1. #59461
    Over 9000! Golden Yak's Avatar
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    Quote Originally Posted by Worldshaper View Post
    Too much of a repeat. Bringing back the Titans is one thing, but rehashing themes from DF and WW so soon would be weird.
    Will it feel that way in like 7 years though. Especially if Last Titan is meant to follow up on themes from DF and TWW as part of this whole new saga format.

  2. #59462
    Quote Originally Posted by Worldshaper View Post
    Too much of a repeat. Bringing back the Titans is one thing, but rehashing themes from DF and WW so soon would be weird.
    Are we really talking about repeats in WOW?

  3. #59463
    Quote Originally Posted by Merryck View Post
    Eredath is a great zone, but god the name change is stupid. It'd be like calling the capital of humanity Humanville.
    Quote Originally Posted by Lady Atia View Post
    Well, I don't know about that .... we literally call our planet dirt.
    Yep, it feels somewhat SciFi-y and you can dislike that, but it's really not uncommon, prime example being the Terrans, basically "[inhabitants] of dirt/earth [world]"

    Also, completely on point for the Eredar, seeing how the refugees calling themselves "Draenei" then named the world they settled on "Draenor", despite entire cultures already living there. The Orcs may not have bothered naming the world, but the Arakkoa or even the Ogres surely have a name for their homeworld, even if it's just "Earth" in their language.
    Quote Originally Posted by Lady Atia View Post
    I would love to get Scalecommander, [...]
    brb reserving a name so I can be Scalecommander Scalamander.

    Quote Originally Posted by Nymrohd View Post
    Are we really talking about repeats in WOW?
    That would truly be a setback.
    But your duty to Azeroth is not yet complete. More is demanded of you... a price the living cannot pay.

  4. #59464
    Quote Originally Posted by Alanar View Post
    It feels and looks so far, like a watered down class skin idea, but without the goodies.
    No, it isn't like class skins at all. It's missing all the parts that make a class skin, while having a bunch of things that aren't part of it.

    You might as well be comparing trinkets with cosmetic helmets.

    Quote Originally Posted by Nathanyel View Post
    Yep, it feels somewhat SciFi-y and you can dislike that, but it's really not uncommon, prime example being the Terrans, basically "[inhabitants] of dirt/earth [world]"
    I've seen more than one writer joke about all homeworld names translating to variations of dirt/dust, home or capital. It's a pretty common idea.

  5. #59465
    Scarab Lord Lady Atia's Avatar
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    Quote Originally Posted by huth View Post
    No, it isn't like class skins at all. It's missing all the parts that make a class skin, while having a bunch of things that aren't part of it.

    You might as well be comparing trinkets with cosmetic helmets.



    I've seen more than one writer joke about all homeworld names translating to variations of dirt/dust, home or capital. It's a pretty common idea.
    Tbf, it's possible they are working on a glyph revamp for Midnight (or even one of TWW patches) which would be based upon the hero specs to give us more customization. That would be another evergreen system that can easily stand on it's own even if they decide to remove the hero talents later on.

  6. #59466
    Am I the only one who's not that hyped for a Northrend revamp for TLT? I'm sure Blizz will do a great job with it but, we already know northrend inside out (and it still holds up really well in terms of aesthetics/music). For me it kind of takes away the excitement of exploring a brand new place.

    I feel better for Midnight, I'm not up on my lore of Quel thalas but that area of the map is a bit of a mess so it would be nice for that bit to be expanded and developed.

  7. #59467
    Scarab Lord Lady Atia's Avatar
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    Quote Originally Posted by SkyTides View Post
    Am I the only one who's not that hyped for a Northrend revamp for TLT? I'm sure Blizz will do a great job with it but, we already know northrend inside out (and it still holds up really well in terms of aesthetics/music). For me it kind of takes away the excitement of exploring a brand new place.

    I feel better for Midnight, I'm not up on my lore of Quel thalas but that area of the map is a bit of a mess so it would be nice for that bit to be expanded and developed.
    Northrend is the oldest continent if we ignore Outlands which already got the HD update via Draenor. And honestly, it feels good to finally re-exploring and returning to something again instead of going to another new random island. It's like playing a new pokemon game vs a HD remaster. Both has it's values, but honestly, I prolly prefer the remasters.

  8. #59468
    Quote Originally Posted by Lady Atia View Post
    Northrend is the oldest continent if we ignore Outlands which already got the HD update via Draenor. And honestly, it feels good to finally re-exploring and returning to something again instead of going to another new random island. It's like playing a new pokemon game vs a HD remaster. Both has it's values, but honestly, I prolly prefer the remasters.
    Sure, but Pokemon Remakes don't come out instead of mainline games.

    Calling WoD Draenor a "HD Update" is hilarious as well when the only zone that is even remotely similar to TBC Outlands is Nagrand.

    Unless there is a big, big, big natural disaster in Northrend having to do with the Titans coming back, it's incredibly lazy. Especially because last we heard of Northrend, all we had was Scourge running around.

  9. #59469
    Quote Originally Posted by huth View Post
    No, it isn't like class skins at all. It's missing all the parts that make a class skin, while having a bunch of things that aren't part of it.

    You might as well be comparing trinkets with cosmetic helmets.



