1. #57941
    Quote Originally Posted by Ersula View Post
    Maybe. But nothing in Shadowlands is referenced in Dragonflight. (Even the tree burning is a BFA reference.)
    The entire tree subplot is a Shadowlands Reference? The Emerald Dream itself has a freakin' enclave for the Wild Hunt. What do you mean man?
    Quote Originally Posted by Ersula View Post
    Is the Harbinger & Iridikron going to be as cool in 4 or 5 years as they are right now, or are they going to be annoying?
    You and I do not know the answer to that. No one does. This is a season of firsts for Blizzard. Going in with low expectations is cool. But negative expectations? That is wild man. They have done nothing but show good faith decision making for the last year.
    Quote Originally Posted by Ersula View Post
    You're talking like Iridikron is an entirely new story thread that appeared in Dragonflight & not the primary antagonist of Dragonflight. We were all talking about "Oh, Dragonflight finally has an antagonist" when he showed up at the end of the first raid.
    Dragonflight's primary antagonist is Order. The Titans and the Struggle to free ourselves of their will. I know its a bit more complex than bad dragon funny man and nipple boy but I promise its a story as old as time friend.
    Quote Originally Posted by Ersula View Post
    "No, actually the primary antagonist of this expansion is his plucky younger brother" is not something an audience will ever want to hear.
    Fyrakk is to Iridikron as Ragnaros was to Deathwing. But Iridikron and the Incarnates (Outside of the two crazy ones we killed) are not meant to be Saturday Morning Cartoon Villains friend. They are meant to be a foil to the Ordered Dragons.

  2. #57942
    ...I GUESS the tree would be considered a surprise to a lot of people as I haven't seen much discourse on it as an actual zone or people musing about the possibility of it porting over as early as raid-clear (like Silithus).

  3. #57943
    Quote Originally Posted by Cheezits View Post
    ...I GUESS the tree would be considered a surprise to a lot of people as I haven't seen much discourse on it as an actual zone or people musing about the possibility of it porting over as early as raid-clear (like Silithus).
    The tree moving to the obvious space it already occupies in the Plains would be a surprise to the average LFR Raider and PvP Enjoyer...aka the average WoW Player.

  4. #57944
    Quote Originally Posted by Paula Deen View Post
    The tree moving to the obvious space it already occupies in the Plains would be a surprise to the average LFR Raider and PvP Enjoyer...aka the average WoW Player.
    Lol Paula... you're so funny... pffft!

  5. #57945
    Quote Originally Posted by Cheezits View Post
    Lol Paula... you're so funny... pffft!
    I say it while actively farming bloody tokens >_>

    Edit: To keep this post kinda on topic.

    The only time in the history of the game I was surprised by a lore developments were the end of Tomb of Sargeras and Argus. I about shit my pants when I saw that cinematic for the first time and the Sword too.
    Last edited by Paula Deen; 2023-11-09 at 05:18 PM.

  6. #57946
    The real wild part is gonna be when the tree materializes into the middle of the ruins of Lordaeron.

  7. #57947
    They delayed the patch announcement because they realized they needed just a little more time to polish up the Tuskarr allied race they are goin to add.

  8. #57948
    Quote Originally Posted by Paula Deen View Post
    The entire tree subplot is a Shadowlands Reference? The Emerald Dream itself has a freakin' enclave for the Wild Hunt. What do you mean man?
    True but we'd all agree that's the continuation of BFA's plot, not Shadowland's plot. Shadowlands plot (the Jailer) got wrapped up nicely. (Like a turd in really nice wrapping paper).

