1. #4241
    gonna end up facing the ice incarnate in 10.2

    - - - Updated - - -

    Quote Originally Posted by Skytotem View Post
    Well naturally it's not FINISHED yet since it's not live, but the quality seems too high for it to be fake.
    eh the fake stuff has been high quality man did you miss the archerus SS

  2. #4242
    Quote Originally Posted by Forum Man View Post
    gonna end up facing the ice incarnate in 10.2

    - - - Updated - - -



    eh the fake stuff has been high quality man did you miss the archerus SS
    I dunno man, we got wowhead posts and maps.

    https://www.wowhead.com/news/a-symbo...0-1-ptr-332513
    Twas brillig

  3. #4243
    well i guess its like evoker
    true but i dont gotta be happy about it

    - - - Updated - - -

    i DO NOT TRUST whatever we are supposed to welcome from the dream
    if its in the 10.1 files im assuming its a mega dungeon tie in

  4. #4244
    Ok, it's "confirmed".




    datamined from 10.1

  5. #4245
    Quote Originally Posted by Palapop View Post
    Ok, it's "confirmed".

    datamined from 10.1
    Huh. Guess emeral dream megadungeon is back on the menu.
    I didn't think it was fake, but i didn't expected it to be for 10.1. I didn't see any quests that continue that storyline in the new patch. Hope there is some encrypted stuff because otherwise its really out of nowhere.

  6. #4246
    lmao if the new tree is based in the Dragon Isles, a place that the Night Elves have zero connection to.

  7. #4247
    Epic! Pheraz's Avatar
    15+ Year Old Account
    Join Date
    Feb 2009
    Location
    Feralas, Mount Hyal, Quel'Danil Lodge
    Posts
    1,678
    Quote Originally Posted by Val the Moofia Boss View Post
    lmao if the new tree is based in the Dragon Isles, a place that the Night Elves have zero connection to.
    As s hopeless night elf nerd I can confirm this would be bad. But you know what's much worse? This somehow lowers the hope for a world remake since in my head a world remake makes all races and zones relevant again. And with world I mean classic/cata zones
    Zorn | Vynd | Pheraz | Sylwina | Mondlicht | Eis | Blut | Emerelle - Plus 20 more...

  8. #4248
    Quote Originally Posted by Val the Moofia Boss View Post
    lmao if the new tree is based in the Dragon Isles, a place that the Night Elves have zero connection to.
    Yeah, I don't know what kind of weed Blizzard devs are smoking at this point...

    And when I say that Blizzard is avoiding Kalimdor and Eastern Kingdoms people laugh at me.

  9. #4249
    Quote Originally Posted by Val the Moofia Boss View Post
    lmao if the new tree is based in the Dragon Isles, a place that the Night Elves have zero connection to.
    I mean that's exactly where the last one was. A nowhere stretch of the coast of Kalimdor, far from any of their existing settlements, former cities, or even their own sentinel garrison.

  10. #4250
    Quote Originally Posted by Pheraz View Post
    This somehow lowers the hope for a world remake since in my head a world remake makes all races and zones relevant again. And with world I mean classic/cata zones
    World Remake/Revamp and Housing is a copium to pass the time, but turning the new World Tree into a neutral plot and growing it in a foreign land while the Undead retakes their former city is straight-up disrespectful to Night Elf fans/players, especially considering everything that's happening since BFA.

    - - - Updated - - -

    Quote Originally Posted by Hitei View Post
    I mean that's exactly where the last one was. A nowhere stretch of the coast of Kalimdor, far from any of their existing settlements, former cities, or even their own sentinel garrison.
    You gotta be kidding right?


  11. #4251
    Quote Originally Posted by Luck4 View Post
    You gotta be kidding right?
    I think you forgot Azeroth is a globe: Dragon Isles is right next to Teldrassil if you go the opposite direction. (Edit: The great impassible ocean is further south. Don't forget the entirety of the map is the northern hemisphere. So in terms of relative distance, if Silvermoon is Europe, Teldrassil/Azuremist/Hyjal/Winterspring is Canada, Northrend is Greenland & The Dragon Isles is Iceland)
    Last edited by Ersula; 2023-04-20 at 05:42 AM.

  12. #4252
    Quote Originally Posted by Ersula View Post
    I think you forgot Azeroth is a globe: Dragon Isles is right next to Teldrassil if you go the opposite direction.
    Yeah, let's definitely start the globe argument again. :P

    Quote Originally Posted by Skytotem View Post
    Well naturally it's not FINISHED yet since it's not live, but the quality seems too high for it to be fake.
    It is "finished", just incomplete without more context. I'm assuming this cinematic is tagged onto an in-game cutscene similar to the Jailer's ending.

  13. #4253
    Quote Originally Posted by Ersula View Post
    I think you forgot Azeroth is a globe: Dragon Isles is right next to Teldrassil if you go the opposite direction.
    Yeah, look at the map, even if the distance between the map borders were all the space between Kalimdor and Eastern Kingdoms looking from the other side, which is extremely unlikely now that we have plenty of hints of new lands between the Veiled Sea and the Forbidding Sea, it still doesn't make any favors, you reduced the distance in 20% at best.

    It also doesn't change the fact that the Undead is retaking what is rightfully theirs while Night Elves get screwed again...

