1. #40941
    The Lightbringer Nightshade711's Avatar
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    Quote Originally Posted by Jastall View Post
    The thing that would put a hold on that is art assets more than anything. Much like every race being a Druid takes a long time to implement due to having to make proper shapeshifting forms for them, every race being a Tinker would probably require Blizzard making art assets that fit every race's aesthetic (be they simply tools or big mech suits or whatnot) and that would take a lot of work, unless they just make everyone use a generic aesthetic which would be lame when technology has so many possible looks in Warcraft.

    Lore obviously won't stop anyone from being a Tinker now that Blizz has went out of their way to allow Draenei Warlocks and sundry other improbable combos.
    Honestly if blizzard didn’t want to do racial art assets they could very well get away with making all tinkers based on Gnome/Goblin tech given that’s what the engineering profession is split up into.

  2. #40942
    Quote Originally Posted by Teriz View Post
    That was designed by a Goblin (Helix Blackfuse).
    So who designs the hypothetical Vulpera tinker mechs? Since they're scavengers and all, and would almost certainly be picking at goblin-designed and built mechs.

    Orcs are disqualified because their designs are adapted from goblin designs, yet vulpera would not be?
    confirmed by my uncle nitnendo and masahiro samurai

  3. #40943
    The Undying Teriz's Avatar
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    Quote Originally Posted by Nightshade711 View Post
    Using the goblin skeleton ≠ being goblins.
    Unless that means Jinyu/Ankoan are actually Night Elves because they use the same skeleton.

    So their past of scavenging in a desert somehow makes them able to be tinkers, but a race of people known for their technology/have been commonly seeing using mech suits can’t be tinkers?
    Vulpera work with Goblin/Gnome tech, have the Goblin skeleton, and could easily utilize a junker tech style similar to a few OW characters.

    The tech race you describe doesn’t work with the Tinker concept as displayed in multiple formats.

    - - - Updated - - -

    Quote Originally Posted by Tyruin View Post
    Blackfuse was Siege of Org that mechs from Hellfire so not designed by him. Could be a legion design tho, definitely pioleted by an orc
    Nope, check the lore. Blackfuse designed that mech. It was built after his death.

  4. #40944
    So what is the difference to just posting 50 pages of memes and just having a dozen people argue with teriz? the former is at least entertaining . . .

  5. #40945
    Quote Originally Posted by Teriz View Post
    Vulpera work with Goblin/Gnome tech, have the Goblin skeleton, and could easily utilize a junker tech style similar to a few OW characters.

    The tech race you describe doesn’t work with the Tinker concept as displayed in multiple formats.

    - - - Updated - - -



    Nope, check the lore. Blackfuse designed that mech. It was built after his death.
    Vulpera can use mechs made of bone, tendon, muscle and sinew from all their scavenger ways.

    Maybe mounted onto some kind of electricity conducting vegetable... A pickle maybe?

  6. #40946
    The Lightbringer Nightshade711's Avatar
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    Quote Originally Posted by Teriz View Post
    Vulpera work with Goblin/Gnome tech
    So can every race in the game. Especially Dwarves are seen working with gnomish tech.

    have the Goblin skeleton
    Doesn’t mean they’re goblins or have any technological background.

    and could easily utilize a junker tech style similar to a few OW characters.
    So could any race. Hell, Mechagnomes have a better history with the junker tech style.


    The tech race you describe doesn’t work with the Tinker concept as displayed in multiple formats.
    I’m mean they’re just a reskinned tinker so…

  7. #40947
    Scarab Lord Polybius's Avatar
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    What special features does everyone want or expect for 11.0?

    Last edited by Polybius; 2023-11-02 at 10:28 AM.

  8. #40948
    Quote Originally Posted by Teriz View Post
    Nope, check the lore. Blackfuse designed that mech. It was built after his death.
    So it was sorry. I assumed it was more a legion design since its similar to the fel reavers

  9. #40949
    Quote Originally Posted by Nymrohd View Post
    So what is the difference to just posting 50 pages of memes and just having a dozen people argue with teriz? the former is at least entertaining . . .
    Posting many pages of memes is far closer to the original hype threads than the back and forth it has become in recent editions.

