the Pandaren were upright, wide shouldered, eightpack muscle pandas, they would not have been far more popular if anything but because without the bellies transmog would have looked vastly better on them. Imo mogs are extremely important in WoW and so many races distort their mogs so badly that you just struggle being cool.

  20. #34220
    Quote Originally Posted by Nymrohd View Post
    Imo mogs are extremely important in WoW and so many races distort their mogs so badly that you just struggle being cool.
    That's why i stopped playing my kul'tiran and also it's the reason i would love to see Mok'nathal first as playable allied race before ogres because they don't have big belly like ogres.

    Now that i think about it after looking at pandas on wowhead dressing room, how badly would armor stretch on ogres.

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