1. #40541
    Quote Originally Posted by Redwyrm View Post
    To me the establishment of Garrosh as a major lore character was handled correctly (at least from a Horde perspective). We first meet him in Nagrand in TBC and do some quest chains to basically slap some sense into him. Then the big event at the end of that chain has Thrall arrive in Nagrand and eventually showing Garrosh how his father was a hero and saved the Orcs. Over the next few expansions Garrosh slowly gets more involved and we more about his character and motivations culminating in MoP and WoD.

    So Blizzard took an unknown character in TBC and throughout WotLK----->Cata----->Mists----->WoD turned him into the leader of the Horde and subsequently villain.

    I have not seen them do that with any other lore character or physical location since. With the few possible exception of Calia.
    Hard disagree, there has been development for Bolvar, Jaina, Magni, Anduin and even Sylvanas (sore spot but she had a development anyway).

    Wait there is Uther too

  2. #40542
    Quote Originally Posted by Xilurm View Post
    So there's a chance they're completely different continents but both on the other side of Azeroth.
    It's almost certain they are. The Storming Sea stops people from being able to get to Avaloren but not Khaz Algar.

  3. #40543
    The Lightbringer
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    Final predictions:
    Idea: WoW needs to come back in full glory, it needs big Ws, massive, epic and exciting.
    Theme: Light and/or Void.
    Place: Either K'aresh or Revamped Azeroth, partly AU Draenor (i 100% believe Shattrath Raid will come back at some point).
    Villains: Void Lords, Y'rel, Garrosh, Nexus-Princes, Scarlet Crusade.
    Heroes: Tyr, Turalyon, Alleria, Khadgar, Calia

  4. #40544
    Legendary! Wangming's Avatar
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    Quote Originally Posted by Harbour View Post
    Anyone else isnt fascinated with the prospect of Odyn being the focus (or one of the) of another expansion, as well as framing Titans as the bad guys?
    .
    Me neither. The problem with Odyn for me is that he is more of an injoke to mythology nerds.

    "hey, he is Odyn cause he is a lot like Odin. Geddit?"

    He doesn't feel like an actual wow character. At least not on the same level as Thrall, Kael, Jaina, or Illidan.
    And he isn't anything new or inventive. He is just...Odin. I just don't think he needs too much of a focus. Just let him sit on his thrown in his land and be Odin. No need to waste an expansion on Ragnarök.

  5. #40545
    Quote Originally Posted by Sondrelk View Post
    I am talking in the context of the announcement. The green dragons and Tyr stating you shouldn't go west of Kalimdor would be a weird thing to bring up when it isn't technically in the game yet.
    For the announcement they just need an hook and then say: there are bad guys to kill and shinies to get in "THAT PLACE" go and stop apocalypse #11. There are a lots of possible reasons to visit a previously unknown land, and seeing how Pandaria is always named, I would point out the reason in game, for my character, to go there was becouse the then prince Anduin was lost there after a shipwreck. I mean, not the greatest reason out there. Right now we have Odyn, Azshara, Iridikron and Knaifu out there plotting or potentially turning hostile (and I'm not considering the ventuality Tyr is compromised, and I already stated I see that possibility). Everyone of them could have something to do in a distant and unknown land.

  6. #40546
    Quote Originally Posted by Harbour View Post
    Final predictions:
    Idea: WoW needs to come back in full glory, it needs big Ws, massive, epic and exciting.
    Theme: Light and/or Void.
    Place: Either K'aresh or Revamped Azeroth, partly AU Draenor (i 100% believe Shattrath Raid will come back at some point).
    Villains: Void Lords, Y'rel, Garrosh, Nexus-Princes, Scarlet Crusade.
    Heroes: Tyr, Turalyon, Alleria, Khadgar, Calia
    Whenever they want to come back in full glory they deploy nostalgia tactics like wod (regardless of how it ended) or "break rule of cool glass in case of emergency" like legion where we got artifact weapons and demon hunters. Doubt light vs void would be the big W considering shadowlands dissilusioned a lot of people when it comes to cosmic stuff.

  7. #40547
    Banned Teriz's Avatar
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    Quote Originally Posted by Jaggler View Post
    Sorry, but Pandaria didn't have a "strong lore character", Chen was a side character in a side mission of WC3, barely even a "real character".
    Uh Chen was one of the most popular characters in the history of the franchise.

    But okay buddy.

