1. #40241
    The Unstoppable Force Chickat's Avatar
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    Quote Originally Posted by Catastrophy349 View Post
    How should Dragonflight end? By end, I literally mean "end (as in, the LAST patch and story quest in the expansion)."
    Tyr wakes up. Tree in Azeroth. Tyr and Odyn talk and disagree. Tyr takes out side and says he will stand by the mortals side in the coming conflict.

  2. #40242
    Quote Originally Posted by Draedarr View Post
    Don't remember anymore who it was , but someone posted this the other day

    Oh well never mind then. Suppose they can fit like 3 max.

  3. #40243
    The Unstoppable Force Chickat's Avatar
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    Quote Originally Posted by Nightshade711 View Post
    You’ve shown a history of not knowing what people want. Like saying people wouldn’t want to play a “mutated slave race” which is what the Dracthyr are.


    Who said they’d be shrunk?
    The “mech” could either work as a transformation (like G.M.O.D) or could just be an upgraded claw pack for the larger races.
    Problem solved.


    Steampunk doesn’t have holograms.
    I doubt you’d find any steampunk city that looks anything like Mechagon.

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    He does that a lot.
    Also they could fit into the mech more like an Ironman suit. Barely making them bigger. Tinkers would sit in theirs. Its not hard. You have to have zero creativity or malicious intent to not understand this. Just another time where Teriz cant be wrong. A conversation is supposed to have some give and take.

  4. #40244
    Quote Originally Posted by bruxx View Post
    GM island becoming a legit part of the lore where some fate masters observed from would be the most meta thing ever.
    It could also provide an in-game lore reason why the GMs disappeared from the game.

  5. #40245
    The Unstoppable Force Chickat's Avatar
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    Quote Originally Posted by bruxx View Post
    I hope Draenei Evokers get to have bot hsets of horns
    That would look metal AF.

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    Quote Originally Posted by Fahrad Wagner View Post
    The reveal trailer for 11.0! This is always my favourite bit



    The shitpost count must go higher, brother, no matter the means
    I should resurrect the I am my Shitposts meme i made during 7.3 for the BFA hype thread. Afraid ill get hit with the infractionstick though.

  6. #40246
    I love all the positivity around Tinkers, I too hope for its inclusion and it’s release sooner rather than later.

    But let’s not bicker about hypotheticals, blizzard will do what they’ll do regardless of our opinions as to just how x/y thing will be embodied.

    Whether it be claw pack, mech, abilities, specs, races, etc. there’s really no right or wrong, there’s only what Blizzard ends up developing.

    A legit flame thrower, or cc ability to ‘grab’ a target with a mechanical claw and move them freely for X duration would be epic.

    I’d personally be ecstatic trundling around the a claw pack.

  7. #40247
    Quote Originally Posted by matijwow View Post
    It could also provide an in-game lore reason why the GMs disappeared from the game.
    Oh God. A deal with an evil overlord that kept requiring more productivity and random acts of malice between them. With all of the irl Blizzard lore that we got in shadow lands, it could go super dark

  8. #40248
    Quote Originally Posted by Chickat View Post
    Theoretically could that be expanded? And if not, would an Eastern Kingdoms and Kalimdor almost doubled in size still fit?
    Sure, it could be extended if they truly want to fix everything on one map, but they also have other ways of going about making things feel larger now with the seamless teleporting.

    Quote Originally Posted by Chickat View Post
    I was gonna say. Couldnt you just shrink everything by 50% and make the player character 50% smaller. It would look the same yeah?
    I mean, that seems like the harder way of going about it, they can also just increase the max size which although difficult would not be as hard as shrinking/scaling down everything.

    Quote Originally Posted by Paula Deen View Post
    I know this is some pages back but @Chickat is quoting you and I am seeing it now. Truly the amount of thought you bring to the behind the scenes of WoW is impressive & important. I really wish Blizzard would do more deep dives into it because it is truly fascinating how they make an engine as old as this one run on rubberbands and steam engines.
    It's honestly quite impressive, but the stuff I find is also very much 'not to be trusted' as I have to reverse engineer what they're doing and there's a lot of errors that can pop up in that, so I'd also appreciate it far more if Blizzard did deeper dives into this stuff, which is why I'm sad there don't appear to be any dev panels this BlizzCon.

    Quote Originally Posted by Chickat View Post
    Could they do it between existing continents. Like if players get ships they can sail, could they technically make it so you could sail towards another continent for a min or so and end up there?
    Quote Originally Posted by Draedarr View Post
    In theory the new tech that they started using more with Zaralek could be used to get "more space" above the 64x64 limit right?
    If i'm not mistaken is the old stack of continents and loading them as needed but made more quickly
    Quote Originally Posted by Dragon ANX View Post
    Could the current/improved Airlock System connect regions so that they could bypass this limit?
    Yes.

    Quote Originally Posted by Xilurm View Post
    This is just for one continent? Seems pretty huge. They can probably most continents of the game in that no?
    It sure feels large, but it wouldn't be possible to put most of the continents on here. Something else that should be kept in mind is that space isn't the only reason maps are separated, there's various technical reasons on why you'd want to keep continents separated.

