As someone who's been very critical of the story the past few expansions, I think this is the best course for them. The narrative has suffered seemingly having to invent new places and characters each expansion just to drop them and move on to the next thing. Only with very loose threads holding it all together.
I think having 3 expansions to tell their tale, with established characters at that, will give them more time to focus on making the story cohesive. They might still drop the ball of course, but I think plays much more to their strengths approaching it this way.

With respect, that's the most glass-half-empty thing I've seen written on this thread in the past 48 hours.
As I said above, why do we need new systems? All people have done is complain about them. This new expansion feels like a culmination of all the things people have been ASKING for for years: alts treated as player agency, shared benefits like reputations and reagents, open world progression, dragonriding made universal, and much more. Doesn't sound lackluster to me at ALL.


After giving it some thoughts, I must say, for me personally, it's the most dissapointing announcement ever.
After so much words about new era and nostalgia baiting we just get more of the same but worse.
There's literally no reason for splitting this so-called saga into 3 pars other than insane commercialization. So-called "early access" proves it even more, they just want to milk same formula as much as possible. And even most "exiting" features are completely irrelevant for me (as someone who play 1 or 2 characters, I just don't care about Warbands).
And I'm kinda surprised (especially after SoM) that classic team gives most refreshing and enjoying ways to play the game, both with Cata and SoD. Seasons of Discovery is basically that I always wanted from wow development: just having fun with things, a bit at a time; so much better than some classic+ imagined by the community.




Great, you enjoyed each of them them for two years, then. And to be fair, I did too.
But I think this way is much, much better. All they've done for two days is talk about how EVERGREEN their new approach is. Evergreen, meaning not one-and-done: here to stay.

Maybe. But generally speaking, we always knew that Arthas was going to bite it, Deathwing was going to be defeated, that Garrosh wasn't going to succeed in sustaining a fascist dictatorship, that the Iron Horde was probably fucked, the Legion wasn't going to destroy the universe, etc.
Like, we didn't necessarily KNOW AU Gul'dan would bring the Legion, but we had a pretty good inkling that the theme wasn't going to be orcs or pandas and could likely involve Gul'dan as soon as we knew he wasn't a 6.2 raid boss and got flung through a portal.
Knowing we're going to Quel'Thalas next doesn't really change the main question of the expansion, besides stopping Xal'atath (which we will). Will Alleria fall to the Void? Is she going to be an antagonist for the elf expac after? Will Xal'atath even die in the first place in her rivalry with Alleria? Will Sylvanas come back to help Vereesa bring back her sister? Who knows!
Frankly, Midnight -> TLT is such a random pivot that I have no idea how it tracks.
A lot of these are iterative fixes to experiments that didn't work.
They kept trying to fix the mission board. Eventually you need to cut it because people don't enjoy it.
If you did a version of Torghast or Visions that aren't as "required" and you carry that across further expansions, that basically means that they're doing what you asked for.
Last edited by Vakir; 2023-11-04 at 08:32 PM.

WotLK added the first ever new (hero)class to the Game, the Achievements, two different raid sizes, first ever fully PvP oriented zone and a bunch of other "first ever" stuff.
Literally light years when it comes to innovation.
Well, DF at the very least added a new form or dynamic flying and a brand new Class with unseen before way of charging spells.
See above. Plus DF had a major overhaul of the talent system and the UI.
Last edited by UndedoKoleda; 2023-11-04 at 08:33 PM.
unclench your jaw

They experimented, and it didn't work out exactly fine. Ion literally said it on the stage. Majority of people here, on Reddit/YouTube was against and hated the constant ration of borrowed powers. Sucks to be in the minority, but such is life.
And if you liked Islands/Torghast, then Delves are the evolution of that.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

https://www.wowhead.com/news/dracthy...-10-2-5-335915
Dracthyr get full flight in 10.2.5! Finally!