    This Iridikron thing, we really don't know if it's a turd or not, but how worse would it smell if it sat on a shelf for 4 years? (I'm really enjoying this gift metaphor.)
    Quote Originally Posted by Paula Deen View Post
    You and I do not know the answer to that. No one does. This is a season of firsts for Blizzard. Going in with low expectations is cool. But negative expectations? That is wild man. They have done nothing but show good faith decision making for the last year.
    My goodwill was entirely based on Dragonflight not being over yet. But then Holly said Dragonflight was over at Blizzcon so that goodwill instantly evaporated. The cutscene where all the racial leaders run out in 10.2 was cool and somewhat goofy but it certainly wasn't a satisfying conclusion to the story we were all experiencing. The Tree wasn't even in danger at the beginning of this year because it didn't exist. Why did we even plant it?
    Quote Originally Posted by Paula Deen View Post
    Dragonflight's primary antagonist is Order. The Titans and the Struggle to free ourselves of their will. I know its a bit more complex than bad dragon funny man and nipple boy but I promise its a story as old as time friend.
    Huh? Wouldn't that make the Incarnates the good guys? And even so we still don't have a solid conclusion to that. And even if the minor patches do that it will still feel anticlimactic for the climax of the story to be outside of a raid. Maybe if they're planning a dungeon, but I would still find them admitting Dungeons have become more popular than raids pretty jarring.
    Quote Originally Posted by Paula Deen View Post
    Fyrakk is to Iridikron as Ragnaros was to Deathwing. But Iridikron and the Incarnates (Outside of the two crazy ones we killed) are not meant to be Saturday Morning Cartoon Villains friend. They are meant to be a foil to the Ordered Dragons.
    Which is exactly why Deathwing was the actual expansion antagonist: Not Ragnaros. (Honestly, can we all admit Fyrakk is the most one-dimensional villain we've ever had? That cutscene where he kills his follower for questioning him was the tropiest trope since tropes came to tropetown.)
    Quote Originally Posted by Walrusking View Post
    They delayed the patch announcement because they realized they needed just a little more time to polish up the Tuskarr allied race they are goin to add.
    Don't give me hope.
    Last edited by Ersula; 2023-11-09 at 05:31 PM.

  9. #57949
    10.2.5 and tree talk is getting boring here's my prediction for midnight

    Quel Danas is the final leveling zone, it is now a lot bigger and is now all void coloured and the Sunwell acts as the ice crown of this expansion the final raid where we face off against Xhal

    Eversong looks the same but is graphically updated and is now under Naga control

    Ghostlands are graphically updated and has void necromancers and nerubians

    zulaman is a full-on zone with trolls allied with the void

    the area behind Strathholme is now a hub until we reclaim Silvermoon

    12.0 raid is troll-focused

    12.1 we get a new underground Naga zone and a battle for Silvermoon raid that starts in the Naga caverns and we work our way up to Silvermoon black temple style

    12.2 we travel to Karesh and enter the Queldanas raid through the portal created in the Sunwell that is connected to Karesh

  10. #57950
    Quote Originally Posted by Paula Deen View Post
    I say it while actively farming bloody tokens >_>

    Edit: To keep this post kinda on topic.

    The only time in the history of the game I was surprised by a lore developments were the end of Tomb of Sargeras and Argus. I about shit my pants when I saw that cinematic for the first time and the Sword too.
    I was very shocked when Sylvanas vanished in a puff of smoke halfway through BfA. That the entire plot would very unsubtly bury what had been the main plot so far, and instead go all in on N'zoth with no connective tissue between.
    MoP did the same switch, but in that case we were very clearly shown how Garrosh stealing the heart of Y'Sharrj made the two seemingly separate plots linked.

    Might be forgetting some moments. Though I was very surprised by the lore development in WoD when Gul'dan defeated Grom. Another case of an expansion doing a gear shift that took players by surprise in a good way. Even discounting how WoD was at some point stated to end with Grom as the final boss.
    The world revamp dream will never die!

  11. #57951
    Quote Originally Posted by Ersula View Post
    if it sat on a shelf for 4 years?
    What makes it seem it's sitting on a shelf for 4 years? They've already shown Xal with the macguffin from Dawn of the Infinite in the TWW reveal. Why assume Iridikron isn't in TWW as well?

  12. #57952
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    Her hand seems to be able to do a 180 rotation as well. (Look at the nail)

  13. #57953
    Unless they are just pretending, the recent interview with MrGM sounds like they aren't opening up class combos any time soon.

    https://www.wowhead.com/news/wow-dev...nown-in-336028

    They'd like to expand available race/class combos, but they don't have anything specific in mind right now. New combinations need to have dev support for animations and visuals, while also needing to make sense from a story perspective - as we've seen with the recent Lightforged Draenei Warlocks.

  14. #57954
    Quote Originally Posted by Cheezits View Post
    Unless they are just pretending, the recent interview with MrGM sounds like they aren't opening up class combos any time soon.

    https://www.wowhead.com/news/wow-dev...nown-in-336028

    They'd like to expand available race/class combos, but they don't have anything specific in mind right now. New combinations need to have dev support for animations and visuals, while also needing to make sense from a story perspective - as we've seen with the recent Lightforged Draenei Warlocks.
    Something is fishy.

