1. #39521
    The Lightbringer Izalla's Avatar
    10+ Year Old Account
    Join Date
    Apr 2014
    Location
    Nova Scotia
    Posts
    3,562
    Quote Originally Posted by Teriz View Post
    But it's not. Professions are optional content not attached to lore and don't directly effect your character. You can through WoW from level 1 to 70 and never do any professions, or have anything to do with professions.
    This isn't really a good argument since that one Pandaren leveled to max without ever choosing a faction or leaving the Wandering Isle. Didn't even have to fight mobs to do it.
    give up dat booty
    Quote Originally Posted by Pendra View Post
    <3
    For the matriarchy.

  2. #39522
    Quote Originally Posted by Woggmer View Post
    Thing is if we do get a new race, what chances are there if it turns out to be a race that was well-established vs a race that we've never seen or had any build up to (Drac'thyr.)

    Let's say we do get the Naga as a new playable race... Would it still be the same Naga that we're used to from previous expansions or would they give the Naga a total makeover like they did the Worgen for Cata?

    Also, despite Shadowlands not adding any new races or classes, what they ended up doing was making all recent races from Pandaren to Allied Races into playable Death Knights. That was the expansion's selling point to pre-order.
    Also, covenant signature powers + special covenant powers for each class + pseudo talent trees (conduits) + legendaries a la carte.
    That's a lot work for the class department (design and art wise).
    That work can go now to new classes or expanding core class trees and abilities.

  3. #39523
    The Unstoppable Force Raetary's Avatar
    10+ Year Old Account
    Join Date
    Aug 2015
    Location
    Base Camp
    Posts
    20,319
    Quote Originally Posted by pacotaco View Post
    I would say the opposite:
    - A new class sells better than adding new specs to existing classes.
    - Adding new specs force the design into the existing framework of the class (theme and gameplay)
    - A new class is a clean canvas to try new mechanics (like evoker with the empowered and support abilities)
    I fail to see how specs would be a worse sell than a class.
    I'd say pretty much everybody would be ecstatic if Blizzard came out and announced more archetypes to be added to the class they are familiar with and/or are playing.

    It's also less effort for them, as they won't need to animate new class animations and don't have to create as many spell effects as they would otherwise.
    And they can very well try out new mechanics with them, i don't see why that has to be delegated to new classes only.

    It's a lot to gain for relatively little effort.
    Last edited by Raetary; 2023-10-29 at 05:33 PM. Reason: grammar




  4. #39524
    The Lightbringer Izalla's Avatar
    10+ Year Old Account
    Join Date
    Apr 2014
    Location
    Nova Scotia
    Posts
    3,562
    Quote Originally Posted by Baraden View Post
    What are the chances Blizz eventually added tinkers and he'd actually be happy about what they added
    7.21305%. Probably. I'm not a math person.
    give up dat booty
    Quote Originally Posted by Pendra View Post
    <3
    For the matriarchy.

  5. #39525
    Brewmaster Azalar's Avatar
    10+ Year Old Account
    Join Date
    Aug 2013
    Location
    K'aresh
    Posts
    1,365
    Quote Originally Posted by Arafal View Post
    I fail to see how specs would be a worse sell than a class.
    I'd say pretty much everybody would be ecstatic if Blizzard came out and announced more archetypes to be added to the class they are familiar with and/or are playing.

    It's also less effort for them, as they won't need to animate new class animations and don't have to create as many spell effects as they would otherwise.
    And they can very well try out new mechanics with them, i don't see what has to be delegated to new classes only.

    It's a lot to gain for relatively little effort.
    I agree. I fail to see how adding new options to your already existing character can be a bad idea. It removes the requirement of having to create another character that's not your main one, and that's a big issue.

    An expansion concept based on K'aresh
    #TeamK'aresh #TeamWorldRevamp

  6. #39526
    Quote Originally Posted by Izalla View Post
    Which arakoa model should they adapt for that?
    None of them, needs to be a custom model built from nothing. It will also cost $49.99 in the Battle.net shop and all proceeds will go to Kakapo preservation. This is the way.

  7. #39527
    Quote Originally Posted by Izalla View Post
    7.21305%. Probably. I'm not a math person.
    They add Tinker's but they can only be MechaGnomes. Really grind Teriz' gears.

  8. #39528
    Quote Originally Posted by Lorgar Aurelian View Post
    Is 40k steam punk then? The mechanicus makes incredibly liberal use of gears pipes and Tesla coils, it’s like one of there main things.
    You're talking to someone who said that Bards are impossible because "No recent band uses medieval instruments" or something like that.

    Don't take his "This is X because I say so" to seriously

  9. #39529
    The Lightbringer Izalla's Avatar
    10+ Year Old Account
    Join Date
    Apr 2014
    Location
    Nova Scotia
    Posts
    3,562
    Quote Originally Posted by Teriz View Post
    Merely tamping down people's expectations for a Tinker class for every race. Nothing more, nothing less.

    With that said, wonderful discussion everyone. Feel free to have the last word.
    Just seems a bit unfair to me to want to have your hyper specific take on a class (a class that rightfully should be in the game already) but bar other people from it who support its addition for their own tech based class fantasy. If Blizz can add tinkers (likely with a different name) in a way that is open to as many races as possible, they probably will. You'll have a bunch of organizations under the class banner, like gnome and goblin tinkers, orc and dwarven mechanics, draenei artificers, and whatever blood/void elves would be called. Would they also be artificers?

    Why wouldn't Blizz add the one more people will be happy with?
    give up dat booty
    Quote Originally Posted by Pendra View Post
    <3
    For the matriarchy.

