1. #34221
    Quote Originally Posted by Makorus View Post
    Uhhh?



    Outside of the two "Iron" enemies, they literally have nothing in common in terms of how they use runes. I am aware that Runemasters are a big deal in the RPG, but they are not gonna implement an RPG-exclusive skin for Monks.

    I am also aware that Runemasters were supposed to be a class in WoW, but once again, that idea essentially got turned into DKs (You know, the class that uses runes, runeblades, and puts runes on the ground).

    Also: How would a class skin for Monks even work lmao. They barely have any spell efects.
    OK that is a very outdated list; there were so many runemaster/runecaster/runeweaver runes in Legion with the Vrykul and even the Mawsworn had so many runemasters yet this list is like stuck back in Wrath.

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    Quote Originally Posted by ImTheMizAwesome View Post
    That's why i stopped playing my kul'tiran and also it's the reason i would love to see Mok'nathal first as playable allied race before ogres because they don't have big belly like ogres.

    Now that i think about it, how badly would armor stretch on ogres after looking at pandas on wowhead dressing room.
    You'd just not wear it. Seriously my panda just doesn't show chest armor for that reason.

  2. #34222
    I am Murloc! Wangming's Avatar
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    Quote Originally Posted by Nymrohd View Post
    I will say this. The Dall-E thread has some amazing pandaren pictures (like druids transforming into the August Celestials) but those Pandaren are all furry bait bara gods. Which will not work with how Warcraft chose to depict pandaren but you won't ever convince me that if the Pandaren were upright, wide shouldered, eightpack muscle pandas, they would not have been far more popular if anything but because without the bellies transmog would have looked vastly better on them. Imo mogs are extremely important in WoW and so many races distort their mogs so badly that you just struggle being cool.
    True, not many gear looks good on them cause they act like body paint on their bellies. But as you say, there are a chill, food-loving bunch of people. And that kinda works with real-life pandas as well. You can't give them the body type of a draenei for example just because that is hot.

  3. #34223
    Quote Originally Posted by huth View Post
    Eh, seems a bit of a stretch to me. The differences outweigh the similarities.
    Isn't it clearly a Caverns of Time + Thaldraszus aesthetics? There are rock props as well, so I'd imagine the "Corridor of Time" being literally a mix of these two. From what I see, these pillars are also supposed to glow, so possibly the place where the event takes places at Blizzcon will be dark gaming area, with an atmosphere of being inside the Caverns of Time.
    The pillars differ a bit in runes, but at the same time they have a "sandy" texture on them. And if the runes were an indicator of a future content, we already had 2 expansions in row, where runes were part of the great amount of assets, so I don't think that's the way to go visually.

  4. #34224
    Quote Originally Posted by Nymrohd View Post
    OK that is a very outdated list; there were so many runemaster/runecaster/runeweaver runes in Legion with the Vrykul and even the Mawsworn had so many runemasters yet this list is like stuck back in Wrath.

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    You'd just not wear it. Seriously my panda just doesn't show chest armor for that reason.
    I mean, regardless of the list being outdated, there is no clear "Runemaster" fantasy. There's been no build up, Monk just wouldn't work at all in terms of a class spec to begin with, and they are not adding an alternative class to Monk before something like Priest.

  5. #34225
    Warchief Catastrophy349's Avatar
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    Quote Originally Posted by HeraldofSargeras View Post
    Just like you I guess.
    Why are you attacking me? The person defending the forum (in other words, people like you) from “random posters” who are trying to stir drama! To be clear, the “I’m a Blizzard employee” meme was never my intention, nor have I ever claimed to be otherwise. Additionally, I participate in the conversation as much as anyone. “Just like you I guess,” welcome to MMO-C, I guess!

  6. #34226
    Quote Originally Posted by Wangming View Post
    True, not many gear looks good on them cause they act like body paint on their bellies. But as you say, there are a chill, food-loving bunch of people. And that kinda works with real-life pandas as well. You can't give them the body type of a draenei for example just because that is hot.
    I will say this.

    I think if WoW was made today, armor wearing NPCs should have had a relatively small array of basic armor model shapes that are custom to their own models with set locations that you can affix 3D embellishments on (since such hooks could also lock with the rigging of the model and thus allow the additional 3D object to move alongside the parent object). Yes that means that the texture maps are separate for each model, yes that means far more work. It would also mean minimal or no stretching and minimal clipping.

