The thing about playing a "minority" of a class is that it's hard to maintain that sense of identity. The transmog options are extremely limited, the visuals of abilities fight against your imagination, you're roped into class quests/class halls that treats you like the archetype. For my planned orc paladin I'm just going to lean into it for once, and the Tyr's Guard is as good a universal option as I could hope for.
By the way: the people cheering on the removal of faction conflict are responsible for this homogenization, and it's only going to continue to get worse.