
Even MoP features trailer was better than the crap we got yesterday. https://youtu.be/nyeZ8khSEC0?t=63
They never reveal the entire expansion. I generally agree that it's a better idea to rethink what an expansion is and cycle through stories faster without feeling the need to milk a story that people aren't feeling, but there's nothing that indicates that's what's happening here. It's fine to assume that's what's going to happen if that's what gets you excited, but the people who are automatically assuming that's what's happening and are dooming over it need to realise that they're making up something to be upset about.
I am confused people are seeing TWW as filler. It has an entire new game mode that is its own separate progression path and is going to be evergreen. That is as big as M+.
It has hero talents which absolutely are as big as artifact weapons only again will be evergreen; it is unclear how ambitious these will be since Dark Ranger, Mountain Thane and Farseer and Keeper of the Grove absolutely sound like Class Skins while Colossus and Slayer sounds like nothing but those may be placeholders so I am just waiting for the Deep Dive and hoping we get more info on it. If they are as ambitious as SoD runes are (which turn mages to healers and shaman, warlock and rogues to tanks) then they will also be extremely impactful in gameplay.
And then it has probably the biggest QoL improvements any expac has ever had with warbands.
The other content is standard fare.
It doesn't look claustrophobic now because it's new. But just like how Maldraxxus looked amazing to start with, but became really grating after a while I think the same would happen for an Underground expansion that lasts a full two years.
Also, I might be proven wrong on this as more stuff gets revealed. But I don't feel TWW has enough meat to sustain a full two year expansion cycle. Going by my gut feeling I am thinking three seasons in an annual expansion cycle.
For TWW we have Azj'Kahet for the first raid, and then something Titan related for the second, and then a fated season to end with.
For Midnight we have a Troll raid, then a Sunwell raid.
And for TLT we have Harrowsdeep and Ulduar.
Again might just be my gut feeling on how this works. But that feels like the route they are going to take.
We know Annual expansions are likely predicted to be more profitable. And honestly I think it's better for the overall game to have stronger expansion themes over a shorter time period. Rather than what we currently have where there are locations that are either too broad to properly fit into one expansion, or too specific to stretch out.
The world revamp dream will never die!
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

Oh absolutely I think these new features are great. Earthen is not my cup of tea, but I guess it fits the expansion theme the most. I hope the World Soul Saga will come with a fan favorite race eventually, but i think the start is promising.
In fact between this and SoD I am actually tempted to come back to wow.
Im waiting for deep dive too and i hope there will be lost of new info instead of recapping what already has been said.
I play mostly warriors and slayer/colossus hero kinda sound boring on paper when it comes to the names, with mountain thane you have something similar to mountain king so there's this "hero" flavour that sounds similar.
Instead of slayer and colossus, wouldn't something like "warlord", "Berserker", "blademaster" or "gladiator" sound better?
Waiting to hear more about these 2, because the names don't sound that exciting, but still might be cool when it comes to gameplay, hopefully.
Love the armour style and bow, much more elegant than her previous attire.
The hairstyle is supposed to make her look "wild" because that was always her character concept (and of the entire Farstriders, compared to the rest of Thalassian society).
Now I just hope Umbric doesn't get forgotten and gets a new model too.
A large part of Warcraft's storytelling strength comes from it's diversity of cultures.
This is my please: not to westernize or modernize every single playable race and culture in Warcraft.
I might be the same issue as Artifact Weapons. You know, there isn't enough cool lore weapons for every spec. Same with these hero talents, I suppose. Like, I have no bloody idea what the monk talents will be called. While I also think Blademaster should be a thing, I have a suspicion that most of these hero talents will be brand new. Things like Far Seer and Dark Ranger will be the hook, but we will mostly see new names.