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    Quote Originally Posted by Makorus View Post
    I mean, regardless of the list being outdated, there is no clear "Runemaster" fantasy. There's been no build up, Monk just wouldn't work at all in terms of a class spec to begin with, and they are not adding an alternative class to Monk before something like Priest.
    Oh yeah, I don't think it works for monk as well. I think it would work for shaman though.

  7. #34227
    Quote Originally Posted by Nymrohd View Post
    Does WoW have any place with a Mediterranean-style climate? (which exists beyond the Mediterranean on Earth btw, parts of California are also considered to share this climate as does Cape Town and the southern coast of Australia) Mild winters, hot dry summer, most of the rain drops in defined periods of time instead of sporadically throughout the year?
    The closest we’ve had to a Mediterranean aesthetic in WoW was parts of Aszuna which were clearly inspired by parts of Greece and Italy; considering the presence of olives and olive trees, cypress etc.

    That said, the Broken Isles are obviously not Mediterranean and are a lot more Northern inspired.

    I remember people used to theorise that Kul Tiras would be Venetian inspired but obviously we got more of a British inspired landmass instead.

  8. #34228
    Scarab Lord ercarp's Avatar
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    Quote Originally Posted by ReturnToKalimdor View Post
    Pet battle revamp.

    Jumping puzzles and open world dungeons.
    I struggle to think of what sort of revamp pet battles could possibly need.

    Jumping puzzles would be great content. I love doing the Leap of Faith stuff in FFXIV.

    Quote Originally Posted by ReturnToKalimdor View Post
    Alternative classes (visual/spell effect only); Runemaster for monks and Celestial for paladins.
    This doesn't make any sense.
    Last edited by ercarp; 2023-10-24 at 10:06 AM.

  9. #34229
    Quote Originally Posted by ercarp View Post
    I struggle to think of what sort of revamp pet battles could possibly need.
    I know this will probably be controversial, but I just don't understand what the point of pet leveling is. It is a massive grind that simply serves as a barrier to entry.

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    Quote Originally Posted by ercarp View Post
    Jumping puzzles would be great content. I love doing the Leap of Faith stuff in FFXIV.
    See my issue with platforming in WoW is that quite often the terrain does not match what we actually see. How often can you walk on air because there is a difference between the texture and the actual 3D object?

  10. #34230
    Scarab Lord ercarp's Avatar
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    Quote Originally Posted by Nymrohd View Post
    I know this will probably be controversial, but I just don't understand what the point of pet leveling is. It is a massive grind that simply serves as a barrier to entry.
    Especially considering you can cheese most pet battles with a team of level 1 pets (since they scale down to your level). In many situations, it's better to have a team of level 1s than 25s.

  11. #34231
    Quote Originally Posted by Santandame View Post
    The closest we’ve had to a Mediterranean aesthetic in WoW was parts of Aszuna which were clearly inspired by parts of Greece and Italy; considering the presence of olives and olive trees, cypress etc. That said, the Broken Isles are obviously not Mediterranean and are a lot more Northern inspired. I remember people used to theorise that Kul Tiras would be Venetian inspired but obviously we got more of a British inspired landmass instead.
    Gadgetzan?

  12. #34232
    Scarab Lord ercarp's Avatar
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    Quote Originally Posted by Nymrohd View Post
    See my issue with platforming in WoW is that quite often the terrain does not match what we actually see. How often can you walk on air because there is a difference between the texture and the actual 3D object?
    For jumping puzzles, they would have to make sure the collision detection is more accurate.

  13. #34233
    Quote Originally Posted by Shadowferal View Post
    Gadgetzan?
    Yes, palm trees and a desert shoreline are somehow Med climate area . . .

  14. #34234
    The Unstoppable Force Chickat's Avatar
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    Quote Originally Posted by Izalla View Post
    Yeah I made that mistake with 50 pages last week. You gotta just jump ahead a few pages at a time and skim a couple posts at the top of each to see if anything good is actually being discussed, because if something really happened worth talking about it would last multiple pages and you would be able to find it easily.
    Excellent technique tbh.

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    Quote Originally Posted by Wangming View Post
    I think at least 2 or 3 support specs are needed at one point otherwise people would feel compelled to just roll "that one class" and people attached to their owm main might riot.
    Yeah, imo they should definitely add like 3 more support specs, plus a tank spec for shamans. That would be pretty hype. Who would be prime candidates for the support specs?

