1. #5001
    Quote Originally Posted by Cheezits View Post
    I think overt old god/Void theming for this expansion ends here, unless Iridikron gets void corrupted. I kind of doubt it though as it would be too repetitive of this patch where Sarkareth gets void corrupted.

    Given that Decay has been foreshadowed and Galakrond is a big mix of powers that includes Decay, I think they will do a Decay theme instead to change things up. It's also the flip opposite of the general Spirit and Life themes of the Isles (3 of the 4 main zones have an overt elemental theme, as well as Zaralek, and next up the Dream).
    Wasn't Galakrond supposed to have been corrupted by Yogg-Saron though? I faintly remember the in-game lore mentioned that what became the Ruby Life Pools was corrupted by the Old Gods, not necessarily Decay.
    The world revamp dream will never die!

  2. #5002
    Bloodsail Admiral Plehnard's Avatar
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    Quote Originally Posted by Cosmicpreds View Post
    Idk if it's focused too much on the Bronze Dragon stuff, but I can totally see the Megadungeon being more-so related to the Blue Dragonflight and it's stuff. Blizzard did say that the Black and Blue flights would be focused on for 10.1.

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    I have 2-3 cool names for what I think 10.2 could be btw.

    10.2: Land of Dreams.

    10.2: Gardens of Emerald.

    Or 10.2: Lands of Emerald.

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    Garden of Dreams is also neat, but idk...

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    Dreams of Emerald also works too ig
    "Sweet dreams are made of this"

  3. #5003
    Quote Originally Posted by Cosmicpreds View Post
    "It seems capable of creating Old Gods"

    ...when was this stated?

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    Nah. It's more like the waters were basically tainted by Old God "corruption" and whatnot, which may or may not had something to do with the Titan Keepers experimenting something with it, and it apparently resulted in Galakrond going mad n shit.
    The achievement you can get from Sarkareth has you throw an unidentified lump of flesh into "space".
    I might just be wildly misreading it, but it seems to me like some kind of origin of at least some kind of Old God, given they are described as giant lumps of flesh floating in space.

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    Regardless. The pools that Galakrond nested close to were Old God corrupted, not Decay corrupted.

    Maybe that will be extrapolated to mens the Old Gods corrupting it with Decay, but i digress.
    The world revamp dream will never die!

  4. #5004
    Quote Originally Posted by Sondrelk View Post
    Regardless. The pools that Galakrond nested close to were Old God corrupted, not Decay corrupted.

    Maybe that will be extrapolated to mens the Old Gods corrupting it with Decay, but i digress.
    Old God is not a magic type, and it doesn't LOOK like Galakrond was solely Void corrupted/infused like Sarkareth or the void dragons from BFA. Old Gods likely use a lot of different "bad" magics similar to Dreadlords.

    As Decay and the Decatriarch have zero relevance to anything in this expansion (except opposite to the Dream) and it kind of fits Galakrond, I think it's not a big jump to assume he is the tie-in. Unless the Decay stuff is to link the Dreadlords to the expansion which is also relatively likely considering they will appear again as soon as Lothraxion (OR maybe the "eyes of green"/Nathrezim agent stated to be in the Lifelands, they could appear in the Dream)

  5. #5005
    Quote Originally Posted by Plehnard View Post
    "Sweet dreams are made of this"
    Who am I to disagree?

  6. #5006
    Void Lord Aeluron Lightsong's Avatar
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    I prefer the Decay being more Old God hijacked instead of "Well actually it was the dreadlorrrrrds"
    #TeamLegion #UnderEarthofAzerothexpansion plz #Arathor4Alliance #TeamNoBlueHorde

    Warrior-Magi

  7. #5007
    Quote Originally Posted by Nymrohd View Post
    I would still have used kobolds tbh. Even their architecture looks like kobold architecture.
    I like their design and general vibe, but what I think they should've done is upped the grummle connection. What Dragonflight massively lacks compared to Pandaria is the thought put into the setting as an internally consistent whole. Nowhere is it more obvious when comparing even bit-races like the grummles and saurok compared to how vague the status of things like the Primalists and djaradin are pre our arrival.
    Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.

    Tinkers will be the next Class confirmed.

  8. #5008
    Quote Originally Posted by Super Dickmann View Post
    I like their design and general vibe, but what I think they should've done is upped the grummle connection. What Dragonflight massively lacks compared to Pandaria is the thought put into the setting as an internally consistent whole. Nowhere is it more obvious when comparing even bit-races like the grummles and saurok compared to how vague the status of things like the Primalists and djaradin are pre our arrival.
    Yeah there is minimal effort made to tie the Dragon Isles into the rest of the world

  9. #5009
    Quote Originally Posted by Sondrelk View Post
    I really hope this doesnt just become another BfA, where the Old God stuff gets crammed into the final patch with no real explanation or buildup, only to get quickly dealt with.
    I understand people don't like BfA but there was buildup and Old God stuff throughout it not just jammed in the last patch.

