1. #4061
    I think World PVP is a lost cause at this point because whatever Blizzard comes up with will have flaws.

    Personally, I think removing War Mode in favor of random PVP events would be better, but even then people would complain they cannot complete a Quest/World Quest/or any other activity because there's a PVP event happening in the area enabling PVP to everyone.

  2. #4062
    Elemental Lord
    7+ Year Old Account
    Join Date
    May 2016
    Location
    Poland
    Posts
    8,619
    Quote Originally Posted by Nymrohd View Post
    I think the issue is that War Mode just came too late and it is no longer supported thematically. We are supposed to be in a truce after all.
    Some of your forget it's video game not same real war between Orcs and Humans, it's not like world PVP is forbidden while we have peace in lore xD.

    "Too late" <- what that even mean, game is constantly evolving, we can't have good changes anymore or something cause game is old? No offence, but "too late" sounds typical first comment in wowhead/here to every positive change in WoW.

  3. #4063
    Quote Originally Posted by Dracullus View Post
    Some of your forget it's video game not same real war between Orcs and Humans, it's not like world PVP is forbidden while we have peace in lore xD.
    Theme still drives player behaviour. If every quest tells players we are at war, they will be more likely to try faction PvP. You don't just want the dedicated pvpers to use the feature, you want broader appeal. We know the faction war theme will no longer repeat.

  4. #4064
    Quote Originally Posted by Luck4 View Post
    I think World PVP is a lost cause at this point because whatever Blizzard comes up with will have flaws.

    Personally, I think removing War Mode in favor of random PVP events would be better, but even then people would complain they cannot complete a Quest/World Quest/or any other activity because there's a PVP event happening in the area enabling PVP to everyone.
    Which is why it wouldn't be better. Forcing people that aren't there for it into PvP is only going to cause resentment.

    WoW is primarily a PvE game. PvP is always going to be a side thing.

  5. #4065
    Epic! Pheraz's Avatar
    15+ Year Old Account
    Join Date
    Feb 2009
    Location
    Feralas, Mount Hyal, Quel'Danil Lodge
    Posts
    1,679
    Quote Originally Posted by GabrielKnight View Post
    As much as I love planting my Alliance banner on dead, smelly hordes, sometimes I just don't feel like doing PvP, and want to play relaxed. After all, it's just a game. Being forced to do something you don't feel like just because you happened to pick a PvP server years ago is beyond stupid. That sole reason makes War Mode superior, in my eyes.
    Quote for truth and for the will of the nippler in your avatar!

    Warmode is a really nice addition to the game. It could be utilized more though. I also think the faction invasions combined with warmode were brilliant in BFA

    I hope something similar comes next xpac or even in this, maybe 10.2 /dreaming
    Zorn | Vynd | Pheraz | Sylwina | Mondlicht | Eis | Blut | Emerelle - Plus 20 more...

  6. #4066
    Quote Originally Posted by Pheraz View Post
    Quote for truth and for the will of the nippler in your avatar!

    Warmode is a really nice addition to the game. It could be utilized more though. I also think the faction invasions combined with warmode were brilliant in BFA

    I hope something similar comes next xpac or even in this, maybe 10.2 /dreaming
    Considering that the first thing we do after arriving the Dragon Isles is to light up a flame of friendship, as in a Captain Planet episode, I wouldn't keep my hopes, nor my nipples, high. For some reason, the very foundations of Warcraft are now frowned upon, because being mean is wrong, or something like that. This is how I imagine the current writing team:

    Battle for Azeroth
    Best focking Axpansion!

  7. #4067
    Quote Originally Posted by GabrielKnight View Post
    Considering that the first thing we do after arriving the Dragon Isles is to light up a flame of friendship, as in a Captain Planet episode, I wouldn't keep my hopes, nor my nipples, high.
    *sceptical eyebrow raising*

    For some reason, the very foundations of Warcraft are now frowned upon
    Beating each other up for no good reason has not ever been a foundation of WarCraft. There's enough threats going around that both Horde and Alliance have better things to do.

  8. #4068
    Over 9000! Makabreska's Avatar
    10+ Year Old Account
    Join Date
    May 2014
    Location
    Streets Strange by Moonlight
    Posts
    9,248
    Quote Originally Posted by GabrielKnight View Post
    Considering that the first thing we do after arriving the Dragon Isles is to light up a flame of friendship, as in a Captain Planet episode, I wouldn't keep my hopes, nor my nipples, high. For some reason, the very foundations of Warcraft are now frowned upon, because being mean is wrong, or something like that. This is how I imagine the current writing team:
    These supposed foundations were already successfully challenged in W3, where we all teamed up together against BL. We are long way from W1/W2, with it's trivial good humans vs evil orcs story. Also, we had our faction war expansions, they all brought little consequences apart from "let's stop fighting each other". We can fight each other only for so long, when we have constant, world ending threats from third parties.
    Last edited by Makabreska; 2023-04-15 at 06:46 PM.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  9. #4069
    Void Lord Aeluron Lightsong's Avatar
    10+ Year Old Account
    Join Date
    Jul 2011
    Location
    In some Sanctuaryesque place or a Haven
    Posts
    44,683
    Quote Originally Posted by Makabreska View Post
    These supposed foundations were already successfully challenged in W3, where we all teamed up together against BL. We are long way from W1/W2, with it's trivial good humans vs evil orcs story. Also, we had our faction war expansions, they all brought little consequences apart from "let's stop fighting each other". We can fight each other only for so long, when we have constant, world ending threats from third parties.
    That doesn't mean the factions don't matter or just remove them gameplay wise and such. WCIII did have them team up but the factions themselves still existed.
    #TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde

    Warrior-Magi

  10. #4070
    Over 9000! Makabreska's Avatar
    10+ Year Old Account
    Join Date
    May 2014
    Location
    Streets Strange by Moonlight
    Posts
    9,248
    Quote Originally Posted by Aeluron Lightsong View Post
    That doesn't mean the factions don't matter or just remove them gameplay wise and such. WCIII did have them team up but the factions themselves still existed.
    I'm not advocating for faction removal (weird stretch, tbh). I'm telling people that Horde vs Alliance stopped being a main cornerstone of the story since W3, and we already had our fill of faction war. People pissed that were are not constantly at each others throat should better realize that, it will save them frustrations.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  11. #4071
    Epic! Pheraz's Avatar
    15+ Year Old Account
    Join Date
    Feb 2009
    Location
    Feralas, Mount Hyal, Quel'Danil Lodge
    Posts
    1,679
    Quote Originally Posted by GabrielKnight View Post
    Considering that the first thing we do after arriving the Dragon Isles is to light up a flame of friendship, as in a Captain Planet episode, I wouldn't keep my hopes, nor my nipples, high. For some reason, the very foundations of Warcraft are now frowned upon, because being mean is wrong, or something like that. This is how I imagine the current writing team:

    hahhaha xD

    Well, yeah, DF was nice and I really love dragon riding, but I just can't go to the zones anymore. I just leveled 8 alts from 60-70 with 3 weeks of time walking without stepping to dragon isles once xD

    I think they really overdid the coziness in DRAGOn isles. Maybe a bit less world ending than legion and shadowlands but a bit more than no-danger-isles-of-massive dragons would be neat.
    I really really hope we will see the void soon. Fingers crossed at least for this threat soon, if you look at the wowhead datamining it looks kinda voidy woho
    But yeah... I guess you are right... A vs H is def. over
    Zorn | Vynd | Pheraz | Sylwina | Mondlicht | Eis | Blut | Emerelle - Plus 20 more...

  12. #4072
    Quote Originally Posted by Makabreska View Post
    I'm not advocating for faction removal (weird stretch, tbh). I'm telling people that Horde vs Alliance stopped being a main cornerstone of the story since W3, and we already had our fill of faction war. People pissed that were are not constantly at each others throat should better realize that, it will save them frustrations.
    While WC3 absolutely was about coming together against a bigger threat, Wrath, Cata, MoP and later BfA still happened.

  13. #4073
    Quote Originally Posted by Nymrohd View Post
    While WC3 absolutely was about coming together against a bigger threat, Wrath, Cata, MoP and later BfA still happened.
    And it was completely non-sensical in Wrath, and MoP and BfA all ended with "Uh, maybe we should actually stop fighting".

  14. #4074
    Quote Originally Posted by Makorus View Post
    And it was completely non-sensical in Wrath, and MoP and BfA all ended with "Uh, maybe we should actually stop fighting".
    I won't disagree about it being nonsense in Wrath but it has still been a central element of nearly half the expansions in WoW and an ancillary element for WoD (Ashran) and Legion (Stormheim, Warden Towers)

  15. #4075
    Over 9000! Makabreska's Avatar
    10+ Year Old Account
    Join Date
    May 2014
    Location
    Streets Strange by Moonlight
    Posts
    9,248
    Quote Originally Posted by Nymrohd View Post
    While WC3 absolutely was about coming together against a bigger threat, Wrath, Cata, MoP and later BfA still happened.
    Ye, and how they all ended? We quickly teamed up against new foe and "fighting each other is foolish" lesson kept repeating. And instigators of said conflict were turned into raid bosses.