    DH, cause they need a third spec.

    The other two are more iffy.

    Id argue Rogue with Bard, and probably Warrior for gladiator. Throwing down banners and shouting to buff allies. Ideally imo the dh spec would just be a ranged dps spec and we would get another support, but I dont see them doing 5 in one expansion. 3 is already pushing it.

    If they somehow managed to do 5 new specs, the third support could be perhaps a paladin rdps/support holy hyrbid? Kinda Anduin rezzing and rallying everyone from the BFA cinematic.

  15. #34235
    Scarab Lord ercarp's Avatar
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    Quote Originally Posted by Azalar View Post
    The fact that this year many people consider K'aresh a legit possibility makes me thrilled, though we all seem sat down on the Avaloren possibility.
    K'aresh still seems more likely to me than Avaloren considering Avaloren has barely been canon for a year. It needs more set-up.

    However, I also get the sense that Blizzard is afraid of doing another cosmic adventure expansion so soon after Shadowlands, especially after Dragonflight restored some of the faith people had lost in the franchise.

    I remember "going back to Azeroth" being a big part of the marketing for Dragonflight. They might want to hold on to that and keep us in a more grounded setting for at least a few more expansions before risking it all with another leap into the unknown.

  16. #34236
    Quote Originally Posted by Nymrohd View Post
    I know this will probably be controversial, but I just don't understand what the point of pet leveling is. It is a massive grind that simply serves as a barrier to entry.

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    See my issue with platforming in WoW is that quite often the terrain does not match what we actually see. How often can you walk on air because there is a difference between the texture and the actual 3D object?
    I totally agree with you on the first point. Same with rarities.

    As someone who kinda started dabbling into pet battling, the amount of pets I need to get first and then need to level is just incredibly off-putting. I was looking at doing the Pet Battle Dungeons. and you need like 16 pets for Wailing Caverns alone.

    And god forbid you don't have the whole day free when Super Squirt Day rolls around, not to mention the fact how utterly boring it is just spamming A all day.

  17. #34237
    The Unstoppable Force Chickat's Avatar
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    Quote Originally Posted by Wangming View Post
    Khaz Algar exist isn't really enough fodder thogh. This is the first leak season where we seem to be losing steam as BlizzCon approaches instead of gaining,
    Someone should throw together a Golden Yak style Khaz Algar expansion thread. Not as a leak, but just to give us an idea of what we could see. Im not creative enough for that.

  18. #34238
    Quote Originally Posted by Nymrohd View Post
    Yes, palm trees and a desert shoreline are somehow Med climate area . . .
    *shrug


  19. #34239
    The Unstoppable Force Chickat's Avatar
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    Quote Originally Posted by ercarp View Post
    K'aresh still seems more likely to me than Avaloren considering Avaloren has barely been canon for a year. It needs more set-up.

    However, I also get the sense that Blizzard is afraid of doing another cosmic adventure expansion so soon after Shadowlands, especially after Dragonflight restored some of the faith people had lost in the franchise.

    I remember "going back to Azeroth" being a big part of the marketing for Dragonflight. They might want to hold on to that and keep us in a more grounded setting for at least a few more expansions before risking it all with another leap into the unknown.
    Karesh as the equivalent to Draenor, and Avaloren as the equivalent to Broke Isles would be pretty cool.

    Xal'atath travels there and recruits local Ethereals to invade Azeroth in promises of giving them a new planet to live on.
    We go there to stop the invasion leading to Xal getting something she needed to summon the titans or corrupt the world soul etc.
    12.0 is Avaloren and LvV or something.

    Idk just spitballing.

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    Quote Originally Posted by Shadowferal View Post
    *shrug

    That in Tanaris somewhere?

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    Quote Originally Posted by DiscipleofCazicThule View Post
    If they add more support classes, I could see them adding it as a fourth role as others have said. Provided they're along the lines of Augment, they could have it pool with damage and allow for only one per group. That way you don't end up with 3 supports and can still go in with 3 dps. I think it would be the best course of action if they go forward with the idea.
    It could be the case of only 1 support is allowed per 5 players in queued content. They wouldn't even need another role.

  20. #34240
    Quote Originally Posted by Shadowferal View Post
    *shrug

    That is literally not what mediterranean climate is.

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