    - - - Updated - - -

    Here is the updated map that shows how good that argument is.



    - - - Updated - - -

    Quote Originally Posted by Ersula View Post
    Don't forget the entirety of the map is the northern hemisphere. So in terms of relative distance, if Silvermoon is Europe, Teldrassil/Azuremist/Hyjal/Winterspring is Canada, Northrend is Greenland & The Dragon Isles is Iceland)
    That is not confirmed:



    If you wanna use unconfirmed stuff then your logic is also flawed because there are also unconfirmed continents/islands on the other side dividing the Veiled Sea and the Forbidding Sea.
    Last edited by Luck4; 2023-04-20 at 06:15 AM.

  14. #4254
    Mere words can't describe my apathy for yet another fucking tree, but the real issue is that night elf fans will rightly bitch about the placement of the tree and we'll have to drag this cadaver of a plot point onto yet another expansion as Blizzard rushes to try and fail to fix it yet again.

    No one cares about the Night Elf biomass lost or about Teldrassil as a tree. If you'd told anyone BFA that we'd be spending years upon years talking about a capital that was a mistake, in-story and out, instead of Lordaeron, one of the core locations of Warcraft, they'd laugh you out of the park. They care because it was yet another L in 20 years full of them, delivered by a character they had zero prior relation to, purposefully crafted to turn the race into victims who serve as a pretext to make Sadfang sad, make Anduin look heroic and make Sylvanas raise an astral kill counter for a shit villain. They care because it was never followed up with any kind of uncomplicated, plain victory, but with yet more beating down on those same beats as any hope of a resolution was instead either put entirely off-screen, like Darkshore, had hangups, like the Night Elf suicide army and bringing back Ysera, or served as yet another vehicle to traffic an insufferable lesson about loving your fellow man while failing at all objectives except one, like the Night Warrior.

    Popping up a tree and having the night elves emerge from seeds or whatever does nothing to resolve this underlying issue, hell, to a point it even exacerbates them because the tree is handed to them by Ysera in exchange for their impotent racial leader who was only ever cool in the context of war.

    Surely it can't be that fucking hard to have the night elves get their WC3 allies (all with extant in-game models) and wage 1 (one) battle to seize 1 (one) piece of territory?
    Last edited by Super Dickmann; 2023-04-20 at 06:27 AM.
    Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.

    Tinkers will be the next Class confirmed.

  15. #4255
    After all these years i'm still trying to figure out what night elf players really want lmao

  16. #4256
    Don't worry nelf players, we will probably end up burning it in 10.2

  17. #4257
    Quote Originally Posted by Scyth View Post
    Don't worry nelf players, we will probably end up burning it in 10.2
    I'd withdraw my comments if Fyrakk ends up immediately torching the tree.
    Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.

    Tinkers will be the next Class confirmed.

  18. #4258
    Quote Originally Posted by Scyth View Post
    Don't worry nelf players, we will probably end up burning it in 10.2
    I'm not a Night Elf player, but they're one of my favorite races, with that said, they can burn this new Dragon Isles World Tree, for all I care, maybe they can take this opportunity to wipe out the remaining Kal'dorei as well.

    If the Night Elves can't have their lands back and a home in Kalimdor then they're probably better extinct.

  19. #4259
    Quote Originally Posted by Super Dickmann View Post
    I'd withdraw my comments if Fyrakk ends up immediately torching the tree.
    Would be the ultimate f.ck you by blizzard to nelf players if it happened. Imagine Fyrakk just drops down from the sky immediately as Alexstrasza finishes her speach lol

  20. #4260
    Quote Originally Posted by Luck4 View Post
    You gotta be kidding right?
    I'm not kidding. You are confusing map distance with actual distance. Teldrassil was planted way off the coast of the middle of nowhere. Hyjal isn't a sprawling night elven capital, especially post-Third War* when the tree was in some flux state of pseudo-death, which is when the second tree was planted.

    The closest thing to teldrassil were small town ruins that had not been cared about or used for literally 10,000 years. It's "next to" those places on the interactable map, when the reality is that between Darkshore and Hyjal is an insurmountable series of truly massive mountain peaks and an entire region lost to fel corruption. How is that close to Hyjal? To actually go between the two, properly, in terms of lore or moving supplies, you'd need to travel the entire length of darkshore, through Ashenvale, through the entirety of Felwood, negotiate past the Furbolgs of Timbermaw Hold, get through the snow of Winterspring and then you are at the foot of Hyjal and can climb it.

    Yes, Ashenvale is "a zone over", except when you actually consider the distance implied there and realize that Ashenvale, a glorified outpost and constant battleground since the WoTA, is still on the other side of an entire region of forest, two sets of mountains and through more forest.



    Teldrassil is the middle of nowhere. There's no rhyme or reason to its placement. It's barely even near those ancient ruins. It's on the other side of the continent from where most of the Night Elven army is stationed. It's probably weeks+ travel from Hyjal proper unless you are a single person on a flying animal.

    Teldrassil is way down the road from Ashenvale, a place which itself was more of a tactical retreat from demons than a meaningful choice of location. So what does it matter if the new tree is off in the Isles instead of on Kalimdor, the continent that the Night Elves were struggling to retain meaningful control over even when they weren't a handful of refugees?
    Last edited by Hitei; 2023-04-20 at 07:42 AM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •