1. #44041
    I am Murloc! Wangming's Avatar
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    Quote Originally Posted by Sondrelk View Post
    I think it's inevitable he will return. BfAs ending was hardly beloved, and it's not a complete asspull to make him return when there are so many avenues you could take on why precisely he survived. Some of which was even pointed out before the raid.
    I mean people want him to return so it even prevents complaints of his return.

  2. #44042
    The Lightbringer Worldshaper's Avatar
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    Quote Originally Posted by Alanar View Post
    But its not suspicious tho.
    Quote Originally Posted by Nyel View Post
    Because there’s really nothing suspicious about it. There doesn’t need to be a philosophical debate of time future and time past regarding this picture.
    According to your preference.

    If this was a video about Void-creatures/Roots/Lightning dwarves of whatever, and a section of the BlizzCon floor looked exactly like it, I'm pretty sure you'd be all over it (depending on what you're hoping for).

  3. #44043
    Quote Originally Posted by Wangming View Post
    I mean people want him to return so it even prevents complaints of his return.
    I mean would anyone be surprised or annoyed if any old god returned? I think they make much more sense as an eternal threat that we can only really delay/ smack down when they appear

    You wouldn't want to eliminate as a threat forever though; that would cost the narrative much

    A C'thun, Yogg and N'zoth expansion seems inevitable

  4. #44044
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    Quote Originally Posted by Baraden View Post
    I mean would anyone be surprised or annoyed if any old god returned? I think they make much more sense as an eternal threat that we can only really delay/ smack down when they appear

    You wouldn't want to eliminate as a threat forever though; that would cost the narrative much

    A C'thun, Yogg and N'zoth expansion seems inevitable
    I mean dead and alive was always blurry for old gods. Y'shaarj was the deadest of the bunch yet his heart was still beating and still whispering.

  5. #44045
    Back to the past or elemental expansion, chance to get void expansion 0%

    I remember an old interview where the developers talked about possible intervention in the past.

  6. #44046
    Quote Originally Posted by Sondrelk View Post
    I think it's inevitable he will return. BfAs ending was hardly beloved, and it's not a complete asspull to make him return when there are so many avenues you could take on why precisely he survived. Some of which was even pointed out before the raid.
    Unless of course, as the devs have eluded to, that as a mysterious background force the Old Gods are great but as a tangible character who has to serve as an actual antagonist the individual old gods are terrible and only serve the function of a punching bag.

    I don't think this is necessarily true, but it seems to be the philosophy the developers are following.

  7. #44047
    The Lightbringer
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    I think Old Gods were overused in WoW, and Blizzard need to move up in the Shadow hierarchy. Void Lords, where are you at?

  8. #44048
    Quote Originally Posted by Cherry123 View Post
    Back to the past or elemental expansion, chance to get void expansion 0%

    I remember an old interview where the developers talked about possible intervention in the past.
    Which is weird considering Iridikron is literally linked to Void right now

  9. #44049
    Quote Originally Posted by Moth Preacher View Post
    So, Avaloren is Australia
    Y'know... I won't lie... I would kill for a Kangaroo mount if the pouch is used as an extra seat for passengers.

  10. #44050
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    Quote Originally Posted by Lorgar Aurelian View Post
    We had some quest in the jade forest with POV’s and internal monologue when the SI7 argents tell us about there findings while looking for Anduin and there horde counterparts do the same.

    Nothing is stopping blizzard from doing the same to give us a simple experience of what we get in the novels atleast for more actiony scenes from The books that would made better quest then just dialog heavy scenes.
    I agree that they should also try to give us that stuff ingame, because the game needs to stand alone. That said, it's baffling when they delay something that could have improved the whole expansion's storytelling by 1000%.

  11. #44051
    Quote Originally Posted by Baraden View Post
    I mean would anyone be surprised or annoyed if any old god returned? I think they make much more sense as an eternal threat that we can only really delay/ smack down when they appear

    You wouldn't want to eliminate as a threat forever though; that would cost the narrative much

    A C'thun, Yogg and N'zoth expansion seems inevitable
    Going back through BfA, it's clear they tried to that the Old God expansion. However, the also made it the Faction War expansion AND Azshara expansion at the same time, so it was all so jammed together that there was no narrative breathing room.

    If N'Zoth died from the laser at the end of an expansion following his escape, it would not have felt as underwhelming as it did in the patch directly after his escape. (I'm also disappointed that the "God of the Deep" swims into the ocean and the ocean is never used again.)

    It also felt bad to play mechanically, which will ruin any expansion.

