By the way, I'm pretty sure they said they had committed to 6 content patches in Dragonflight in the video.
So...
10.0.5
10.0.7
10.1
10.1.5
10.1.7
10.2
I'm no Einstein, but that makes 6.
That said, based on the patch cadence and so on, these patches will all arrive during 2023, which, going by normal standards, is just the first half of the expansion. More likely to be announced at BlizzCon, which coincides with the announcement of the next expansion.
We've got BlizzCon in November, where they will likely announce the 10th expansion, and celebrate WoW's 20th anniversary.
I'm gonna DO IT. I'm going to pull nonsense out of my behind for fun!
- 10.0.7 sets up 10.1.
- 10.1 is about the BLACK flight in Zaralek Cavern (below the Obsidian Citadel and accessed through a nearby hole in the ground)
- 10.1.5 is a minor story about the BRONZE flight in the timeways (accessed from the Temporal Conflux)
- 10.1.7 sets up 10.2.
- 10.2 is about the GREEN flight in the Emerald Dream (accessed through a portal atop the new World Tree)
- 10.2.5 is a minor story about the BLUE flight in some Titan/Order-related magical place (accessed in Vakthros or around the Azure Archives)
- 10.2.7 sets up 10.3
- 10.3 is about the RED flight and is set on AZEROTH (Kalimdor and Eastern Kingdoms), because the Queen of Dragons will be instrumental in RESTORING THE WORLD after its corruption in 10.2.7, mirroring what she did in the Dragonflight launch cinematic as entire forests grew in her path
10.3 arrives in the spring of 2024, giving players plenty of time to play around with the new "baseline" World of Warcraft experience before 11.0 takes us to the other side of the world later in the year.
The last chapter of the Embers of Neltharion campaign is titled "A Flame, Extinguished." It may be referencing Sarkareth, but the blurb I've found seems to indicate the campaign takes place post-Abberus ("While you have defeated many of the threats within Aberrus, some still linger."), though that same blurb also kind of indicates that there's still something within Aberrus too.
Still, I'm suspecting Fyrakk goes down in the campaign.
(Unless we already know what goes on there, but as far as I can see there's nothing known yet)
While I don't think a revamp would have a patch, a revamp could be included in an expansion that doesn't thematically focus on it. There still have to be new zones (even if EK/Kalimdor is altered/updated) and there aren't any undiscovered/hidden areas outside of North Lordaeron... so that could be the western stuff.
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Fyrakk got a model of his visage form and he doesn't appear in the campaign, I think it's likely that it appears in the finale and the three main Black Dragons + Emberthal have to work together to kill him (because the players get the killshot on Sarkareth).
In the future Turalyon will most likely be used as "a man who suddenly goes against the demands of the force he's supposed to obey to the letter by the stereotype", like when he's ordered by the Light to do smth horribly oppressive (in context) or offensive to the people of Stormwind, he's gonna go "I refuse".
Maybe!
But my idea of a world revamp has long been one of evergreen "background content". You know, just turning EK and KA into something we can fall back on when there's a lull in new patch content. Two large playgrounds for casual fun, with significant lore occasionally taking place there.
10.3 could launch with a new Campaign for the Horde, and one for the Alliance. Just to sort of move around the revamped world and re-discover it. A couple of Renowns to grind out. Perhaps a raid to kill Y'shaarj or whatever. Then it's just a waiting game until 11.0 and a new adventure.
But even as we're in 11.0, 11.1, 11.2, and so on, we still have a use for EK and KA. Quests might send us there. Like that recent Baine quest, or Heritage Armour quests. We might receive word of a Gnoll uprising in Elwynn forest and need to go put a stop to it.
There might be some kind of Adventure Mode where we use a Mission Table to get actual quests we run out and do with our friends. Maybe 5-man bosses spawn across the world for us to kill, or perhaps there's an endless dungeon using Torghast tech hidden somewhere in Feralas.
If it were to happen, then I think the build-up would essentially be in every patch of Dragonflight, which teases and brings us closer to a confrontation with the Void. But this time, the Void can't just show up and go "darn it, you defeated me again!" For Blizzard to bring it back again, I think it needs to be special. Especially with all the Dragons involved this time, since it harkens back to the Hour of Twilight, which is meant to be when the Old Gods win and take over Azeroth.
But I'd say the clues will really start to ramp up in 10.2, with the Emerald Dream patch. That's likely very life/growth/rebirth-oriented, and puts the new World Tree in its place.
One could even speculate that the very reason the World Tree is being placed on the Dragon Isles, is because something will happen to Kalimdor and Eastern Kingdoms. JUST SAYING.
If Nordrassil were to go *poof*, then it's be very convenient to have some sort of life-link to preserve Azeroth elsewhere, in the form of a World Tree protected by all the Dragon flights combined, and the Night Elves.
I fear they will not go in that direction and make Turalyon into the opposition the Alliance has to deal with for superficial "Inner conflict" Not that they haven't put the ground work in. I mean he's on the Stormwind Throne, feels too purposeful that he's there.
Edit: don't mind the bluntness of my statement, its not intended.
Last edited by Aeluron Lightsong; 2023-04-27 at 09:06 PM.
#TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde
Warrior-Magi
These all sound appealing, but I'm not sure if Blizzard has an incentive to do this. As much as I want to agree with you, I don't think it's plausible at all.
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I suppose that's fair enough; however, it would still have to be an exceptionally major part of the expansion and one of its primary advertising points. Unless this really has been in the works for numerous expansions now—and the countless alterations and changes in plan haven't done anything to alter it significantly—I highly doubt this incredible amount of work would come as an afterthought.
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The whole "Light bad" approach is fairly boring to me. I'd rather allow it to remain a benevolent force which happens to have a number of malevolent followers.
The two main and most interesting points of the last interview:
This is just obvious confirmation that the Old Gods are still active, otherwise they would no longer be whispering.The black dragon narrative revolves around if they are all still vulnerable to the Old God whispers or if they can forge their own legacy away from Neltharion's past.
Magni the "Diamond King" foolishly claimed at the end of BfA that Azeroth was "freed" from their "grasp", but he has been "made a pawn" the entire time.
"Throughout the entire game" means "from level 1 to max level", so this softly confirms that work will be done on the Level 1 world to accommodate Dragonriding.We are likely heading to a world where Dragonriding will be available throughout the entire game.