If one or multiple of Elune, Azshara, Iridikron, or Xal'atath are involved with Alvaloren, I will instantly give more of a shit about it than AU Gul'dan's role in Legion or the entirety of WoD.
You're arguing from a flawed basis. You know why Legion was important and who is in it and WoD, we have no idea what is going to happen in 11.0.
Again, prior to Legion, where were the people we knew and tangible effects on our lives for a crumbling ruin in the middle of the ocean? Prior to WoD prepatch becoming a thing, why would literally any character give a shit about the past version of a destroyed planet in an alternate universe? Did anyone have a personal reason to go diving in the ruins of the tomb of Sargeras or open up a time portal to an alternate version of Outland before those expansions were announced? No.
Final predictions:
Idea: WoW needs to come back in full glory, it needs big Ws, massive, epic and exciting.
Theme: Light and/or Void.
Place: Either K'aresh or Revamped Azeroth, partly AU Draenor (i 100% believe Shattrath Raid will come back at some point).
Villains: Void Lords, Y'rel, Garrosh, Nexus-Princes, Scarlet Crusade.
Heroes: Tyr, Turalyon, Alleria, Khadgar, Calia
Me neither. The problem with Odyn for me is that he is more of an injoke to mythology nerds.
"hey, he is Odyn cause he is a lot like Odin. Geddit?"
He doesn't feel like an actual wow character. At least not on the same level as Thrall, Kael, Jaina, or Illidan.
And he isn't anything new or inventive. He is just...Odin. I just don't think he needs too much of a focus. Just let him sit on his thrown in his land and be Odin. No need to waste an expansion on Ragnarök.
For the announcement they just need an hook and then say: there are bad guys to kill and shinies to get in "THAT PLACE" go and stop apocalypse #11. There are a lots of possible reasons to visit a previously unknown land, and seeing how Pandaria is always named, I would point out the reason in game, for my character, to go there was becouse the then prince Anduin was lost there after a shipwreck. I mean, not the greatest reason out there. Right now we have Odyn, Azshara, Iridikron and Knaifu out there plotting or potentially turning hostile (and I'm not considering the ventuality Tyr is compromised, and I already stated I see that possibility). Everyone of them could have something to do in a distant and unknown land.
Whenever they want to come back in full glory they deploy nostalgia tactics like wod (regardless of how it ended) or "break rule of cool glass in case of emergency" like legion where we got artifact weapons and demon hunters. Doubt light vs void would be the big W considering shadowlands dissilusioned a lot of people when it comes to cosmic stuff.
Agreed. I did not mention those for a couple of reasons. One is I don't remember every character storyline (old age sucks). And I don't remember if these characters were there from the beginning of WoW or introduced later. And the other reason is that some of their story arcs have not been seen to conclusion yet.
Or a better way to explain it. I was more focused on brand new characters and lands that had no existing lore to back them up to show that Blizzard can and has established new lore to fuel future expansions. But it seems like things like Shadowlands and possible Avaloren are barely mentioned before they become focal points.
Imo the very crucial difference between Shadowlands cosmic themes and Light vs Void cosmic themes are in that Light vs Void was built up throught Legion, BFA, partly SL, and characters attached to them are more relateable and well established.
Like it would be way easier to connect with players through Alleria, Turalyon, Khadgar and other major players, rather than through Winter Queen, Pelagos, Maldraxus and Revendreth guys etc.
Light vs Void in fact sends us back to Warcraft roots of fighting Burning Legion side by side with old friends, except now it would be Light/Void. Its way more comprehendable theme for casuals.
Its not us chasing edgy Syllvanas and trying to make sense of Jay Lore and First One hubris.
They could very well confirm it in the reveal. Just like they ve done with a lot of other expansions. I don't think blizzard ever confirmed that there was a zereth mortis either where progenitors creater Minecraft versions of things before they gave them life. Or that there are 4 covenants ruling the shadowlands.
The average player thinks that the Void Lords are the ultimate villains of the Warcraft setting, the average player thinks that the Jailer was referring to the Void Lords with his last words, the average player knows that Sargeras and the Legion were terrified of the Void Lords.
The Old Gods will return in a Void expansion and the average player loves the Old Gods, because they are nostalgic of old bosses C'Thun and Yogg-Saron.
Void setting is perfect for a nostalgic expansion, much like WoD was, as well as a "OH SHIT!" expansion, like Legion was (because average player thinks Void Lords are the ultimate mega villains of Warcraft franchise).