If Blizzard didn't go around this to introduce naga, which have been bitched for since Day 1, they're not doing it for the centaur, a former fodder race and current narcolepsy medication.
If Blizzard didn't go around this to introduce naga, which have been bitched for since Day 1, they're not doing it for the centaur, a former fodder race and current narcolepsy medication.
Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.
Tinkers will be the next Class confirmed.
Originally Posted by A Young Super Dickmann
I'm sure there are plenty of players who would want to play it. Though it feels extremely niche to me. If you accept half the Transmog options being gone then there are plenty of races that make much more sense, like Naga for instance. And in that case you wouldn't also have the issues of not being able to mount.
The world revamp dream will never die!
But is that not true for multiple races added? How is that not true for Kul'tirans or Mechagnomes or Earthen? Blizzard is going to add what they want to add and I don't think their priority is what people want else we'd have had High Elves and Broken over Void Elves and Lightforged and pretty much anything over Mechagnomes. Heck not even sure how popular Dark Iron would be if not for the OP racials
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One idea I had which would obviously NEVER happen is that there could be a generic Adventurer talent tree that everyone has access to. It could give people some general abilities so class identity does not have to be diluted just so that people can have access to abilities they feel they need (e.g. give everyone access to the Mending Bandage pvp talent instead of trying to add weird heals for everyone). Such a tree could also allow people to pick racial abilities instead of a normal talent in that tree and thus allow for some very OP racials (that would be countered by the opportunity cost of picking a talent).
Also while constant +100% movement obviously would never happen, a +60% toggle that also comes with you getting dazed if hit (and doesn't remove the daze for tanks) would not be THAT OP.



first look at Warcraft 2025 murlocs
Yes, this is a very valid point. Though personaly, and I understand others may feel differently, I'd be totally for them just going for it. *Only* bipedal humanoids feels very limiting to me in a fantasy universe such as Warcraft. As others have mentioned, a racial like running wild for ground mounts, and an Ohnaran form for flight. It's unfortunate that someone playing that race wouldn't be able to use the huge roster of mounts in the game, but I think that's something I'm willing to sacrifice to get races that are significantly more unique.
I'm maybe in the minority on these forums, but I loved the introductions of mechagnomes and dracthyr, despite having restricted transmog. Dracthyr are my favorite race and probably my main forever.
There's so many iconic races that have some of those gameplay difficulties, but it'd be a shame if we never got them because of it. Like Naga for example. I hope they relax on fitting everything with every race and realize that, for those to whom it's incredibly important to have 100% transmog/mounts, there's already a plethora of playable races available.
Last edited by Hugnomo; 2023-12-04 at 07:18 PM.
This, as well as Feral/Guardian - the Legion Artifacts showed a concept.
These specs and Windwalker/Brewmaster could use Agility Daggers, too.
Warglaives for Warriors (at least make them equippable so you can mog into them) and possibly Rogues and Monks.
Regarding any issue with 1h vs 2h, itemization and drops, my wish to improve 1h weapons is the following:
Equipping a 1h would generate a virtual offhand of appropriate type: a copy for melee specs, Offhand items for casters, a Shield for Ele/Resto/Prot/Prot/Holy.
Enchantable/moggable separately, the tech for that exists, see Artifacts again. (Shields would have to be moggable into Offhand items while in caster specs, but not for Prot Paladins)
This eliminates the need to farm/hope for an offhand of adequate iLvl, and gives Fury more freedom to choose between Titan's Grip and Single-minded Fury.
Obtaining the mainhand would also unlock the appearances of the associated Offhands and Shields (which wouldn't drop on their own anymore except in legacy content)
Also, all melee weapons should have both Agi and Str. Or merge the stats. They are functionally identical by now anyway. (the wiki states Agi increases Dodge and Str increases Parry, for appropriate classes, but I think that's outdated, it's just 2 AP, but if that still persists, these defensive stats could be tied to class/spec-specific effects to preserve them)
Last edited by Nathanyel; 2023-12-05 at 02:49 PM.
But your duty to Azeroth is not yet complete. More is demanded of you... a price the living cannot pay.

Oh, does that require killing Fyrakk/doing the Campaign on a Night Elf, and not just any character? I think my NE is still in the 50s, haven't played her much since BfA...
But your duty to Azeroth is not yet complete. More is demanded of you... a price the living cannot pay.

My Nintendo FC is 2208-5726-4303.By Blizzard Entertainment:
Part of the reason is that Battlegrounds are like ducks.
I hope we finally get Azerothian Archives in the next PTR build