  10. #39530
    Quote Originally Posted by ercarp View Post
    Indeed. It would be awesome, but it would also be insanely ambitious. Amirdrassil new capital city, underground Azjol-Nerub zone, revamped Northrend, and a 3-zone Avaloren on top of all that?! Not to mention all the gameplay additions (revamped secondary professions, class-agnostic Torghast, removal of race/class restrictions, new race customization for every race, etc.) they're proposing.
    Amirdrassil is a curious one, because I doubt that it would be just the new capital city of the Night Elves. I think that it would be way more than that.

    If Northrend ever gets revamped an Azjol-Nerub underground zone is 100% guaranteed.

    Avaloren... We just do not know shit about it. But I do believe that it is close to Northrend. I just hope that It is the zone of 10.3.

    I do not think that secondary professions need a change except becoming account-wide (leaving Archeology aside).

    Agnostic Torghast would be a dream. A true roguelike. If the rewards and the variety are good I would play that forever.

    Anyway, is not going to happen, but we better get a new evergreen feature in 11.0 or I would be mad.
    Do not take life too seriously. You will never get out of it alive.


  11. #39531
    Quote Originally Posted by Paula Deen View Post
    They add Tinker's but they can only be MechaGnomes. Really grind Teriz' gears.
    No, it will be in an Avaloren expansion, and only Draenei will be able to be Tinker because they made Tinker a magic class :P

  12. #39532
    Quote Originally Posted by Baraden View Post
    What are the chances Blizz eventually added tinkers and he'd actually be happy about what they added
    Approximately 3.141592653589793238462643383279502884197

    Now I'm hungry.

  13. #39533
    Brewmaster Azalar's Avatar
    10+ Year Old Account
    Join Date
    Aug 2013
    Location
    K'aresh
    Posts
    1,365
    Quote Originally Posted by ercarp View Post
    Indeed. It would be awesome, but it would also be insanely ambitious.
    Would they be able to afford otherwise? It's the time to give all they've got.

    An expansion concept based on K'aresh
    #TeamK'aresh #TeamWorldRevamp

  14. #39534
    Quote Originally Posted by Izalla View Post
    Just seems a bit unfair to me to want to have your hyper specific take on a class (a class that rightfully should be in the game already) but bar other people from it who support its addition for their own tech based class fantasy. If Blizz can add tinkers (likely with a different name) in a way that is open to as many races as possible, they probably will. You'll have a bunch of organizations under the class banner, like gnome and goblin tinkers, orc and dwarven mechanics, draenei artificers, and whatever blood/void elves would be called. Would they also be artificers?

    Why wouldn't Blizz add the one more people will be happy with?
    Because that is not the vision of Teriz, therefor it is impossible. We have enough tinkers from other races, but they aren't real tinkers because they don't use gnome/goblin tinker stuff apparently.

  15. #39535
    I'm legit confused how there isn't a proper playable bird race to begin with. Untapped feathery market to bring in some new degenerates not covered by the worgen and the vulpera, Blizzard.

  16. #39536
    The Undying Teriz's Avatar
    15+ Year Old Account
    Join Date
    Apr 2010
    Location
    Undermine
    Posts
    34,086
    Quote Originally Posted by Chickat View Post
    If every other class is playable on every race why would tinkers not be? I can see maybe they would be restricted for the expansion they release in but they absolutely should be playable on every race at some point.
    Evokers and Demon Hunters won’t be.

    Add Tinkers to that list. They simply don’t work as a universal class.

  17. #39537
    Brewmaster Azalar's Avatar
    10+ Year Old Account
    Join Date
    Aug 2013
    Location
    K'aresh
    Posts
    1,365
    Quote Originally Posted by Teriz View Post
    Evokers and Demon Hunters won’t be.

    Add Tinkers to that list. They simply don’t work as a universal class.
    I'm ashamed to have taken the bait, but ahhhhh... a blood elf tinker manning an arcane golem? Damn if that wouldn't be awesome.

    Hell, even an abomination could be considered in some way an Undead mech lmao

    An expansion concept based on K'aresh
    #TeamK'aresh #TeamWorldRevamp

  18. #39538
    The Undying Teriz's Avatar
    15+ Year Old Account
    Join Date
    Apr 2010
    Location
    Undermine
    Posts
    34,086
    Quote Originally Posted by lanerios View Post
    Because that is not the vision of Teriz, therefor it is impossible. We have enough tinkers from other races, but they aren't real tinkers because they don't use gnome/goblin tinker stuff apparently.
    Well it’s a Goblin-based class, so yeah it’ll be tied to Goblin stuff. Gnomes and Vulpera can easily use Goblin tech. You start dipping into magitech, you begin to erode the core concept of the class, which is once again Goblin-based.

    It’s no different than Demon Hunters being Elven based, and thus restricted to Elves.

  19. #39539
    The Insane Nymrohd's Avatar
    3+ Year Old Account
    Join Date
    Mar 2022
    Location
    Greece
    Posts
    16,431
    Quote Originally Posted by Vakir View Post
    I'm legit confused how there isn't a proper playable bird race to begin with. Untapped feathery market to bring in some new degenerates not covered by the worgen and the vulpera, Blizzard.
    In my headcanon, Wildkin would have been intelligible and part of a Kaldorei faction (some of my concepts here and here)
    But I would be OK with an Arakkoa race as well.

    And hey if we get to Tel'abim, a Parrot humanoid race would absolutely work with a tropical South Seas xpac.

  20. #39540
    Merely a Setback Lorgar Aurelian's Avatar
    10+ Year Old Account
    Join Date
    Dec 2015
    Location
    Land of moose and goose.
    Posts
    28,619
    Quote Originally Posted by lanerios View Post
    You're talking to someone who said that Bards are impossible because "No recent band uses medieval instruments" or something like that.

    Don't take his "This is X because I say so" to seriously
    That’s true talking out of ignorance is second only to just flat out making stuff up for him.
    Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •