1. #50421
    The Lightbringer Valysar's Avatar
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    Hello Swifties, it's time !

  2. #50422
    Quote Originally Posted by Valysar View Post


    Hello Swifties, it's time !
    the sacred gif has been posted; lit the fires my good friends! it's blizzcon time!

  3. #50423

  4. #50424
    Quote Originally Posted by Ashapls View Post
    If they must do a scale up, then I imagine it would be tricky to do a revamp in phases. You’d have half of Kalimdor boosted thick and the other half dinky cataclysm sized.
    It would have to be one continent at a time for sure.
    Though honestly, it's not the zones specifically that I think would be difficult to scale up, it's the cities.
    Scaling up Westfall or Barrens is easy since it's mostly flat. And most Vanilla zones are on a similar flat plane with a single biome.
    But how do you scale up Booty bay? You have the general shape, but each house would have to be individually placed I would imagine. And you would have to do that for several places even, like Ironforge, Silvermoon, Gilneas, etc.
    Maybe they could just leave the cities as they are, but I feel that unlikely.
    The world revamp dream will never die!

  5. #50425
    Quote Originally Posted by ZyntosAran View Post
    https://twitter.com/Warcraft_DE/stat...837340/photo/1

    A big rush of nostalgia you say HMMMMM
    Top right: "The camera's discover a true shield"

    Hmm what does it mean...
    I will not reply to posts that are non-constructive or contain flaming and/or trolling.

  6. #50426
    Quote Originally Posted by Worldshaper View Post
    Rumble is a pretty good game, yeah. I've been playing it on and off for a few months (beta then early access or something).

    It gets a little bit repetitive after you've cleared out a few zones, especially if you're a dork like me and only like to stick with Alliance units. I also kinda dislike how they keep trying to shove store bundles in my face. Seriously, getting players to pay $100 for in-game currency that lets you bypass the grind in a mobile game is just scummy any way you look at it.
    It's always tragic so see how far mobile gaming has fallen. Even the good ones have to absolutely plaster everything with adds to keep with the times.
    The world revamp dream will never die!

  7. #50427
    Quote Originally Posted by Fahrad Wagner View Post
    the sacred gif has been posted; lit the fires my good friends! it's blizzcon time!
    THE BEACONS OF MMO-CHAMPION! THE BEACONS ARE LIT! NERDS CALL FOR AID.

    And the leakers will answer!

    please?

  8. #50428
    I spent like an hour in gimp grabbing logo letter outlines from other old logos for my fake "Soul of Azeroth" logo, but ended up not making it anyway. It's surprisingly viable to get high quality source material for such a project if you scour the press kits. They often include 10MB quality logo images, sometimes even with transparent backgrounds around the text. The z was hardest to find, since the BfA logo used a way different font in the subtitle than all other expansions, so using that z would be a dead giveaway. I found a nice z in the Rise of Azshara patch logo, only had to remove the "octopussy" appendages from it (those font embellishments featured heavily in patch art during BfA from 8.1 onwards IIRC). Ended up not finishing the logo, though, my moral code stopped me in the end

  9. #50429
    Quote Originally Posted by micwini View Post
    Top right: "The camera's discover a true shield"

    Hmm what does it mean...
    The camera discovers a funny sign it says.

  10. #50430
    Quote Originally Posted by ZyntosAran View Post
    https://twitter.com/Warcraft_DE/stat...837340/photo/1

    A big rush of nostalgia you say HMMMMM
    World revamp! I want to belieeeeeeeve!

    #NotACult
    The world revamp dream will never die!

  11. #50431
    Immortal Shadochi's Avatar
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    Quote Originally Posted by Fahrad Wagner View Post
    It does, if there are smoother transitions between zones, instead of having 5-6 tiny dwarven zones you have one massive one up to the size of the new zones for let's say DF for example. Do that for EK or Kalimdor, you end up with 4-5 metazones, which is basically what expansions provide nowadays.

