People only marginally care about the storyline of an expansion.
Yes, it can help to have a hype storyline with well-known villains, but it is not what most people are interested in.
It is gameplay systems and new cosmetic additions that most people are interested in and get the biggest cheers at Blizzcon.
We know the storyline of Midnight but we don't know it's major gameplay systems or new cosmetic additions. This will generate speculation, leaks, and suspense at Blizzcon.
Will Midnight contain new Void class? Or new Ethereal race? Will the world revamp extend to Lordaeron? We don't know, but rest assured that there will still be leaks and general hype... they will simply focus entirely on Gameplay and Cosmetic stuff.
Yup.
The person doing the interview for Warcraft Wiki also just contextualized that the team said they won't be revamping full continents because "continents are big" but just the areas relevant to the content. Full quotes will be coming at some point after everything settles down.
And since the only two things we even know about it are that it's in Northrend and it deals with the Titans, I don't even see how one can possibly make the leap from that to "boring".
It's like someone said "Dragonflight sounds boring because it's about dragons flying." Kind of ridiculous.
That's all fine. But how are you better if by knowing about it beforehand? Couldn't War Within just be its own standalonee thing that then naturally leads into Midnight, a complete surprise to you?
Wouldn't you have been better off if War Within had been a Legion-sized expansion?
Depending on how Midnight plays out, I feel like there's a possibility we'll be burned out on the theme. I mean, a lot of people experienced "fel fatigue" after Legion. Now we'll be doing Titan/Void-y things for three expansions in a row. Sure, we'll be doing dwarf stuff this one and Void/Elf stuff next one, but I hope the overarching theme is as varied or we'll just keep running into Void and Titan things in all the zones in all three
Last edited by Rathwell; 2023-11-04 at 10:00 PM.
Every time we've got a good expansion, there's been a fair bit of apprehension about how the next expansion is going to f**k it all up, both in terms of its theme and systems.
With their promises of evergreen systems and a clear outline of where the story is going next, it seems players no longer have to be worried about the immediate future of the series. I think this is the main reason why they did this whole "saga" announcement.
Blizzard wants the players to be hopeful about the future of the game in the long-term instead of fretting over how their brief window of good expansion happy times is going to be ruined by the next Shadowlands.
Quel'thalas has easy zone variety depending on how far they stretch beyond Ghostlands into the Plaguelands. They can also go full Troll Zone with the Amani, who will probably become playable. Ethereals were hinted and void worlds are easy patch bait. We haven't played with these themes in any serious way for years.
The Last Titan? Vrykul, Titan, Frost Trolls..... Earthen again........ Nerubians again........ uhhhhhhhhhhhhh............
Besides Vrykul it's going to be a lot of stuff we've already seen in the Worldsoul saga plus a retread of Dragonflight races like the Dragons and Tuskarr.
Last edited by Cheezits; 2023-11-04 at 10:04 PM.
Oh, don't get me wrong, I totally agree they could have kept Midnight and The Last Titan off the list of things discussed this year, sure.
But is it a detriment that they did mention them? I don't think so. In fact, I think says three important things: one, they are definitely planning for at least three new expansions taking us to the end of the decade (instead of nonsense like "WoW 2" or whatever); two, they actually do have a story plan that isn't going to take a side trip into something that ultimately doesn't feel related to the main story (hello Shadowlands); and three, that beyond these three expansions, there will be new stories to tell.
Point three is actually the most important thing for WoW, because it means that new players will be able to jump into WoW after the Worldsong Saga and not have to worry about all the baggage. Hard enough reset for new players, without messing around with anyone who's been around for most or all of the past.
On the matter of theme I think I understand why they make it so clearly a trilogy
It is so we can lose at the midpoint. I think Midnight will be the first expac that will end with our complete loss.
Hopefully Midnight isn't only four zones either. Would be nice to have a Silvermoon city zone, an Eversong Woods zone, Isle of Quel'danas, revamped Tirisfal and Plaguelands, and also new original zones like a corrupted Void forest, and then two zones set in a Void world/dimension.
That's...not a great comparison.
The Hobbit was a literal children's book Tolkein put together for his son. The original plan was 2 films under del Toro before New Line stepped in and even that may have been pushing it.
If you're planning from the start for something to be 3 parts, it's a lot more feasible, since you aren't making a longer creep version of something that pre-existed.
We'll need to see if this expansion is as large or dense as Dragonflight. If it isn't, then there's clear cause for concern, unless they start phoning it in with Midnight. But that's just speculation at this point. Frankly, the idea of every expansion being self-contained with a maybe-sequel hook that may or may not actually be coherent is part of the problem. It's why SL felt so fucking meandering with Zovaal's final words, and it's why N'Zoth being resolved in one patch felt like a wet fart.
YMMV but I hated the speculation before BlizzCon. It ended up having completely unclear expectations and paranoia and anxiety surrounding exactly this kind of stuff, and it meant that every 2 years we just got hit with "I want THIS flavor bad guy." "Well I want THIS flavor bad guy."
This is kinda what I was talking about a few days ago. You guys were expecting the moon and the stars. You were never getting a full world revamp with 2023 visual fidelity and DF levels of cadence. Not at this stage. Maybe in 14.0. And even then, don't expect things to go smoothly.
That's gonna mean they're probably much smaller if they're planning the same content cadence. And then dynamic flight ends up pretty bizarre, as it will feel in the old world in 10.2.5. You're gonna plow through like 4 styles in 30 seconds.
Last edited by Vakir; 2023-11-04 at 10:07 PM.
Do you all think that Old Anduin comic is set during Midnight or The Last Titan?