Agreed.
I see it just being a “jack of all trades” version of engineer/tinker using all different kinds of technology. (Gnome, Goblin, Draenei, Elf, etc)
Which from the player character side makes sense given we’ve always been “special”. (Like Evoker is a super special title for us being the “Jack of all trades” for using dragonflight magics)
And is possible because there’s that gnome/goblin couple in lore that combine their gnomish/goblin tech.
I mean a lot of players have been discussing the Artificer class concept for years, it's out there with necromancer and bard, and for a lot of people it has always been interchangeable with tinker/been a flavour of tinker. Ofc the two could be completely separate, but that would be redundant. If we are indeed getting Artificers, I would be pretty excited!
Why do people have an obsession with wanting to make WoW into a F2P game?
You know... didn't realize it, but if it's Artificer, that would be a very smart way to justify revamping Quel'thalas and Azuremyst as the Draenei and Belves are the two prominent engineer races after the midgets (including Dwarves).
I think this comes from the idea that most popular games forced their rivals in the market to become f2p or die --> MOBAs, Battle Royales and FPSs -- and so that became the "market rule", but what people fail to realize is that this business model never worked in MMORPGs and most MMORPGs that are either not sub-based or peseudo-sub-based(premium) either failed or became so small that people dont even remember about them.