1. #3721
    Quote Originally Posted by Super Dickmann View Post
    The Maruuk fail because they're a lot whole of fluff over not much substance. You have these tribes with their rites regarding food and travel and marriage and so forth, but it's all insular. It's trivia which only concerns how they work in a vacuum. It has no relevance to the outside world which they don't really interact with and it also has no bearing to the all-important lynchpin of the game - conflict. Their quirks don't lend themselves towards rubbing up against each other in battle. On paper, there's actually more to the Maruuk than the Highmountain in terms of raw amount of lore but even the Highmountain, which are themselves basically Styrofoam: The Race get a leg up because they're playable and because the Bloodtotem were okay episodic villains in Legion. The Nokhud aren't even that. They're air.

    It doesn't help that they exist exclusively in order to apologize for the original, significantly more interesting tauren. The Maruuk are purposefully bland lest some characteristic be turned into grounds for a social media campaign. It's a shame because while the centaur are so safe and harmless that you could swap them with tauren and it'd actually only improve them, the other episodic DF villains like gnolls have gotten a decent shake.
    But they have a gay couple and an interracial one. That's all you need to make them profound and fully developed as a race!
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  2. #3722
    Quote Originally Posted by Teriz View Post
    Where does it say that Paladins and DKs are superior to Warriors and Rogues?
    For DKs… in the name “hero class”
    Quote Originally Posted by Teriz View Post
    The point is that what Paladins are doing can rather easily be considered hi-tech artificing.
    Lightborne/Guardian of Ancient Kings race concept

  3. #3723
    The Undying Teriz's Avatar
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    Quote Originally Posted by Nightshade711 View Post
    For DKs… in the name “hero class”
    Not in the lore though. The Evoker lore revolves around the notion that an Evoker is the best of the best among the dracthyr race.

  4. #3724
    Quote Originally Posted by Teriz View Post
    Not in the lore though. The Evoker lore revolves around the notion that an Evoker is the best of the best among the dracthyr race.
    “Best of the best” because mastered all the wyerns sure.
    Doesn’t mean an Evoker is better than a DK
    Quote Originally Posted by Teriz View Post
    The point is that what Paladins are doing can rather easily be considered hi-tech artificing.
    Lightborne/Guardian of Ancient Kings race concept

  5. #3725
    The Undying Teriz's Avatar
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    Quote Originally Posted by Nightshade711 View Post
    “Best of the best” because mastered all the wyerns sure.
    Doesn’t mean an Evoker is better than a DK
    Maybe not, but a Dracthyr warrior? Yes.

  6. #3726
    Quote Originally Posted by Teriz View Post
    Well that’s what I’m saying; the non-Evoker Dracthyr are the mentally disabled ones who couldn’t generate dragon powers.

    People want to play that?
    99% of players do not care about lore, they want to play a class they like on a race they like. Dracthyr of other classes exist in lore and are being freed in 10.0 and 10.0.7 so this is a poor argument.

  7. #3727
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    Quote Originally Posted by Cheezits View Post
    99% of players do not care about lore, they want to play a class they like on a race they like. Dracthyr of other classes exist in lore and are being freed in 10.0 and 10.0.7 so this is a poor argument.
    I dont believe Blizzard would have put that lore in the game if they felt that Dracthyr should get more classes.

    Anyway, we’ll see soon enough. No point debating about it.

  8. #3728
    Quote Originally Posted by Teriz View Post
    I dont believe Blizzard would have put that lore in the game if they felt that Dracthyr should get more classes.

    Anyway, we’ll see soon enough. No point debating about it.
    Didn’t they say in several interviews pre&post launch of DF that Dracthyr will most likely get other classes?

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    Quote Originally Posted by Cheezits View Post
    99% of players do not care about lore, they want to play a class they like on a race they like.
    Also this.
    There are some players that play Gnome Warriors and nobody really cares that they perform the same as a Orc Warrior.
    Quote Originally Posted by Teriz View Post
    The point is that what Paladins are doing can rather easily be considered hi-tech artificing.
    Lightborne/Guardian of Ancient Kings race concept

  9. #3729
    Quote Originally Posted by Cheezits View Post
    99% of players do not care about lore, they want to play a class they like on a race they like. Dracthyr of other classes exist in lore and are being freed in 10.0 and 10.0.7 so this is a poor argument.
    I think this is overstated.

    Most players don't care about small details like what side of his face Lor'themar's eyepatch is on, but they care about the FLAVOR of their race and the lore is part of that.

    Nelfs losing all the time have affected more than just the diehard lore fans. Same for the Horde getting villainbatted all the time.
    Twas brillig

  10. #3730
    Quote Originally Posted by Teriz View Post
    Not in the lore though. The Evoker lore revolves around the notion that an Evoker is the best of the best among the dracthyr race.
    Actually, it's that they're jacks of all trades.

