1. #34601
    Brewmaster Leowyld's Avatar
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    Quote Originally Posted by Harbour View Post
    is that our THE leak?
    Definitely not. Someone knows all that and not even the name of the expansion. Makes no sense. If you know enough to reveal that much info, no reason to stop at non-expansion stuff.
    Cosmic greetings, all, I'm the Raccoonatic Commander!
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  2. #34602
    Would be depressing and maybe even offensive in how bad it is.

  3. #34603
    Warchief Catastrophy349's Avatar
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    This IS it!

  4. #34604
    I can see them adapting advanced flying to work underwater, swimming is basically flying already anyways. Cool idea.

  5. #34605
    Quote Originally Posted by Marlamin View Post
    I can see them adapting advanced flying to work underwater, swimming is basically flying already anyways. Cool idea.
    I can't, simply for the reason that I cannot imagine players as a whole will learn to love underwater content like Vashj'ir. Which makes underwater movement a bit of a moot point.

    Would be fun though. And I would ove to see more underwater zones and areas. Even more so as part of an archipelago.
    The world revamp dream will never die!

  6. #34606
    The Lightbringer
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    The only eeeh fakish thing in it are coastal and isles landmass
    the rest looks pretty reasonable to leak
    even thought i think its fake its done better than every other leak ive seen here yet

  7. #34607
    Brewmaster Leowyld's Avatar
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    Quote Originally Posted by Harbour View Post
    The only eeeh fakish thing in it are coastal and isles landmass
    the rest looks pretty reasonable to leak
    even thought i think its fake its done better than every other leak ive seen here yet
    I don't know. I think whoever did it could have put it a little more effort to make it sound like a proper expansion. Because we will be getting an expansion announcement in a week and a half. QoL and global changes do happen throughout various patches, but it doesn't make sense to give that top billing over the new expansion. And there aren't even any names of new places. They should have at least taken time to throw out a couple.
    Cosmic greetings, all, I'm the Raccoonatic Commander!
    Leowyld of Emerald Dream-US

  8. #34608
    SoA is correct. First play testable zone is a thick jungle with a lot of willow trees. dwarven buildings built into chasms reminiscent of the ones in Grizzly Hills. Spawn on the shore line next to a dwarf/earthern type npc. Massive sea serpent creatures in the sea off the coast behind the spawn point. Lots of blue colorization. Very stormy/lightning filled skybox

  9. #34609
    Quote Originally Posted by Bigjumbo View Post
    SoA is correct. First play testable zone is a thick jungle with a lot of willow trees. dwarven buildings built into chasms reminiscent of the ones in Grizzly Hills. Spawn on the shore line next to a dwarf/earthern type npc. Massive sea serpent creatures in the sea off the coast behind the spawn point. Lots of blue colorization. Very stormy/lightning filled skybox

  10. #34610
    Quote Originally Posted by classicburner View Post
    Although still having a salable bundle-xpac with new content, main focus will be on the base game
    – Dynamic World
    • Not a full world revamp in Cata style, but still a graphical update to whole world
    • Events, wq, etc. coming to old world, with one zone in each region at the start with stories leading to next zones in future updates. For example Eversong Woods will have campaign dealing with void and new undead which will lead to plaguelands in the future. Other zones at announce include Loch Modan and Ashenvale
    • Dynamic flying
    – Big updates to classes, races and customization
    – Storming Lands
    • Basically a sub continent of a new landmass, mainly off shore isles and coastline
    • Azshara is now an independent antagonist, but not really a big villian. Not affiliated with void anymore
    • Underwater "flying"
    Sounds like GW2 tbh and I love me some GW2

  11. #34611
    Quote Originally Posted by Bigjumbo View Post
    SoA is correct. First play testable zone is a thick jungle with a lot of willow trees. dwarven buildings built into chasms reminiscent of the ones in Grizzly Hills. Spawn on the shore line next to a dwarf/earthern type npc. Massive sea serpent creatures in the sea off the coast behind the spawn point. Lots of blue colorization. Very stormy/lightning filled skybox
    This immediately became the most likely accurate leak entirely based on description alone.
    Quote Originally Posted by classicburner View Post
    Events, wq, etc. coming to old world, with one zone in each region at the start with stories leading to next zones in future updates. For example Eversong Woods will have campaign dealing with void and new undead which will lead to plaguelands in the future. Other zones at announce include Loch Modan and Ashenvale
    This makes me incredulous, simply because it wouldn't make sense for current era versions of zones to have the same buildings & creatures as in Cataclysm. We fought a world war between cata & now.
    Last edited by Ersula; 2023-10-24 at 11:01 PM.

  12. #34612
    Pandaren Monk Merryck's Avatar
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    Quote Originally Posted by Bigjumbo View Post
    SoA is correct. First play testable zone is a thick jungle with a lot of willow trees. dwarven buildings built into chasms reminiscent of the ones in Grizzly Hills. Spawn on the shore line next to a dwarf/earthern type npc. Massive sea serpent creatures in the sea off the coast behind the spawn point. Lots of blue colorization. Very stormy/lightning filled skybox
    There's a million SoA's be more specific.

  13. #34613
    Quote Originally Posted by Ersula View Post
    This immediately became the most likely accurate leak entirely based on description alone.
    It does sound super plausible but if they have access to the Blizzcon demo then they have access to the name so why stick with the abbreviation

  14. #34614
    Storms over Azeroth?

  15. #34615
    Quote Originally Posted by matijwow View Post
    Storms over Azeroth?
    I hope not. I dont need Outkast stuck in my head for two years straight.

  16. #34616
    Quote Originally Posted by FossilFree View Post
    Order is supposed to be arcane, but these days it is more like divine magic (holy+arcane). I still stand by my theory that Order has been subdued by Light, since you rarely (if ever) see a single blue/purple spell being used, just holy, holy, and more holy.
    Arcane magic is within the realm of Order. Not all Order magic is Arcane.

    Death magic isn't all Maldraxxian Necromancy, either.

  17. #34617
    Serpents Offering Apples

    adam and eve biblical themed expac

  18. #34618
    Quote Originally Posted by Zebir95 View Post
    you guys should have seen the bit on the ptr where she talks to odyn lmao.
    I'm doing it now. They equate being "honorbound" with "mean Mr. Odyn says I have to follow his rules but I don't wanna" and give 6 dialogue options about going to confront Odyn, none of which takes his side.

  19. #34619
    Quote Originally Posted by matijwow View Post
    I'm doing it now. They equate being "honorbound" with "mean Mr. Odyn says I have to follow his rules but I don't wanna" and give 6 dialogue options about going to confront Odyn, none of which takes his side.
    Oh yeah we're killing Odyn 100%.

    So Im thinking we get Khaz Algar pretty clearly and the expansion theme is going to be a Keeper civil war. Then probably dwarves discovering some long lost secret because of some long lost quasi-relatives.
    Last edited by PotHockets; 2023-10-24 at 11:21 PM.

  20. #34620
    Quote Originally Posted by Bigjumbo View Post
    SoA is correct. First play testable zone is a thick jungle with a lot of willow trees. dwarven buildings built into chasms reminiscent of the ones in Grizzly Hills. Spawn on the shore line next to a dwarf/earthern type npc. Massive sea serpent creatures in the sea off the coast behind the spawn point. Lots of blue colorization. Very stormy/lightning filled skybox

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