  10. #5010
    Quote Originally Posted by Sondrelk View Post
    The achievement you can get from Sarkareth has you throw an unidentified lump of flesh into "space".
    I might just be wildly misreading it, but it seems to me like some kind of origin of at least some kind of Old God, given they are described as giant lumps of flesh floating in space.

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    Regardless. The pools that Galakrond nested close to were Old God corrupted, not Decay corrupted.

    Maybe that will be extrapolated to mens the Old Gods corrupting it with Decay, but i digress.
    Yogg-Saron was worshipped as the "Old God of Death" and his crystallized blood was used as the foundation of the Scourge war machine; in addition to this, his blood was used to create a replica of a tower of the Shadowlands. Furthermore, it was the Old God Yogg-Saron who created the Emerald Nightmare by piercing the veil and corrupting a piece of the Emerald Dream, causing it to decay into a twisted and horrid reflection of life; and it was also this Old God who created the Curse of Flesh, which caused the Titanforged to decay into fleshy and weak creatures.

    Why wouldn't Old God Yogg-Saron have Decay powers?
    Last edited by Varodoc; 2023-05-04 at 05:43 PM.

  11. #5011
    Quote Originally Posted by ChairmanKaga View Post
    I understand people don't like BfA but there was buildup and Old God stuff throughout it not just jammed in the last patch.
    Well if you cut out the faction war and replace it with some Old God themed content, BfA would be a serviceable South Seas and N'zoth expac.

  12. #5012
    Quote Originally Posted by ChairmanKaga View Post
    I understand people don't like BfA but there was buildup and Old God stuff throughout it not just jammed in the last patch.
    Yes, but it was divorced from the broader conflict. It's not the lack of Old God content, it's that N'zoth had zero role in inciting or driving the plot. It, as well as his freedom, were because of the morally gray lady.
    Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.

    Tinkers will be the next Class confirmed.

  13. #5013
    Quote Originally Posted by Varodoc View Post
    Why wouldn't Old God Yogg-Saron have Decay powers?
    Because your only link is extremely forced and the lore generally calls it corruption rather than decay.

    I.e. you're making shit up.

  14. #5014
    Quote Originally Posted by Super Dickmann View Post
    Yes, but it was divorced from the broader conflict. It's not the lack of Old God content, it's that N'zoth had zero role in inciting or driving the plot. It, as well as his freedom, were because of the morally gray lady.
    N'Zoth perfectly orchestrated all of the events leading to his liberation through his pawns Azshara and Magni.

    Sylvanas and her Horde did nothing but fall for the Old God's manipulations.

  15. #5015
    Quote Originally Posted by Varodoc View Post
    N'Zoth perfectly orchestrated all of the events leading to his liberation through his pawns Azshara and Magni.

    Sylvanas and her Horde did nothing but fall for the Old God's manipulations.
    In what way? Was it when Sylvanas had a plan entirely divorced from N'zoths machinations?
    Was the purpose of the Faction war literally just to ensure Nathanos got chased over Nazjatar with the Knaifu? Because that could just as easily have been accomplished with a pre-patch questline of Nathanos finding it in a drawer under his gimp mask, and then being in a naval chase crossing from Tirisfal to Durotar.

    As has been mentioned many times before. There is no logical through line from the starting point of Sylvanas burning down Teldrassil, to N'zoth invades Titan facilities and we stop him. It feels more like two entirely separate expansions. The first one should have ended with a Faction war themed raid like Siege of Orgrimmar where we stop Sylvanas. And the other should have started with an expansion focused on the Naga, and travelling around to the various Titan facilities learning about the Old Gods.
    The world revamp dream will never die!

  16. #5016
    Quote Originally Posted by Sondrelk View Post
    In what way? Was it when Sylvanas had a plan entirely divorced from N'zoths machinations?
    Was the purpose of the Faction war literally just to ensure Nathanos got chased over Nazjatar with the Knaifu? Because that could just as easily have been accomplished with a pre-patch questline of Nathanos finding it in a drawer under his gimp mask, and then being in a naval chase crossing from Tirisfal to Durotar.

