
Originally Posted by
Murlocos
It's bizarre to me that we're looking for homogenous justifications to add new race/class combos when they solved this issue in 2010 and even did it again this year: just create new lore. The Sunwalkers were a good addition. Orc priests this year were initially bland and flavorless, then they went back and revamped them to have a cool connection to Oshu'gun and Mag'har lore. We see it with the Thornweavers and the Kul Tiran worship of the sea, with the harvest witches of Gilneas... this is a solved problem!
Does anyone actually want the excuse of them adding 10-12 or whatever new paladin and shaman races and every single one of them have the same background of "I was with the Primalists, I'm in the Tyr's Guard", knowing that they can and have done better than this? Write cool new lore about Stormwind human druids, or undead shaman, or goblin paladins, and so on. Adding every class to every race can help to make them feel different from one another rather than everyone feeling like a reskinned human or elf. It's all in the execution.
You might say that only loreheads care about this, and you might be right even though that finding excuses for them to do the absolute bare minimum isn't the most sensible defense for a consumer to take up the mantle of. But most of the discussion when it comes to druids in particular is what new forms a new race might get, and if they go and give druids to everyone but all their forms are just existing ones, that's textbook snatching defeat from the jaws of victory.