  10. #40950
    Quote Originally Posted by Teriz View Post
    Because everyone learning engineering isn’t lore based. Professions are an optional activity that your character can engage in. Further, nothing states that the profession is the basis of the hero character.
    Dude come on....

    Something like evoker I understand, but there is nothing keeping non gobs and gnomes from being tinkers. Look at LFD....

    And don't tell me tinks have to be unique to them because of the size thing, because a warrior gnomes is just as effective as a tauren.

    And of course everyone learning engineering is lore based, wtf??? There's nothing physically keeping anyone from learning how to be an engineer.

  11. #40951
    Quote Originally Posted by Polybius View Post
    What special features does everyone want or expect for 11.0?
    Honestly just want some kind of borrowed power to grind for.

    Also a Suramar type zone with a lot of endgame content and a nice questline

  12. #40952
    Quote Originally Posted by Tyruin View Post
    So it was sorry. I assumed it was more a legion design since its similar to the fel reavers
    It's probably both. That mech did not show up until HFC. Sure the goblins who made it were part of the Blackfuse company but they probably made it together with orc warlocks.

  13. #40953
    The Insane Raetary's Avatar
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    Quote Originally Posted by Teriz View Post
    That was designed by a Goblin (Helix Blackfuse).
    So?
    It was built and piloted by the orcs.

    Just how they built a whole factory and railway through Gorgrond.
    As well as the iron Stars and all their ships and other machinery.

    The clearly have engineering prowess.

    And those engineers didn't just vanish into thin air when Garrosh died.
    Last edited by Raetary; 2023-10-29 at 07:40 PM.



  14. #40954
    Quote Originally Posted by Marlamin View Post
    Posting many pages of memes is far closer to the original hype threads than the back and forth it has become in recent editions.
    Yeah but Aucald would ban me before I could refresh the page.

    It used to be pages upon pages of "It's happening" memes

  15. #40955
    Quote Originally Posted by Polybius View Post
    What special features does everyone want or expect for 11.0?
    Customizable spell animations more so than what limited options we have with glyphs.

    Things like being able to change the spell colours to suit race aesthetics/transmog

  16. #40956
    Quote Originally Posted by Marlamin View Post
    Posting many pages of memes is far closer to the original hype threads than the back and forth it has become in recent editions.
    It usually becomes that closer to the announcements, no? The last hours are a good time

  17. #40957
    Scarab Lord Polybius's Avatar
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    Quote Originally Posted by kavikor View Post
    Honestly just want some kind of borrowed power to grind for.

    Also a Suramar type zone with a lot of endgame content and a nice questline
    That would be loads of fun. Dunno why, but I enjoy questing in cities, they make the world feel very alive.

    Quote Originally Posted by Tyruin View Post
    Customizable spell animations more so than what limited options we have with glyphs.

    Things like being able to change the spell colours to suit race aesthetics/transmog
    Second this. I oft wonder how much work they'd have even if they're just recolors. I wouldn't mind them being unlockables through profs, quests, or tender at this point.

  18. #40958
    Quote Originally Posted by Rathwell View Post
    It usually becomes that closer to the announcements, no? The last hours are a good time
    Oh yeah, not even Teriz-fueled discussions can disrupt the hype in the hours before the event.

  19. #40959
    Quote Originally Posted by Nightshade711 View Post
    Honestly if blizzard didn’t want to do racial art assets they could very well get away with making all tinkers based on Gnome/Goblin tech given that’s what the engineering profession is split up into.
    Yeah, but I feel it would be a missed opportunity when on top of that the class could have Draenei or Blood Elf-style crystal mechs, Dwarven style tech themed after Titans, Harvest Golem styled things for humans, Forsaken-themed heavy metal suits, Iron Horde style tech separate from mainstream goblin ones, and other stuff like that. Granted with all the races out there it would be a quite massive undertaking tho. And things like Darkspear Troll, Night Elf or Tauren mechs could end up looking a bit silly as well.

    Anyway 11.0 isn't going to have Tinkers so it's a discussion more for a potential 12.0 thread anyway.
    It is all that is left unsaid upon which tragedies are built -Kreia

    The internet: where to every action is opposed an unequal overreaction.

  20. #40960
    Stood in the Fire keelr's Avatar
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    Ah I've seen we are in the "Tinker discussion phase". Every hype thread has cca. 200 pages of pointless Tinker discussion. At this point its ridiculous.
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