    It won't make Goldshire or Thelsamar feel bigger for sure, and I would still prefer a proper scale up, but it would still alter how we see zones and the world in general and it could work.
    I agree with this.
    Removing or smoothing outh zone boundaries would definitely help to make the zones feel and be much larger. There are a lot of mountains scattered about EK and Kalimdor between zones that make no sense besides doing an artificial biome transition easier. Even without doing that large metazones they could even end up with 10+ zones on each continent that are bigger by doing a better job at zone transitions. What we have now is just a flying enabled version of those transitions.
    Here is a way you can easily view it. https://worldofmapcraft.com/#/4533/3111/4/

    Basically make more transitions like between Duskwood, Westfall and Elwyn forest (unless there are actually mountains of interest to put in) and less like the other zones boxed in by straight mountains where by the colour it was obviously done just to mask biome transition
    #1 Hype-Thread Shitposter - Overlord of the Hypethread

  12. #50432
    Scarab Lord ercarp's Avatar
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    Quote Originally Posted by Fahrad Wagner View Post
    I toned it out on purpose though, I didn't want this to actually become one of the main leaks people believe in, that's why I took a risk with the 10.3 and threw in a few red herrings
    So what you're saying is that you only used 5% of your power...

  13. #50433
    Quote Originally Posted by Fahrad Wagner View Post
    I'm not saying it's the same: it definitely isn't. And a proper scale up would be much better.
    But it could be a way around it if they don't have the resources to properly scale things up!
    It might oddly actually make things easier in parts because they're less beholden to the old design. And lets keep in mind, on real scale, you could easily have an entire expansion in a single vanilla zone.

  14. #50434
    I am Murloc! Wangming's Avatar
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    Quote Originally Posted by Sondrelk View Post

    #NotACult
    Yes we are. Do not lie.

  15. #50435
    Quote Originally Posted by ercarp View Post
    So what you're saying is that you only used 5% of your power...
    Yes. :3 but one day... one day...

  16. #50436
    Quote Originally Posted by NikolaiShade View Post
    Btw: the Netflix movie is better than the manga...
    I'm assuming that was a huge troll comment? :-)

  17. #50437
    Quote Originally Posted by Wangming View Post
    Yes we are. Do not lie.
    Yeah we pretty much are at this point.

    But it doesn't matter... DRINK HELLSCREAM! CLAIM YOUR DESTINY!

  18. #50438
    Quote Originally Posted by Fahrad Wagner View Post
    It does, if there are smoother transitions between zones, instead of having 5-6 tiny dwarven zones you have one massive one up to the size of the new zones for let's say DF for example. Do that for EK or Kalimdor, you end up with 4-5 metazones, which is basically what expansions provide nowadays.

    It won't make Goldshire or Thelsamar feel bigger for sure, and I would still prefer a proper scale up, but it would still alter how we see zones and the world in general and it could work.
    It won't make anything feel bigger. That is the issue. You still have 5-6 tiny dwarven zones, now instead of viewing them on the map you view the region. EK and Kalimdor are designed for you to spend probably 150+ hours exploring them with regular run speed.

    The "badlands" is a single canyon. Loch Modan is too small to really even be a lochan. Lakeshire is four buildings. Goldshire, Sentinel Hill and Darkshire are still 45 seconds away from each other. Northern EK has an entire human "kingdom" every few thousand feat, each of which basically has one fort and one town. Tanaris isn't an imposing wasteland because you can see the other side of the zone right there ~60 seconds away.

    Slapping them all together in a single map doesn't obfuscate the issue, it underlines it. It makes it clear what a dollhouse of tiny patchwork biomes and areas the old world is and emphasizes how little some of the zone by zone climates make any sense.

  19. #50439
    Quote Originally Posted by Moth Preacher View Post
    Best case: Legion 2.0 but with Void
    Middle ground: Avaloren with a Void, mix between Legion and DF
    Worst case: Avaloren is a DF 2.0
    Worster case: Avaloren is Shadowlands 2: Voidic Boogaloo

  20. #50440
    Friends,

    We are hours before Blizzcon and we haven't got a definitive leak yet. It has been a true rollercoaster once again, but at this point the surprise of the reveal is worth more to me than getting a true leak hours before the actual reveal.

    I'm going to camp on the hill that the 4 Avaloren screenshots are real. I truly hope they are fake though.
    Hopefully this time around, we finally get our long desired world revamp expansion. Khaz Algar can fuck off and be 1 max level zone.

    For now, I'm going to leave the thread until after the reveal.

    See you all on the other side.
    I will not reply to posts that are non-constructive or contain flaming and/or trolling.

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