    As has been mentioned many times before. There is no logical through line from the starting point of Sylvanas burning down Teldrassil, to N'zoth invades Titan facilities and we stop him. It feels more like two entirely separate expansions. The first one should have ended with a Faction war themed raid like Siege of Orgrimmar where we stop Sylvanas. And the other should have started with an expansion focused on the Naga, and travelling around to the various Titan facilities learning about the Old Gods.
    "In what way"? Did you not play the expansion? The main protagonist, the Player Character, literally did N'Zoth's dirty work, under the mistaken guidance of Magni, who himself was nothing but a pawn of the Old God.

    As for Sylvanas, as per her own concession, she needed the freed N'Zoth to begin his war against Azeroth, causing widespread destruction and calamity and thus increasing the flow of souls into the Maw. Furthermore, hers and the Janitor's plans were not hidden from N'Zoth's gaze, as he knew what the powers of Death were up to and was beginning to make preparations.

    N'Zoth was the mastermind of BfA and he is also the mastermind of DF. The Primalists are obviously just puppets of the Old Gods, as their goals to cleanse the world of the Titans' influence and assault the Emerald Dream are exactly what the Old Gods desire.

    Since the very beginning of DF, players all over the world noted the striking similarity between these Primalists and the infamous Twilight's Hammer Cult, the organization that worshipped the Old Gods and the Hour of Twilight. It is obviously not a coincidence.
    Last edited by Varodoc; 2023-05-04 at 07:06 PM.

  17. #5017
    Quote Originally Posted by Nymrohd View Post
    Well if you cut out the faction war and replace it with some Old God themed content, BfA would be a serviceable South Seas and N'zoth expac.
    Tbf, 3/4 raids + Crucible all had Old God themes. I think anymore and people would of complained about theme fatigue like Legion or WoD.

    The real issue is that all the focus went to the Sylvanas shenanigans and the Old God story was just and afterthought. I don't really foresee that being an issue for Dragonflight as the story is almost too condensed. The Incarnates story doesn't seem to be going anywhere other than to serve as a plot device for some larger threat like the Void or Galakrond.

  18. #5018
    Quote Originally Posted by Nymrohd View Post
    Well if you cut out the faction war and replace it with some Old God themed content, BfA would be a serviceable South Seas and N'zoth expac.
    I wish that BFA was actually the faction war themed expac it was marketed as. The actual levelling experience wasn't faction war. It was you running around islands helping out random people you just met, same as usual. It was pretty much the South Seas adventure + old god expac. The only faction war happened in the post-game questline, the 6.1 raid, and in the optional Island Expeditions and War Fronts. Cataclysm had actual faction war happening in its levelling content (Stonetalon Mountains, Barrens, Gilneas starting zone, Silverpine Forest, Vash'jr, Twilight Highlands).

    EDIT: This forum needs to implement threadmarks and alert posters subscribed to a thread of a mod post. This thread can receive hundreds of posts in between the time a person checks it and they're not going to see a mod warning before they get infracted for something they didn't even see.
    Last edited by Val the Moofia Boss; 2023-05-04 at 08:59 PM.

  19. #5019
    Quote Originally Posted by Val the Moofia Boss View Post
    I wish that BFA was actually the faction war themed expac it was marketed as. The actual levelling experience wasn't faction war. It was you running around islands helping out random people you just met, same as usual. It was pretty much the South Seas adventure + old god expac. The only faction war happened in the post-game questline, the 6.1 raid, and in the optional Island Expeditions and War Fronts. Cataclysm had actual faction war happening in its levelling content (Stonetalon Mountains, Barrens, Gilneas starting zone, Silverpine Forest, Vash'jr, Twilight Highlands).
    I'd have liked BOTH expansions. A real faction war one that is focused on revamped zones, had multiple warfronts and ended with Siege of Stormwind (so the Horde can shut up about SoO) and a South Seas expac with Zandalar and Kul Tiras that moves to naga and N'zoth

  20. #5020
    Quote Originally Posted by Sondrelk View Post
    In what way? Was it when Sylvanas had a plan entirely divorced from N'zoths machinations?
    Was the purpose of the Faction war literally just to ensure Nathanos got chased over Nazjatar with the Knaifu? Because that could just as easily have been accomplished with a pre-patch questline of Nathanos finding it in a drawer under his gimp mask, and then being in a naval chase crossing from Tirisfal to Durotar.

    As has been mentioned many times before. There is no logical through line from the starting point of Sylvanas burning down Teldrassil, to N'zoth invades Titan facilities and we stop him. It feels more like two entirely separate expansions. The first one should have ended with a Faction war themed raid like Siege of Orgrimmar where we stop Sylvanas. And the other should have started with an expansion focused on the Naga, and travelling around to the various Titan facilities learning about the Old Gods.
    I completely agree with you, there are two plots in BFA that barely has anything to do with each other.

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