1. #55101
    Quote Originally Posted by ZyntosAran View Post
    Death Knights?
    If you don't change mains you won*t even get to play that. Still filler expansion.

  2. #55102
    I have to admit: I have this weird feeling of worry regarding the upcoming plot and the fact that its core events have been spoiled three expansions ahead. It can work incredibly well in a particular set of circumstances, but it can be ruined (or watered down, made boring) with ease, too.

  3. #55103
    The Unstoppable Force Chickat's Avatar
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    Quote Originally Posted by Fahrad Wagner View Post
    May I say, I'm happy for Teriz that Tinker is not on those, it means the Tinker class dream lives on.
    And the Bard one too!

    For me some of those Hero Specs make sense, but some others... oof. Missed opportunities, I really hope they fix this before launch and listen to the feedback.

    Like, no Blademaster for Warrior or Necromancer for Death Knight is a bit silly to me.
    Some of them are really cool though, I like the fantasty behind Keeper of the Grove, Dark Ranger, Sunfury, Templar, Shado-Pan, Farseer, Stormbringer, Mountain Thane and Soul Harvester.
    As others have said, I think they are purposely doing that so they get a big W when they "listen to feedback" and change them to thins like Blademaster, etc.

  4. #55104
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    Quote Originally Posted by Fahrad Wagner View Post
    The disparity between them is so silly. Like, Druid of the Claw is available but none of the other ones... and on one hand we have "trickster" and on the other freaking "keeper of the grove", like, it's on two different levels
    Ashbringer for some, Dreadblades for others

  5. #55105
    Quote Originally Posted by Chickat View Post
    Players want it to be trivial though. They dont want to have to play a minigame to get to that rare quickly. They just want to get there. If they want to add more challenges and minigames for flying thats great. Dont take away functionality. It probably would have been fine if they implemented it the way you suggest, but its too late now. You cant take away peoples toys. Its like flying in tbc. They regretted adding it, but it was too late. Cant take it away.
    They did take away flying in WoD though. And they did so because they recognized it was detrimental to the experience.
    I would argue that Dragonriding has a similar issue due to the Vigor regen. Dragonriding should look and feel impressive, and if some players are not into that gameplay then that is why you have slower old flying, as well as flight paths.

    Or maybe I am just crazy, and that seeing a zone filled with speed boosts and updrafts to play around with is genuinely less fun than pressing the spacebar four times and aiming towards Valdrakken.
    The world revamp dream will never die!

  6. #55106
    So going forward we will just get more heroic talents?

  7. #55107
    The Insane Nymrohd's Avatar
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    Quote Originally Posted by Chickat View Post
    As others have said, I think they are purposely doing that so they get a big W when they "listen to feedback" and change them to thins like Blademaster, etc.
    See, a blademaster comes with a very specific set of abilities that do not current coexist in any single class. Arms has bladestorm, Enchancement has elemental wolves, Monk effectively has Mirror Image.

  8. #55108
    Quote Originally Posted by Fahrad Wagner View Post
    I would say more in The Last Titan, considering it's probably going to be titan-focused (duh) and they could use their gadgets/gizmos/titan tech?
    tbh 'we' have' in WoW: War Within - sub-faction 'machine speakers' and in wow:midnight we gona fight with a void in Quel'thalas - does mehagnomes removed their 'flash' and replacie it with mechanincal parts - just to avoid - (getting insane aka corruption) ? anyway Black Empire is on the table so chances for tinkers are bigger than ever before

  9. #55109
    Quote Originally Posted by Cheezits View Post
    What is the hook going to be for 10.2.5 do we think? Tuskarr AR or Dracthyr classes?
    Dracthy classes I hope, really disappointed in the deep dive when Ion waved off the drac in leather

  10. #55110
    Quote Originally Posted by UndedoKoleda View Post
    So, what is the main selling point of the next expansion?
    Why does it need a system or feature that is its "main selling point"?

    The main selling point for World of Warcraft, the one true thing that keeps people playing year round, is actual new content. Not systems, not side notes... actual new playable content released on a regular basis. We're getting that with TWW: four zones, dungeons, raids, plus now delves. And obviously more to come thereafter.

