Originally Posted by
Teriz
Geez that concept is embarrassingly old at this point. I would put tons of changes to it....
Anyways I'll give it a whirl;
Mekgineer: (tank and Healing) Tank side increases the survivability of the mech, the Healing side increases the healing power and duration of the mech.
Gadgeteer: (DPS and heals) Increases the duration and power of your robotic summons (Pocket Factory, Turrets, Bomb Bots, etc.)
Demolition: (Tank and DPS) Increases the power, radius, and firing range of your explosive abilities (Xplodium Chage, Cluster Rockets, Gravity Bomb, etc.)
That's how I view it at least.