  9. #40249
    Quote Originally Posted by Draedarr View Post
    Don't remember anymore who it was , but someone posted this the other day

    Thank you (and to the OP)! Exactly what we need when discussing potential subdivisions of the continents for a revamp. I thought 3 subdivisions per continent would be roughly equivalent to zones sizes on the Dragon Isles, but it looks like that would be too few (Northern Kalimdor alone is more than 2 DI zones). 4 might work but 5 is probably more realistic. That's a whole expansion per continent.

    How would people feel about Theramore being remade into a capital city? Central Kalimdor could have a really nostalgic Horde vs. Alliance conflict storyline.

  10. #40250
    Quote Originally Posted by bruxx View Post
    Oh God. A deal with an evil overlord that kept requiring more productivity and random acts of malice between them. With all of the irl Blizzard lore that we got in shadow lands, it could go super dark
    Raid boss fight where "you think you do but you don't" is thrown around!

  11. #40251
    Quote Originally Posted by Marlamin View Post
    It sure feels large, but it wouldn't be possible to put most of the continents on here. Something else that should be kept in mind is that space isn't the only reason maps are separated, there's various technical reasons on why you'd want to keep continents separated.
    Like to prevent the ducks from escaping and taking over all the other landmasses.

  12. #40252
    Mechagnome Draedarr's Avatar
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    Quote Originally Posted by Marlamin View Post
    It sure feels large, but it wouldn't be possible to put most of the continents on here. Something else that should be kept in mind is that space isn't the only reason maps are separated, there's various technical reasons on why you'd want to keep continents separated.
    I think the major issue would be having players on the "same virtual space", and all their interactions and actions being processed at the same server.
    Keeping the continents on separate locations gets the loading of all the actions being done by each player less heavy for the server i would guess.
    If i'm not mistaken i have read some years ago that each continent is processed in a different Thread on the server.

  13. #40253
    My idea for travel between continents using dragon riding in a revamp of both continents was flying through portals like Sliders!

  14. #40254
    The Unstoppable Force Chickat's Avatar
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    Quote Originally Posted by Marlamin View Post
    The official BlizzCon stream links have gone up for those who want to turn on notifications and such! It'll also be broadcast on Twitch which historically has better quality than YouTube livestreams, but regardless:

    Day 1 - https://www.youtube.com/watch?v=Yqb8fSs_99U
    Day 2 - https://www.youtube.com/watch?v=RbUJwrNFxvA
    9 people waiting in there lol.

  15. #40255
    Quote Originally Posted by Draedarr View Post
    I think the major issue would be having players on the "same virtual space", and all their interactions and actions being processed at the same server.
    Keeping the continents on separate locations gets the loading of all the actions being done by each player less heavy for the server i would guess.
    If i'm not mistaken i have read some years ago that each continent is processed in a different Thread on the server.
    Yep, that's one of the important reasons for sure.

    Quote Originally Posted by Hitei View Post
    Like to prevent the ducks from escaping and taking over all the other landmasses.
    However, this is the most important reason.

  16. #40256
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    Quote Originally Posted by kavikor View Post
    well you could educate me on what the reality is, because afaik Pandaria had about as little lore as Avaloren does now, probably a little more with Chen but it just simmered for 10 years before they did something with it
    Yeah, how about you show me what an Avaloren looks like. We knew what a Pandaren looked like from the beginning because we had Chen Stormstout from the beginning. That alone places Pandaria leaps and bounds ahead of Avaloren in terms of our knowledge about that location.

  17. #40257
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    Quote Originally Posted by Dragonborn View Post
    The Aspects getting their powers back seems like the most obvious, but that'll likely happen at the end of the raid. Maybe with an appearance of Elune. We probably won't see much of Iridikron for the rest of Dragonflight but some characters will comment on his disappearance.

    Assuming Amirdrassil crosses over into the real world, we'd be bringing over something from both Life and Death, and we saw how Aman'thul reacted to a previous Tree of Life being planted in Azeroth. I could see some of the Titan Keepers reacting similarly. The Aspects and Vyranoth getting blessed by it would definitely earn the disapproval of Odyn. Not sure about Tyr, he could go either way. So yeah, the ending might have something to do with the Titan Keepers reacting to Amirdrassil.
    I could see Tyr granting the Dragons their ability to reproduce back as a sign of good will. Hes either going to be an antagonist or our ally. Id rather him be an ally since hes so cool.

  18. #40258
    Mechagnome Draedarr's Avatar
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    Quote Originally Posted by Marlamin View Post
    Yep, that's one of the important reasons for sure.

    However, this is the most important reason.

    It's more to avoid this then
    @Hitei

    Last edited by Draedarr; 2023-10-30 at 05:06 AM.

  19. #40259
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    Quote Originally Posted by Marlamin View Post
    It sure feels large, but it wouldn't be possible to put most of the continents on here. Something else that should be kept in mind is that space isn't the only reason maps are separated, there's various technical reasons on why you'd want to keep continents separated.
    lag being a big issue I presume.

    Also sorry for blowing up your mentions. Didn't realize how many times i replied to you. And as always thanks again for being so helpful.

  20. #40260
    Mechagnome Draedarr's Avatar
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    Quote Originally Posted by Chickat View Post
    lag being a big issue I presume.

    Also sorry for blowing up your mentions. Didn't realize how many times i replied to you. And as always thanks again for being so helpful.
    Yes, Marlamin is the best, always helpful to answer and enlighten us

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