  8. #40548
    Quote Originally Posted by NikolaiShade View Post
    Hard disagree, there has been development for Bolvar, Jaina, Magni, Anduin and even Sylvanas (sore spot but she had a development anyway).

    Wait there is Uther too
    Agreed. I did not mention those for a couple of reasons. One is I don't remember every character storyline (old age sucks). And I don't remember if these characters were there from the beginning of WoW or introduced later. And the other reason is that some of their story arcs have not been seen to conclusion yet.

    Or a better way to explain it. I was more focused on brand new characters and lands that had no existing lore to back them up to show that Blizzard can and has established new lore to fuel future expansions. But it seems like things like Shadowlands and possible Avaloren are barely mentioned before they become focal points.

  9. #40549
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    Quote Originally Posted by Delever View Post
    The comic relief character of wc3 and Pandaria is a good enough reason to go there but the mysterious other side of azeroth isn't? So if Christ metzen comes up on Friday and says " oh we actually always wanted players to go to Avaloren" will that be good enough for you? Just like when danuser said "oh actually the jailer was the mastermind behind everything all along?" They can say whatever the fuck they want and you have no way of knowing whether that's the truth or not you know that right?
    Please show evidence in the lore that Avaloren is on the other side of Azeroth. I have never seen any piece of lore that explicitly states that.

    Also Blizzard has ever confirmed that there is even another side of Azeroth, or is that entirely fanfiction?

  10. #40550
    Legendary! Wangming's Avatar
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    Quote Originally Posted by NikolaiShade View Post
    For the announcement they just need an hook and then say: there are bad guys to kill and shinies to get in "THAT PLACE" go and stop apocalypse #11.
    Which worked for me back in the day WoW was my only MMO. It doesn't anymore. My standards have been raised. Can Blizzard meet them? I hope so but I'm not convinced. Will I still attend the speculation threads like I do now? Certainly. As long as they are fun.

  11. #40551
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    Quote Originally Posted by Samin View Post
    Small reminder that we know basically nothing of Avaloren. That doesn't mean there's no reason to go there, it means it's a blank slate. We could have ANY reason to go there - it's up to Blizzard to decide what that reason is going to be.

    I think some of you are getting a bit too wound up with really strong opinions over things you're making up entirely in your head.
    Cool, what's the reason for us to go to Avaloren? We've had a reason to go to every expansion location up to this point.

  12. #40552
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    Quote Originally Posted by Delever View Post
    Whenever they want to come back in full glory they deploy nostalgia tactics like wod (regardless of how it ended) or "break rule of cool glass in case of emergency" like legion where we got artifact weapons and demon hunters. Doubt light vs void would be the big W considering shadowlands dissilusioned a lot of people when it comes to cosmic stuff.
    Imo the very crucial difference between Shadowlands cosmic themes and Light vs Void cosmic themes are in that Light vs Void was built up throught Legion, BFA, partly SL, and characters attached to them are more relateable and well established.
    Like it would be way easier to connect with players through Alleria, Turalyon, Khadgar and other major players, rather than through Winter Queen, Pelagos, Maldraxus and Revendreth guys etc.
    Light vs Void in fact sends us back to Warcraft roots of fighting Burning Legion side by side with old friends, except now it would be Light/Void. Its way more comprehendable theme for casuals.
    Its not us chasing edgy Syllvanas and trying to make sense of Jay Lore and First One hubris.

  13. #40553
    Quote Originally Posted by Teriz View Post
    Please show evidence in the lore that Avaloren is on the other side of Azeroth. I have never seen any piece of lore that explicitly states that.

    Also Blizzard has ever confirmed that there is even another side of Azeroth, or is that entirely fanfiction?
    They could very well confirm it in the reveal. Just like they ve done with a lot of other expansions. I don't think blizzard ever confirmed that there was a zereth mortis either where progenitors creater Minecraft versions of things before they gave them life. Or that there are 4 covenants ruling the shadowlands.

  14. #40554
    Quote Originally Posted by Delever View Post
    Whenever they want to come back in full glory they deploy nostalgia tactics like wod (regardless of how it ended) or "break rule of cool glass in case of emergency" like legion where we got artifact weapons and demon hunters. Doubt light vs void would be the big W considering shadowlands dissilusioned a lot of people when it comes to cosmic stuff.
    The average player thinks that the Void Lords are the ultimate villains of the Warcraft setting, the average player thinks that the Jailer was referring to the Void Lords with his last words, the average player knows that Sargeras and the Legion were terrified of the Void Lords.