    I think people were conditioned to get excited about something, anything, that deviates from that, but let's face it: each of those "selling points" in the past has ultimately led to disappointment. Covenants, Azerite gear, even the Legion weapon trees, and the less said about Torghast, the better.

    Quote Originally Posted by UndedoKoleda View Post
    I know that the term "filler expansion" is hated around here, but this is exactly how TWW feels to me.
    There really is no such thing as a "filler expansion." It's just a lazy term people use to describe an expansion where the story doesn't go in the direction they want it to go.

    We've just been given a clue this weekend as to a longer-term strategy about World of Warcraft: three expansions that tell a coherent story and tie up all the loose ends from the past, including the Giant Sword, the Azeroth world soul, Xalatath, the Void, and the Titans. If any of that is filler, well... FILL ME UP.

  11. #55111
    The Unstoppable Force Chickat's Avatar
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    Quote Originally Posted by Fentawow View Post
    Not true yesterday the article and I believe presentation said they don’t want button bloat (wowwiki article) so there would be a button or two potentially bht mostly passive.

    Dark ranger for example I fully expect wailing arrow to be there from Sylvia legendary bow
    Thats a good thing imo. Buttons are already in a good spot imo. 1-2 abilites. The rest can be passives. Although, they could make the passives more interesting. Instead of % damage increase they should be small changes to how you play. Like % chance to proc something.

  12. #55112
    Quote Originally Posted by Samin View Post
    I imagine Templar is focus on holy damage and big finishers while Herald of the Sun will focus on fire damage and damage over time. Lightsmith is probably healing oriented for Holy and Prot
    Templar it is!

  13. #55113
    The Unstoppable Force Chickat's Avatar
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    Quote Originally Posted by Cheezits View Post
    What is the hook going to be for 10.2.5 do we think? Tuskarr AR or Dracthyr classes?
    Tyr story, minor world content updates, Flying in every zone in the game.

  14. #55114
    Quote Originally Posted by Nymrohd View Post
    See, a blademaster comes with a very specific set of abilities that do not current coexist in any single class. Arms has bladestorm, Enchancement has elemental wolves, Monk effectively has Mirror Image.
    Elemental wolves aren't a blademaster thing.

  15. #55115
    Over 9000! Makabreska's Avatar
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    Quote Originally Posted by Zers Editor View Post
    I have to admit: I have this weird feeling of worry regarding the upcoming plot and the fact that its core events have been spoiled three expansions ahead. It can work incredibly well in a particular set of circumstances, but it can be ruined (or watered down, made boring) with ease, too.
    Nothing big really has been spoiled:

    1. We help World Soul underground
    2. We fight Void with the help of the Light
    3. Something didn't go according to plan, titans arrive.
    Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

  16. #55116
    Quote Originally Posted by Kereberus View Post
    So going forward we will just get more heroic talents?
    Can't really say. Maybe they'll focus on hero talents in the future, in 12.0 we'll get 3 class, 3 spec and 4 hero talent points.

  17. #55117
    Quote Originally Posted by UndedoKoleda View Post
    So, what is the main selling point of the next expansion?
    Nothing ambitious. We're just getting island expeditions/niffen but in caves and with great vault loot, and a few new talents.

    Blizzard brought out Metzen on stage and announced the next three expansions at once to deflect people's attentions away from how lackluster the expansion is. TWW will be the second expansion in a row with no new experimental content or features (no, dragoinriding isn't content, it is a travel mechanic to get you to the content).

  18. #55118
    Quote Originally Posted by Nymrohd View Post
    That is a 10.2 feature. Starts next week.
    Doh. Serves me right for not paying attention sometimes.
    It is all that is left unsaid upon which tragedies are built -Kreia

    The internet: where to every action is opposed an unequal overreaction.

  19. #55119
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    Quote Originally Posted by Chickat View Post
    Tyr story, minor world content updates, Flying in every zone in the game.
    The Tyr plot could easily open Paladins up to all races. That can be a hook.

  20. #55120
    should separate tww, mn and tlt threads be made?

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