Originally Posted by
Worldshaper
What you're imagining that my suggestion etails, you mean. I haven't given you a detailed description of what they could be, just a quick mention toying with the idea.
But to elaborate a bit, here are some basic differences that would set them apart enough from existing races:
- New racial abilities.
- Unique hairstyles.
- New starting area.
- New racial mount.
- New heritage armour set.
Okay, those are the basics.
On top of that, Blizzard could come up with all sorts of twists.
- Perhaps these High Elves go through a cleansing ritual in the Sunwell, purging any trace of Fel, Death, or Void magic from their bodies. This might make them more radiant, and taller. Perhaps this is explained in the lore as the form the Quel'dorei used to have in the elder days, before time and corruption took its toll on their bodies.
- Or maybe these High Elves are mostly Rangers, Shamans, and survivalists. The ones who chose to remain in Exile, and stayed out of conflict for many years, watching the wilds and keeping wanderers safe in Lordaeron without anybody noticing. Highvale Lodge in the Hinterlands might've been one of their holdouts, close to the Wildhammers. So perhaps they've got unique war paints, a rougher complexion, more earthy tones, interesting hair braids, scarification, etc.
- Or maybe Blizzard decided that it's completely fine to have very similar looking races, so High Elves could be pretty much the same as other elves, and they instead go bold with other aspects of the race. A unique unicorn mount, a really cool backstory that lets you choose if you've been a Blood Elf, a Void Elf, or remained a High Elf throughout the past few years.
That said, I remain open to the idea that they just unify the existing races a lot, with leaders, lore, hubs, and cosmetic options that bridge the gap between them and make everybody feel like a proper High Elf if they want to. For example, Vereesa Windrunner could offer some sort of cleansing ritual for Void Elves that lets them skip turning blue in combat, etc.
What I'm getting at is this: Void Elves and Blood Elves both feel like they're stuck in time storywise. The Blood Elven theme has been outdated for many expansions now, and Blizzard has been leaning harder into just regular High Elf stuff for them (except red instead of blue). Void Elves, meanwhile, have been neglected for years. While their big moment is likely coming up in the next two expansions, I can't imagine they make a lot of sense after the Worldsoul Saga.
They will want to find a way back to the basics. To let Quel'dorei players find a sense of cohesion, a theme that feels more logical and up to date. Dwarves are timeless. So are Humans, and Night Elves. They're just races. Same with Orcs, Draenei, and so on.
Blood and Void Elves are more like supporters of different teams, representing different ideals, for reasons. Unify 'em!