    The Old Gods will return in a Void expansion and the average player loves the Old Gods, because they are nostalgic of old bosses C'Thun and Yogg-Saron.

    Void setting is perfect for a nostalgic expansion, much like WoD was, as well as a "OH SHIT!" expansion, like Legion was (because average player thinks Void Lords are the ultimate mega villains of Warcraft franchise).

  15. #40555
    Quote Originally Posted by Harbour View Post
    Imo the very crucial difference between Shadowlands cosmic themes and Light vs Void cosmic themes are in that Light vs Void was built up throught Legion, BFA, partly SL, and characters attached to them are more relateable and well established.
    Like it would be way easier to connect with players through Alleria, Turalyon, Khadgar and other major players, rather than through Winter Queen, Pelagos, Maldraxus and Revendreth guys etc.
    Light vs Void in fact sends us back to Warcraft roots of fighting Burning Legion side by side with old friends, except now it would be Light/Void. Its way more comprehendable theme for casuals.
    Its not us chasing edgy Syllvanas and trying to make sense of Jay Lore and First One hubris.
    Okay fair. I can actually get behind that. It will eventually likely happen anyway and it could very well be now.

  16. #40556
    Quote Originally Posted by Teriz View Post
    Uh Chen was one of the most popular characters in the history of the franchise.

    But okay buddy.
    This really needs a source. You keep spouting it, but there is no basis for it.

  17. #40557
    Quote Originally Posted by Varodoc View Post
    The average player thinks that the Void Lords are the ultimate villains of the Warcraft setting, the average player thinks that the Jailer was referring to the Void Lords with his last words, the average player knows that Sargeras and the Legion were terrified of the Void Lords.

    The Old Gods will return in a Void expansion and the average player loves the Old Gods, because they are nostalgic of old bosses C'Thun and Yogg-Saron.

    Void setting is perfect for a nostalgic expansion, much like WoD was.
    I can also get behind that. Good points tbh.

  18. #40558
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    Quote Originally Posted by Harbour View Post
    Imo the very crucial difference between Shadowlands cosmic themes and Light vs Void cosmic themes are in that Light vs Void was built up throught Legion, BFA, partly SL, and characters attached to them are more relateable and well established.
    Like it would be way easier to connect with players through Alleria, Turalyon, Khadgar and other major players, rather than through Winter Queen, Pelagos, Maldraxus and Revendreth guys etc.
    Light vs Void in fact sends us back to Warcraft roots of fighting Burning Legion side by side with old friends, except now it would be Light/Void. Its way more comprehendable theme for casuals.
    Its not us chasing edgy Syllvanas and trying to make sense of Jay Lore and First One hubris.
    To be fair Denathrius will likely return. I actually have a half (or more like quarter) baked expansion concept where he returns at the head of a vampire army that he turned AU Gilneans into.

  19. #40559
    Quote Originally Posted by Wangming View Post
    Which worked for me back in the day WoW was my only MMO. It doesn't anymore. My standards have been raised. Can Blizzard meet them? I hope so but I'm not convinced. Will I still attend the speculation threads like I do now? Certainly. As long as they are fun.
    I don't know mate, the older I become and the more games I play the less interested I'm becoming on the reasons to go in a place to kill the same bosses every week to take their things. Honestly a nice stage is fun but in the end it boils down to the same formulaic treadmill we are doing for the last couple decades.

    If anything I would invest more in a shakedown of the systems than anything else

  20. #40560
    Quote Originally Posted by Woggmer View Post
    Blizz has repeated bosses before like Ra-den, Kel'thuzad, Archimonde, Kil'jaeden, Kargath Bladefist, Teron'gor (Both MU and AU versions), even Illidan with the Mythic Gul'dan fight, even King Ymiron that everyone forgot about.

    They can repeat bosses so long as the fight is different enough.
    Yeah, I agree, at some point you get to the level at which you find it silly and memeable, right?
    Imagine Odyn being the boss for the 4th time.
    Also, Archimonde, Kil'jaeden, Kargath and Teron'gor are not a fair comparison, since they are technically a "different" character, and you kinda feel it. It's not like:
    Odyn's challange 1 --> Odyn's challange 2 --> Odyn escapes --> Odyn's finally dead, or even worse - redeemed.

    But I guess it's just the matter of a personal thing so whatever goes!

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