
So from what they said, revamping the entire old world isn't possible because they'd need to redo all of the terrain and remaking an entire continent with the level of quality expected nowadays would be a humongous task. Instead, they're reworking specific areas like Quel'Thalas and Ulduar.
Which makes sense, really. The terrain is way too small for new expansions especially now with Dynamic Flying, slapping new quests and HD assets on top of old zones would've been a horrible idea.
Without a revamp I am not sure how I feel about housing. My dream housing is ESO style and ESO has housing in every single zone that fits seamlessly into the zones. If the world is not revamped, who wants a manor in the middle of Duskwood? I could perhaps see them visual upgrading the capitals and then we could have housing in the capitals which is just not as interesting to me. There is only so much you can do visually with a house in SW or Org.
And I have to say I remain disappointed that they have yet to visually update Alterac Valley. Forget the old world, BGs are ALWAYS current content and AV is current content with two decade old graphics.
I've always said there really isn't a point in revamping old zones since the leveling experience is so varied. Heck, they're even adding Dragonflight to the 10-70 leveling options in 11.0, so you're going to have 10 options for leveling before you reach endgame with TWW.
See, here is the thing. I am almost 39 now. The franchise might get a world revamp. But I am not sure I will be playing when it comes. I already don't play WoW as I used to. Enough of my guild members remain in the game that we can still clear Heroic comfortably. If at some point that stops being true, I will probably only pick the game up for a couple of months a year just to check what is happening.
I no longer care for perfect solutions. Yes I would want a tinker or a spellblade. But I'd rather have had a Tinker Hero Talent NOW than get a Tinker class in a decade.
What even are they? The only one that conjures some type of theme to me is Frostfire. What is a Spellslinger and how are they different from any other character that slings spells? What type of warlock is NOT a Diabolist? See here is the thing, with the exception of Dark Ranger and maybe Herald of the Sun, everything else is just a synonym to the existing class.
Because they are. Hero Talents are not about giving specs an augmented identity. It is about picking two possible ways to build the spec and augmenting those two. Which is great; Blizzard is effectively adding tuning knobs that will allow them to sustain two different ways to play each spec. But the focus is definitely gameplay, not theme. Theme is just incidental when it matched what they wanted to do.


Nah, Rogue needs a bit of work.
Bullying
Mischief
Misbehaviour
We'll find that out once we know more about the trees.
But of course they're all roughly synonymous to the class. Otherwise the name would be wholly unfitting. Like calling a Rogue "Mischief" as if he was just a rowdy kid.

The way I see it, it was like putting a fork in an outlet. It suddenly surged and stopped to work. Then they "restarted" it, and then Kil'Jaeden followers corrupted and tried to use it as a portal. Then we go there, beat the crap out of him and push him back, closed it, and used the Naaru to purify it, amking it a source of Divine Magic (Arcane+Light) instead of only Arcane.
As I said, I was mostly talking about mage. All of his were just worse than what we have.
Gladiator and Blademaster are given for Warrior imho.
Ion said yesterday, that they are very open for suggestions, so I wouldn't panic about them too much. The Monk ones are absolutely fine. I think Rogue and Warlock need more work I feel.