  12. #44052
    Scarab Lord Lady Atia's Avatar
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    Quote Originally Posted by matijwow View Post
    Going back through BfA, it's clear they tried to that the Old God expansion. However, the also made it the Faction War expansion AND Azshara expansion at the same time, so it was all so jammed together that there was no narrative breathing room.

    If N'Zoth died from the laser at the end of an expansion following his escape, it would not have felt as underwhelming as it did in the patch directly after his escape. (I'm also disappointed that the "God of the Deep" swims into the ocean and the ocean is never used again.)

    It also felt bad to play mechanically, which will ruin any expansion.
    To be fair, both the faction war and Azshara would have fit with an old gods expansion quite easily - if they had connected N'Zoth to the faction war, instead of the Jailer. Basically what they did both in Cataclysm and MoP ...

  13. #44053

  14. #44054
    Quote Originally Posted by Ersula View Post
    Unless of course, as the devs have eluded to, that as a mysterious background force the Old Gods are great but as a tangible character who has to serve as an actual antagonist the individual old gods are terrible and only serve the function of a punching bag.

    I don't think this is necessarily true, but it seems to be the philosophy the developers are following.
    You say that, but outside N'zoth all the Old Gods have been phenomenal villains. Even C'thun in Vanilla was a strong final boss in his raid, and Yogg-saron is one of WoWs most iconic bosses. Y'sharrj might have been more subdued, but even then the way he was slowly built up over MoP was fantastic.

    Had BfA had the balls to go all out on the underwater stuff, and really built up N'zoth as a villain that way I think it would have worked much better.
    The world revamp dream will never die!

  15. #44055
    The Patient
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    Quote Originally Posted by Woggmer View Post
    Y'know... I won't lie... I would kill for a Kangaroo mount if the pouch is used as an extra seat for passengers.
    I would drop ALL my gold for it. Or maybe a grummel in the pouch who’s a banker lol

  16. #44056
    Quote Originally Posted by matijwow View Post
    Going back through BfA, it's clear they tried to that the Old God expansion. However, the also made it the Faction War expansion AND Azshara expansion at the same time, so it was all so jammed together that there was no narrative breathing room.

    If N'Zoth died from the laser at the end of an expansion following his escape, it would not have felt as underwhelming as it did in the patch directly after his escape. (I'm also disappointed that the "God of the Deep" swims into the ocean and the ocean is never used again.)

    It also felt bad to play mechanically, which will ruin any expansion.
    The potential for a black empire expansion is insane; they you said - the dipped their toes in for BFA - they need to fully go for it

    Have it so the Old Gods survive and are recuperating under the earth of Azeroth

    Yogg's zone could be an massive ulduar type installation the size of a whole zone, underneath Northrend
    C'thun's zone could be a modern silithus/AQ zone, would also let us revisit silithids, underneath Kalimdor
    N'zoth could get an aquatic underwater zone, underneath the Maelstrom

    Last boss could be Y'shaarj at the deepest part of Azeroth, underneat Pandaria

  17. #44057
    Quote Originally Posted by ro9ue View Post
    Whats the context behind this response?

  18. #44058
    The Lightbringer
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    BFA felt bloated because of three themes that make sense together but too major each on their own to not feel cut here and there in a single expansion.
    Legion in this sense was perfect - it had one major theme (Legion) and few smaller ones (Suramar+Emerald Nightmare+Odyn and Co, from which only Emerald Dream could have potentially take over the whole expansion (in retrospective i feel it would be way too much)).

  19. #44059
    Quote Originally Posted by Kiria View Post
    Whats the context behind this response?
    It's old, just trying to annoy people. I actually like the idea of Tinkers tbh, and in that case, almost certainly more than Dracthyr Evokers.

    https://www.reddit.com/r/wow/comment...of_tinkers_in/

  20. #44060
    Quote Originally Posted by matijwow View Post
    Going back through BfA, it's clear they tried to that the Old God expansion. However, the also made it the Faction War expansion AND Azshara expansion at the same time, so it was all so jammed together that there was no narrative breathing room.

    If N'Zoth died from the laser at the end of an expansion following his escape, it would not have felt as underwhelming as it did in the patch directly after his escape. (I'm also disappointed that the "God of the Deep" swims into the ocean and the ocean is never used again.)

    It also felt bad to play mechanically, which will ruin any expansion.
    Naga and N'zoth are a natural fit, so I was not as mad when they were paired together. I was more mad that the expansion supposedly all about Naval exploration ended up abandoning that aspect completely for the final patch against the supposed God of the Deep.
    We even had the interesting dynamic of hte underwater prison we saw briefly at the end of Eternal Palace, and never again. I was so ready for us to keep going down into the depths in search of N'zoth.
    The world revamp dream will never die!

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