Ya none of those pally spells match toll.
Divine toll.
https://static.icy-veins.com/images/...palakyrian.jpg
Hammer of wrath
https://wow.zamimg.com/uploads/scree...r-of-wrath.jpg
Bop
https://wow.zamimg.com/uploads/scree...protection.jpg
Devo
https://wow.zamimg.com/uploads/scree...otion-aura.jpg
Same with moonkins with mostly purple and silver and nothing like convoke.
Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.

Evil only wins when it spreads. It can cause destruction, it can cause death—but those are consequences of its nature, not its victory. Not its goal. The danger of evil, the purpose of evil, is that it causes those who would oppose it to become evil also.
What if the 2nd floor of the portal room we saw on previous PTR also adds portals to Gilneas and Amirdrassil?
They are all extremely close. Light blue has never not been part of Paladin's kit.
Spoiler:
Just like blue has never not been druids. (lol "mostly purple", Incarnation is literally the exact same color)
Spoiler:
You are reaching painfully hard. Let's be honest, you don't actually give even the slightest shit about the consistency of class spell effects here. You saw the word "shadowlands", got triggered, and saw an opportunity to bitch and moan about the expansion.
It wasn't even veiled, you just didn't have any actual point or argument beyond the two-year-old-throwing-a-tantrum logic of "I don't like Shadowlands so anything associated with it is bad" which is why you had no actual response to me pointing out that three of the four covenant aesthetics are very standard aesthetics, tried to goal post shift into "b-but druids and paladins don't even have bright blue spell effects" (because you care so little about class spell effects you literally didn't remember this was objectively wrong) and then had to move the goal posts even farther to "w-well they're not the exact same bright blue effects", which is also objectively wrong because Night Fae anima is just 1:1 astral form/old starsurge/incarnation, and divine toll is 1:1 to the paladin blessings and mana seal.
Regarding expanded shaman, paladin and druids.
Just realized that we got monks for all in 10.0.7, which means there's still hope post 2.5!!!
Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.
Tinkers will be the next Class confirmed.
Originally Posted by A Young Super Dickmann
I'm not really sure what the use case for a dynamic ground mount in the next three expansions could be. Maybe Midnight, although I would find that disappointing because it means wide open spaces rather than the dense forests of Eversong. I suppose there's every chance it'll be added in a major patch alongside an appropriate new zone rather than as an expansion feature.
Disagree.
The glowy fairy blue effects are clearly ardenwield themed, not druidic. So the new effects match much better.
Hell even abomination lomb is clearly maldraxxus themed and could also use a change..
All these covenant themes could be made Into glyphs for those who enjoy them
Ardenweald is druidic, the new effect is flashy, but visually confused, with the purple accents and flashy bits easily passing for an arcane spell. It meshes with the class (Divine Toll does too) in a way others like the monk stomp and every Revendreth effect don't gel.
Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.
Tinkers will be the next Class confirmed.
Originally Posted by A Young Super Dickmann

They're testing something Dynamic mount related, at the least. Note that also next to the ground one is another flight one:
Prototype Dynamic BC Flight Mount [DNT] (New) - Unknown Type. Spell #423789. "You built this yourself, you should be proud, even though it's smoky, sparky, and loud." Source: Quest: Drive It Away Today Zone: Mechagon
The BC is interesting. My mind went to Burning Crusade but BC could also mean Backwards Compatible (and the more likely one, I think). This is a flight one, in any event, alongside the ground.
So yeah, they seem to be testing something, but I wouldn't get too excited yet if only because nothing may come of it.
Anyway, with the updated graphics stuff, I do like most of what I've seen though I will miss some of it, too. I actually really like the faeline stomp appearance, but I could see it being turned into a more misty jade and fit in.
edit: well, seems we know who's currently occupying Gilneas... (found on Reddit but its from MrGM's twitter)
Yeah I cannot say Divine Toll or Convoke were the ones I found problematic.
But the Hunt and Elysian Decree? Shifting Power? Bonedust Brew and Faeline Stomp? Blessing of the Seasons? Primordial Wave? All those just don't work.
Last edited by Nymrohd; 2023-11-17 at 04:33 PM.
Anyone got a screenshot of those new druid visuals? I keep seeing that one Ardenweald ability that spreads like a tree on the ground and I always thought it didn't fit. Not sure if its druidic though, I don't play druid.