  11. #3731
    Quote Originally Posted by Nymrohd View Post
    I felt it lacked a certain something. The Maruuk are formulaic but you cannot deny there was work put there; each tribe is unique with its own base, traditions, colors, banners etc plus a few NPCs specific to them.
    Quote Originally Posted by Super Dickmann View Post
    The Maruuk fail because they're a lot whole of fluff over not much substance. You have these tribes with their rites regarding food and travel and marriage and so forth, but it's all insular. It's trivia which only concerns how they work in a vacuum.
    Honestly, the Maruuk do set a fairly nice precedent in terms of the aforementioned fluff. It's good as a first effort towards fleshing out the cultures of Warcraft, since this is a setting that tends to be far more style over substance and far more focused upon creating an immediately-evocative visual rather than something truly detailed. I do think that learning a bit more about what the different races eat, how their marriage works, etc. would all be pretty nice, and I am hardly opposed to that. The overall blandness of the Maruuk is a sad consequence of a general degree of blandness in the character that is to be expected from them.

    I would like to see this greater investment in the culture of the races be embraced a bit more, as I think it could legitimately be extremely beneficial for the story as a whole. On the matter of the insular nature of the cultures, that could also be a major part of the problem—maybe if we had more opportunities for interaction between fleshed-out cultures, we'd have less of this problem. I feel like we're seeing the very beginnings of that with the Orcish heritage questline, so things may be getting better on that front.

  12. #3732
    Quote Originally Posted by Teriz View Post
    I dont believe Blizzard would have put that lore in the game if they felt that Dracthyr should get more classes.

    Anyway, we’ll see soon enough. No point debating about it.
    They literally said Dracthyr will get more classes

    There is a high likelyhood down the line that Dracthyr can wield weapons and cast Frostbolts.

  13. #3733
    Quote Originally Posted by Le Conceptuel View Post
    I would like to see this greater investment in the culture of the races be embraced a bit more, as I think it could legitimately be extremely beneficial for the story as a whole. On the matter of the insular nature of the cultures, that could also be a major part of the problem—maybe if we had more opportunities for interaction between fleshed-out cultures, we'd have less of this problem. I feel like we're seeing the very beginnings of that with the Orcish heritage questline, so things may be getting better on that front.
    Heritage questlines were/are a damn good idea... Such quests should be developed for near the start of character, to explore racial and cultural identity.

  14. #3734
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    Quote Originally Posted by Shadowferal View Post
    Heritage questlines were/are a damn good idea... Such quests should be developed for near the start of character, to explore racial and cultural identity.
    They are a good idea but how many are actually good so far and help with world building and showing the place of the race in the world?

  15. #3735
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    Quote Originally Posted by Nymrohd View Post
    They are a good idea but how many are actually good so far and help with world building and showing the place of the race in the world?
    One that is symptomatic of this is the Dark Iron Dwarves, they have their unlock quest chain and then some weapon unlock quest chain, both of which bring nothing of value to the race in terms of story and lore

  16. #3736
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    Quote Originally Posted by Skildar View Post
    One that is symptomatic of this is the Dark Iron Dwarves, they have their unlock quest chain and then some weapon unlock quest chain, both of which bring nothing of value to the race in terms of story and lore
    I would say none so far measure up to the orc one which is what I was hoping from the start. FFS the Blood Elf heritage quests are about Sylvanas.

    What I want from a heritage quest is this:

    a) what is the history and the culture of the race, in particular as it relates to Azeroth and the current setting
    b) who are the major and minor NPCs you would expect to quest for, who helps shape the race's future
    c) how does the player character fit into their race's society

    Orc one largely answered all of those. Human one touched on a), barely mattered for b and c.
    Last edited by Nymrohd; 2023-04-09 at 10:00 AM.

  17. #3737
    Quote Originally Posted by Nymrohd View Post
    They are a good idea but how many are actually good so far and help with world building and showing the place of the race in the world?
    We've received one quest so far. There needs to be more.

  18. #3738
    Quote Originally Posted by Skildar View Post
    One that is symptomatic of this is the Dark Iron Dwarves, they have their unlock quest chain and then some weapon unlock quest chain, both of which bring nothing of value to the race in terms of story and lore
    The DI Dwarf one did at least seem like it was building up to a proper rebellion storyline eventually. We just have yet to see it in action.
    Feels like a story like that would require the expansion to be set in the Eastern Kingdom though, which is probably why nothing has happened with it yet.
    The world revamp dream will never die!

  19. #3739
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    Quote Originally Posted by Shadowferal View Post
    We've received one quest so far. There needs to be more.
    ? We have had 8 heritage quests for the core races

  20. #3740
    I think main races should get revamped starting zones again, i know there's exile's reach and it is very nice but i feel like lvling from default starting zone is much better in terms of getting to know the race better.

    Still Having blackrock orcs in human starting zone is very weird now.
    Last edited by ImTheMizAwesome; 2023-04-09 at 10:33 AM.

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