    - - - Updated - - -

    Quote Originally Posted by Nymrohd View Post
    I won't disagree about it being nonsense in Wrath but it has still been a central element of nearly half the expansions in WoW and an ancillary element for WoD (Ashran) and Legion (Stormheim, Warden Towers)
    It's not an ancillary story element, it is simply called PvP content with little to none story explanation. We had BG's in vanilla, capturable objectives in BC zones etc.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  16. #4076
    Quote Originally Posted by Makabreska View Post
    It's not an ancillary story element, it is simply called PvP content with little to none story explanation. We had BG's in vanilla, capturable objectives in BC zones etc.
    I could see the argument for Ashran but not for Legion. It was the main storyline of Stormheim and the Warden Towers just continued on that story.

  17. #4077
    Quote Originally Posted by Nymrohd View Post
    While WC3 absolutely was about coming together against a bigger threat, Wrath, Cata, MoP and later BfA still happened.
    And it was dumb and never went anywhere every single time.

    How many times do they have to fail for you to realise that it isn't a good story hook?

    Quote Originally Posted by Nymrohd View Post
    I could see the argument for Ashran but not for Legion. It was the main storyline of Stormheim and the Warden Towers just continued on that story.
    And it was a bad story because it made no sense in context. Legion is attacking us? Eh, who cares, lets warm up old grudges and beat our allies up!

  18. #4078
    Void Lord Aeluron Lightsong's Avatar
    10+ Year Old Account
    Join Date
    Jul 2011
    Location
    In some Sanctuaryesque place or a Haven
    Posts
    44,683
    Quote Originally Posted by Makabreska View Post
    I'm not advocating for faction removal (weird stretch, tbh). I'm telling people that Horde vs Alliance stopped being a main cornerstone of the story since W3, and we already had our fill of faction war. People pissed that were are not constantly at each others throat should better realize that, it will save them frustrations.
    I'm not really pissed were not at each others throats. I am getting tired of this anti faction push going on as if it never mattered in the first place and other various hot takes. Like the factions existing is really not a modern wow problem or anything to keep them competitive or stuff like that.


    And it was dumb and never went anywhere every single time.

    How many times do they have to fail for you to realise that it isn't a good story hook?
    I think it doesn't fail as a story hook. Its just not a stable one since you make the playerbase go after itself by 50%(Blue vs Red). I also think people are a bitt overreacting to the faction conflict to, for what it was it basically was a fuse that started and then died off super quickly in BFA.


    TLDR: overreacting is bad mk.
    Last edited by Aeluron Lightsong; 2023-04-15 at 08:42 PM.
    #TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde

    Warrior-Magi

  19. #4079
    Quote Originally Posted by Aeluron Lightsong View Post
    I'm not really pissed were not at each others throats. I am getting tired of this anti faction push going on as if it never mattered in the first place and other various hot takes. Like the factions existing is really not a modern wow problem or anything to keep them competitive or stuff like that.
    That's completely ignoring what is actually happening though. Factions won't go away. Players just won't be tied to them. Not sure why some people insist on misreading it as faction being removed entirely. That's not what anybody is asking for.

  20. #4080
    Quote Originally Posted by Makorus View Post
    And it was completely non-sensical in Wrath, and MoP and BfA all ended with "Uh, maybe we should actually stop fighting".
    in MoP it was very anticlimactic that it ends with Varian stating "if it ever happens next time will be the last"... for real? how many passes does the horde have buddy?
    Then BfA is a retelling of MoP without the philosophy but more spectacle.

    I'm a firm believer that MoP shouldn't have ended on that note and instead move forward with the war between alliance and horde and escalate.

    BfA is just polluted by Sylvanas. Having all the motivation of war put on this character alone is absurd at best. There are thousands of reason these factions would want to engage. Take Sylvie's arc out of the expac and it becomes decent but unfortunately still ends with azerite necklace ray of erasing old gods.

    Doing away with faction only works if they are willing to heavily rebrand their game and this is risky. I'm not sure they should go for it.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •