I dunno man, we got wowhead posts and maps.
https://www.wowhead.com/news/a-symbo...0-1-ptr-332513
Twas brillig
well i guess its like evoker
true but i dont gotta be happy about it
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i DO NOT TRUST whatever we are supposed to welcome from the dream
if its in the 10.1 files im assuming its a mega dungeon tie in
Huh. Guess emeral dream megadungeon is back on the menu.
I didn't think it was fake, but i didn't expected it to be for 10.1. I didn't see any quests that continue that storyline in the new patch. Hope there is some encrypted stuff because otherwise its really out of nowhere.
lmao if the new tree is based in the Dragon Isles, a place that the Night Elves have zero connection to.
World Remake/Revamp and Housing is a copium to pass the time, but turning the new World Tree into a neutral plot and growing it in a foreign land while the Undead retakes their former city is straight-up disrespectful to Night Elf fans/players, especially considering everything that's happening since BFA.
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You gotta be kidding right?
I think you forgot Azeroth is a globe: Dragon Isles is right next to Teldrassil if you go the opposite direction. (Edit: The great impassible ocean is further south. Don't forget the entirety of the map is the northern hemisphere. So in terms of relative distance, if Silvermoon is Europe, Teldrassil/Azuremist/Hyjal/Winterspring is Canada, Northrend is Greenland & The Dragon Isles is Iceland)
Last edited by Ersula; 2023-04-20 at 05:42 AM.
Yeah, look at the map, even if the distance between the map borders were all the space between Kalimdor and Eastern Kingdoms looking from the other side, which is extremely unlikely now that we have plenty of hints of new lands between the Veiled Sea and the Forbidding Sea, it still doesn't make any favors, you reduced the distance in 20% at best.
It also doesn't change the fact that the Undead is retaking what is rightfully theirs while Night Elves get screwed again...
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Here is the updated map that shows how good that argument is.
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That is not confirmed:
If you wanna use unconfirmed stuff then your logic is also flawed because there are also unconfirmed continents/islands on the other side dividing the Veiled Sea and the Forbidding Sea.
Last edited by Luck4; 2023-04-20 at 06:15 AM.
Mere words can't describe my apathy for yet another fucking tree, but the real issue is that night elf fans will rightly bitch about the placement of the tree and we'll have to drag this cadaver of a plot point onto yet another expansion as Blizzard rushes to try and fail to fix it yet again.
No one cares about the Night Elf biomass lost or about Teldrassil as a tree. If you'd told anyone BFA that we'd be spending years upon years talking about a capital that was a mistake, in-story and out, instead of Lordaeron, one of the core locations of Warcraft, they'd laugh you out of the park. They care because it was yet another L in 20 years full of them, delivered by a character they had zero prior relation to, purposefully crafted to turn the race into victims who serve as a pretext to make Sadfang sad, make Anduin look heroic and make Sylvanas raise an astral kill counter for a shit villain. They care because it was never followed up with any kind of uncomplicated, plain victory, but with yet more beating down on those same beats as any hope of a resolution was instead either put entirely off-screen, like Darkshore, had hangups, like the Night Elf suicide army and bringing back Ysera, or served as yet another vehicle to traffic an insufferable lesson about loving your fellow man while failing at all objectives except one, like the Night Warrior.
Popping up a tree and having the night elves emerge from seeds or whatever does nothing to resolve this underlying issue, hell, to a point it even exacerbates them because the tree is handed to them by Ysera in exchange for their impotent racial leader who was only ever cool in the context of war.
Surely it can't be that fucking hard to have the night elves get their WC3 allies (all with extant in-game models) and wage 1 (one) battle to seize 1 (one) piece of territory?
Last edited by Super Dickmann; 2023-04-20 at 06:27 AM.
Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.
Tinkers will be the next Class confirmed.
After all these years i'm still trying to figure out what night elf players really want lmao
Don't worry nelf players, we will probably end up burning it in 10.2
Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.
Tinkers will be the next Class confirmed.
I'm not a Night Elf player, but they're one of my favorite races, with that said, they can burn this new Dragon Isles World Tree, for all I care, maybe they can take this opportunity to wipe out the remaining Kal'dorei as well.
If the Night Elves can't have their lands back and a home in Kalimdor then they're probably better extinct.
I'm not kidding. You are confusing map distance with actual distance. Teldrassil was planted way off the coast of the middle of nowhere. Hyjal isn't a sprawling night elven capital, especially post-Third War* when the tree was in some flux state of pseudo-death, which is when the second tree was planted.
The closest thing to teldrassil were small town ruins that had not been cared about or used for literally 10,000 years. It's "next to" those places on the interactable map, when the reality is that between Darkshore and Hyjal is an insurmountable series of truly massive mountain peaks and an entire region lost to fel corruption. How is that close to Hyjal? To actually go between the two, properly, in terms of lore or moving supplies, you'd need to travel the entire length of darkshore, through Ashenvale, through the entirety of Felwood, negotiate past the Furbolgs of Timbermaw Hold, get through the snow of Winterspring and then you are at the foot of Hyjal and can climb it.
Yes, Ashenvale is "a zone over", except when you actually consider the distance implied there and realize that Ashenvale, a glorified outpost and constant battleground since the WoTA, is still on the other side of an entire region of forest, two sets of mountains and through more forest.
Teldrassil is the middle of nowhere. There's no rhyme or reason to its placement. It's barely even near those ancient ruins. It's on the other side of the continent from where most of the Night Elven army is stationed. It's probably weeks+ travel from Hyjal proper unless you are a single person on a flying animal.
Teldrassil is way down the road from Ashenvale, a place which itself was more of a tactical retreat from demons than a meaningful choice of location. So what does it matter if the new tree is off in the Isles instead of on Kalimdor, the continent that the Night Elves were struggling to retain meaningful control over even when they weren't a handful of refugees?
Last edited by Hitei; 2023-04-20 at 07:42 AM.