Teriz would surely hate it just being a patch zones, but I could see a bad faction of Goblins drilling too deep and hurting azeroth, so we have to go to Undermine to stop them or something. Id rather Undermine be a full expansion launch zone too. Not sure about continent.
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I imagine they will revamp Northrend much like they took the skeleton of Outland to make WoD. Place the base of Northrend with everything removed. Edit the mountains down some and rebuild them with modern mountain tech. Change borders somewhat. For example, did NR melt any after Cata? Is Sholazar a tiny underwater zone now, or just gone? I do think our capital city will be a revamped Wyrmrest Temple with multiple levels. I think that could be cool. I wouldnt want Dal 3.0 unless they land it somewhere and remake the whole thing.
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I think they will save Iridikron for 13.0. His lair is underground in Northrend, and he wants to kill the titans. Makes sense for him to just chill a bit imo.
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Honestly, it doesn't make much sense for them to be allied anyways, except for the fact that you need to unlock them. So I guess??
Kinda weird having an allied neutral race imo.
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Ringing Deeps is my 2nd fav zone atm. Hallowfall is best though, yes. Ret Belf main.
Ringing Deeps speaks to me because I love Mines and Dwarves. Its just cool seeing all the minecrarts etc.

Do keep in mind that at lore size, Quel'thalas would be (considerably) larger than the in-game Dragon Isles. So they could easily blow it up 4-8 times and it'd still be scaled down.
And Silvermoon was a full-sized capital with half of it being an uninhabitable ruin. There's definitely more than enough room for an expansion "continent".
As i said before, if they went by lore size, we could get an entire expansion set in Elwynn and still have plenty of room to move around. The world really is scaled down that much, with factors ranging from 1/80 to 1/100 of the real size being common.
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I wonder, will they be Dwarves and digging holes?

My thoughts about the Old Gods and what role they could play in the Worldsoul saga.
Even though Blizzard made a big deal at Blizzcon that we destroyed the Old Gods, it is shown many times that the Old Gods can still haunt Azeroth in a sort of "Spirit" form.
In a pre-WotLK comic, the spirit of C'Thun was controlling Cho'gall and the Twilight's Hammer from the shadows to revive himself, and even transformed Cho'gall into the monstrous behemoth he is in Cataclysm.
In MoP, we had the whole Sha storyline and the whispers of the Dark Heart that were the leftover influence of Y'Shaarj on the world of the living after the Titans killed him.
In Legion, whispers of Yogg-Saron were still heard in Ulduar when the Legion broke the facility. In Exploring Azeroth: Northrend, which takes place post-Shadowlands, the Brother Bronzebeards confirm that the influence, presence, and whispers of Yogg-Saron can still be felt in Ulduar, Whisper Gulch, and other places where he once held power.
N'Zoth is 100000% inside the Blade of the Black Empire.
Do I expect an Old God expansion? No, that dream is dead.
Do I expect the Worldsoul saga to not have any Old God cameos? Absolutely Not. Old Gods have been present in the WoW storyline since the very beginning, how can they just be ignored in the climactic conclusion of the first chapter of the setting?
So, even though the Old Gods have been destroyed, their spirits likely remained tethered in some way to the living world. We've always been told that they exist outside the cycle of life and death, and Yogg-Saron even styled himself as "God of Death". So, some Old God cameos I imagine will happen:
- C'Thun cameo in TWW. I think the Old God blood that the Nerubians are mining is C'Thun's, since he's probably the closest to Khaz Algar. I think we will see vestiges of C'Thun's power and possibly even an avatar down the line.
- Yogg-Saron cameo in TLT. I cannot imagine a Ulduar revamp that doesn't feature some cameo to Yogg-Saron. I expect to see vestiges of his power and influence and an avatar for him too.
How I imagine these avatars to look like? Like the Onyxia avatar/memory from the Human heritage questline or the Neltharion echo from Aberrus. Just have a raid encounter in the revamped Ulduar that is a ghostly memento of Yogg-Saron or Sara, for instance.
- N'Zoth is the major one. I expect him to return in the form of the Blade of the Black Empire and serve as a dark helper of the protagonist, like Xal'atath was in Legion. An ironic reversal of the roles, where Xal'atath is the one in power, and N'Zoth is the one shackled to a blade. I expect him to return in TWW and help the player for his own ends; to get his revenge on Xal'atath for making deals with Azshara (who betrayed him), and to get closer to the World Soul of Azeroth. If Azshara returns as the final villain of the Quel'Thalas storyline, I expect N'Zoth to also return in the Blade to help us defeat Azshara as revenge for her betrayal.
At the end of the Worldsoul saga, N'Zoth in the Blade of the Black Empire can either be destroyed for good or go missing and Blizzard can keep N'Zoth-in-the-blade as an open thread for an eventual "WoW 2" part of the storyline.
Last edited by Varodoc; 2023-11-06 at 12:44 PM.
Interestingly, there's always the chance we could see a mechanical class mid-expansion. They released Augmentation mid-expansion, what if they also released a Mechanic class mid-expansion to coincide with an Undermine patch?
Obviously the more likely scenario is in 13.0 with the Titan expansion. I could see an Artificer class dropping at that point.
I am pretty confident that N'zoth would have changed the blade to give him more autonomy while inside it.
We have also not been told by he wanted the blade to begin with, or specifically why he wanted the blade to be given to Sylvanas. We were shown Nathanos used it to get to Nazjatar, but I don't think this is a good enough reason for N'zoth to make such a big deal about it.
My guess will be that N'zoth recognized that he had no chance against the players while shackled to his giant form, and so decided to put his spirit into the blade, allowing him to really do what he does best as a schemer.
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I find it hard to buy N'zoth being fully aligned with the Void Lords, simply because of the consistent theme of Void beings shifting allegiances at the drop of a hat.
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Why would Undermine be a part of TWW? The only thing linking them thematically is that they are underground.
Even assuming a B plot that isn't fully about the Earthen I would be much more willing to bet on a raid in Hallowfall.
The world revamp dream will never die!

My thoughts about Midnight unification of elves - they will merge all of them in last patch of 12.0
Maybe as 3 faction, but not as gameplay faction, rather lorewise one.
Blood elves will be neutral (leave Horde but remain friendly), VE and NE too (again, neutral, but Alliance friendly).
Shame, but I see that coming. Whole faction of elves will be neutral to Alliance and Horde (still orcs are not welcome in NE lands, but not death sentance and humans and VE are not welcome in Quel'Thalas). Draenei will come neutral too.
And after 13.0 - timeskip or world rewamp bc titan shit - all neutral to anybody, H and A will be same factions as Cenation Circle and Earthen Ring.
5 weeks or 7 weeks is irrelevant as they both are within 2 months of sub. 5 weeks is 35 days, WoW sub is 30 days. Technically it's possible to hit that window if you sub in the last two days of the first week of the patch, then you can do the final wing on its release day.
But that's not how people operate.
Nevertheless, all timegating is based on financial decisions because it's a subscription game.
No. If you choose any day of the week after the reset you will have four weeks and a bit from a 30 day sub. Plenty of time to get in five weekly clears.
Starting your sub at weekly reset you will have gone through four whole weeks, and started your fifth after 28 days, leaving two more days of the fifth week.
The world revamp dream will never die!

Nobody was with you on Undermine. I, for one, would still be against that- I could deal with a single zone for it, but more than that would get annoying fast unless Blizzard completely changes Goblin culture. It's the only setting that comes to mind that I'd seriously consider skipping entirely.
Fortunately, they had better ideas for an underground expansion, and I'm looking forward to every single zone.