Are we still in the dark?
"Love all, trust a few,do wrong to none."
If it’s Avaloren, I’m evacuating from WoW for good
Started in closed beta, probably before your class was even in the game.
It's funny that you would say this, because all the "Cosmic" complaints started circulating during Shadowlands.
"Cosmic" according to this community is anything that "doesn't take place on Azeroth".
But, then, why people started complaining about "Cosmic" in Shadowlands and not in TBC or WOD?
Because the Cosmic setting was never the problem in the first place, it was simply the garbage villain.
What people dislike about Shadowlands is not the setting, it's that the Main Villain is garbage and retroactively ruined the lore.
Go back and look at the immediate reactions to SL, people either liked or were neutral about the Cosmic setting.
Some people need to look at the BlizzCon Map. That is the BLIZZCON ARENA! For the "Opening Ceremony!" What did you expect? Orcs and Humans? Or maybe Xal'atath front and center?
I'd argue it's not so much "cosmic" that bothers people, but things that are too impersonal.
Argus was cosmic as in "we have to cross some large distance". But it was still people fighting off some known enemy, it was relatable and relevant.
Shadowlands was a bunch of unknown people, fighting off some unknown threats that was force-rectonned into our "everyday" threats, to make sure some "terrible thing - but what thing ? - trust me it'd important now go kill some robots and walk on water" - didn't happen.
That's not cosmic, that's a misconception that you can write a game the same you'd write a book / movie / tv show. That's bad writing / storytelling.
I'm fine with cosmic forces fighting for the soul of my planet, as long as i understand why I should lift my lazy orc ass from my cozy sofa to bash some construct's skull.
O M G
/10char
"Love all, trust a few,do wrong to none."
WOW's playerbase is conservative, and isn't usually receptive to things that are far from the game's core. This is pretty obvious after almost 20 years of WOW. Even MOP, which was one of the best expansions, received hate for having a theme that was far from the game's proposal.
My point is very simple, WOW is a game that survives on transactions and an aging playerbase, I would be super cautious about pushing content that has no foundation in the lore, and the truth is that Avaloren is insignificant, and a remote minority doesn't even know the existence of this place.
It wouldn't generate hype, simply because it's a story being pushed aside, like DF was after the fiasco of yet another expansion with random villains that no one has ever heard of.
I'm not against expansions with cosmic threats, Legion was fantastic, I don't like the idea of themes that I don't see a connection to the core of the game.
The world revamp dream will never die!
I think people want the balance of cosmic setting and down to earth setting, balance of epic scale events and following memorable relatable characters.
Like in enjoyed TBC immensely back then, despite of being on another planet and dealing with another planet's massive events.
Because i checked out the caverns underneath Honor Hold, dealt with the ghosts of the past, talked to Turalyon and Alleria son and helped Khadgar to deal with green eyed assholes at Tempest Keep.
If to go even further on the epic scale, Legion dealt with cosmic treat, while keeping something close and gripping, like political story line of Suramar. Characters were well written and fun to follow, and then came heavy hitters like Illidan, whose dynamics with Khadgar, Maiev and Velen were the jewel gem of the expansion.
The balance.
On other hand we have Shadowlands with alien environment, way too detached villains, little to no nicely written characters. Oh and also plot reframed previous expansions events, in own lameness making them all lame as well (Jay Lore 5D Chessed Lich King, Legion and Light).
Execution matters.
Last edited by Harbour; 2023-11-03 at 04:30 PM.