    They've literally just set up Druids for all with 10.2, and Paladins for all with Tyr's Guard. Shamans arguably is a pretty simple class to explain, just look at Kul Tirans. But could easily be set up in the War Within prepatch.

    I can't imagine their animations being any harder to translate to other races than those of Rogues, Warlocks, etc.

  15. #57955
    at least there's the q&a tomorrow. let's hope we get some good answers to some good questions

  16. #57956
    Quote Originally Posted by Cheezits View Post
    New combinations need to have dev support for animations and visuals, while also needing to make sense from a story perspective - as we've seen with the recent Lightforged Draenei Warlocks.
    This is a weird thing to say considering 10.1 & 10.2 have given more story perspective establishing Druids & Paladins for all than they ever did for Warlocks.

    Honestly, it is so obnoxious that this is the same answer they give for things that aren't on the development pipeline, and things they've already created but aren't ready to announce yet. At that point why even comment at all?
    Quote Originally Posted by ChairmanKaga View Post
    What makes it seem it's sitting on a shelf for 4 years? They've already shown Xal with the macguffin from Dawn of the Infinite in the TWW reveal. Why assume Iridikron isn't in TWW as well?
    Half of the people on here insisting we fight Iridikron in his Northrend Lair in The Last Titan. I consider a villain showing up & just running away after the same thing as figuratively being put on the shelf. (Just like Fyrakk's writing) It's very saturday morning cartoon.

    I agree & think we should be killing Iridirkon before 11.0 but they're not doing what I think they should so that's a solid assumption. If we don't deal with him now we're dealing with him in 4 or more years.
    Last edited by Ersula; 2023-11-09 at 06:25 PM.

  17. #57957
    Quote Originally Posted by Ersula View Post
    This is a weird thing to say considering 10.1 & 10.2 have given more story perspective establishing Druids & Paladins for all than they ever did for Warlocks.
    Yeah-- wasn't the Lightforged Warlock just a single NPC's dialogue? There seems to be a whole lot more of narrative bridging available for Druids & Paladins (and I guess also contextually Shamans). There's something a little different in the messaging here than there has been recently, I'm curious for 10.2.5.

    Quote Originally Posted by Ersula View Post
    I agree & think we should be killing Iridirkon before 11.0 but they're not doing what I think they should so that's a solid assumption. If we don't deal with him now we're dealing with him in 4 or more years.
    I'm a 13.0 Iridikron's lair supporter; I think it'd be an incredible villain arc for Iridikron to have used the Void just to lure the Titans back to Azeroth. He could care less what they do with Azeroth, I think he just wants to kill a Titan.

  18. #57958
    Quote Originally Posted by Zebir95 View Post
    at least there's the q&a tomorrow. let's hope we get some good answers to some good questions
    I'm fully expecting questions that have already been answered in interviews to be asked.

  19. #57959
    Where is the Narrative Bridge for druids besides "we went into the dream"?

    Shamans have a bridge with Vyranoth being an ally. Paladins have a bridge with the Tyrs Guard. But other than a tease of Pandaren Druids, there isn't a "RECRUITING NOW" bridge with the druids.

  20. #57960
    Quote Originally Posted by Ersula View Post
    This is a weird thing to say considering 10.1 & 10.2 have given more story perspective establishing Druids & Paladins for all than they ever did for Warlocks.

    Honestly, it is so obnoxious that this is the same answer they give for things that aren't on the development pipeline, and things they've already created but aren't ready to announce yet. At that point why even comment at all?
    Half of the people on here insisting we fight Iridikron in his Northrend Lair in The Last Titan. I consider a villain showing up & just running away after the same thing as figuratively being put on the shelf. (Just like Fyrakk's writing) It's very saturday morning cartoon.

    .
    I'm becoming frustrated with these responses every time they ask about race class combos. Like all we got left realistically are shaman, druids, and paladins.

    Dh need an entire new intro and evokers need a way to justify using evoker spells without wings and tails.

    The latter two can take their time.

    The former 3 already have the story hooks as you said, so all they need is artists to make the totems, chargers, and forms needed.

    Are they being worked on or not, fucking give a straight answer ffs.

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