    I've seen more than one writer joke about all homeworld names translating to variations of dirt/dust, home or capital. It's a pretty common idea.
    I think you missed my entire post. Atleast looking at what part you quoted me on. There are more questions, then awnsers. It might as well contain exactly what I said.

    This whole feauture right now is just another talent tree that enhances excisting talents. We know next to nothing about this, besides the basic idea and have seen 2 mockups. Who knows what goodies we get if we get any. It should contain more obviously.

    I literally said we dont know shit really, besides the basic idea and names that can change. Class skins is what mmo-champion and the likes made up. Its only called like this on fan sites. I still consider this a watered down/light form of class skins. Just not what you would expect such as necromancer skin for locks. Thats just what people think it should do. Maybe not what blizz has in mind or think what it should do. Dks could potentially still get a necromancer archtype, that focus more on your pets. Names can change and it doesnt have to be a lock who gets it. Il save you my opinion on necromancer locks.
    Last edited by Alanar; 2023-11-24 at 12:54 PM.

  10. #59470
    Quote Originally Posted by Alanar View Post
    I think you missed my entire post. Atleast looking at what part you quoted me on. There are more questions, then awnsers. It might as well contain exactly what I said.

    This whole feauture right now is just another talent tree that enhances excisting talents. We know next to nothing about this. Who knows what goodies we get if we get any.

    Kinda dumb response, when I literally said we dont know shit really. Class skins is what mmo-champion and the likes made up. Its only called like this on fan sites. I still consider this a watered down/light form of class skins. Just not what you would expect such as necromancer skin for locks. Thats just what people think it should do.
    We do know what we get?

    It's a sub-talent tree with a focus on different aspects of a spec. There are no "goodies" because there aren't supposed to be any goodies. It's just extra talents. Yeah, there are talents that change certain spells to be themed around something, but we kinda already have that in the normal talent tree.

    Like, they literally had a 15 minute long segment on the Deep Dive panel about them.
    Last edited by Makorus; 2023-11-24 at 12:35 PM.

  11. #59471
    Quote Originally Posted by Lady Atia View Post
    Northrend is the oldest continent if we ignore Outlands which already got the HD update via Draenor. And honestly, it feels good to finally re-exploring and returning to something again instead of going to another new random island. It's like playing a new pokemon game vs a HD remaster. Both has it's values, but honestly, I prolly prefer the remasters.
    I see what you're saying but for me, EK and Kalimdor are the places most in dire need of revamp. Northrend still looks and feels mostly great. I know its a huge undertaking but I do feel Blizz's resources would have been better spent making a start on the vanilla landmass - just think how much they could expand on the super basic landscapes we have - most of the vanilla zones are just flat with lumpy bumpy mountains around the edges. Then there's adding new life and civilization to these areas.

  12. #59472
    Quote Originally Posted by Makorus View Post
    We do know what we get?

    It's a sub-talent tree with focus of different aspects of a spec. There are no "goodies" because there aren't supposed to be any goodies. It's just extra talents. Yeah, there are talents that change certain spells to be themed around something, but we kinda already have that in the normal talent tree.
    We know that yes. Which is probably likely not the whole thing. They said even names can change, nothing is set in stone. I could see certain archtypes get some quests or transmog options. Right now its exactly what I said before. Just another talent tree that enhances one of your excisting talents. Its bareboned and I dont believe this is all of it.

    You also dont hype it up as a place where we could see lost archtypes and give us nothing. I am interested in the smaller things or perks we should be getting with this and imo we should. Again, we got the basic idea and a few mockup trees, in 15 minutes you can say a lot, but also not much. It was very bareboned. I just rewatched it so..
    Last edited by Alanar; 2023-11-24 at 12:55 PM.

  13. #59473
    Quote Originally Posted by Alanar View Post
    We know that yes. Which is probably likely not the whole thing. They said even names can change, nothing is set in stone. I could see certain archtypes get some quests or transmog options. Right now its exactly what I said before. Just another talent tree that enhances one of your excisting talents. Its bareboned and I dont believe this is all of it.

    You also dont hype it up as a place where we could see lost archtypes and give us nothing. I am interested in the smaller things or perks we should be getting with this and imo we should. Again, we got the basic idea and a few mockup trees, in 15 minutes you can say a lot, but also not much. It was very bareboned. I just rewatched it so..
    It's not bareboned. It's just extra talents, but the problems with adding extra talents in previous expansions is that it messes with the previous tried-and-tested tree, so instead they opted for a second, smaller tree.

    And then you opt for what direction you wanna take your spec, which you already kinda do with the current talent trees (Red/Blue for DPS Evoker, Disease/Pet for Unholy, Lightning/Earth for Elemental, except 99% of the classes have one path that's objectively better).

    People who expect anything other than "more talents" are setting themselves up for disappointment, nowhere was it even hinted at that it would be anything but that. Yeah, some talents are gonna change the visuals, but we already have that.

  14. #59474
    Quote Originally Posted by Makorus View Post
    It's not bareboned. It's just extra talents, but the problems with adding extra talents in previous expansions is that it messes with the previous tried-and-tested tree, so instead they opted for a second, smaller tree.

    And then you opt for what direction you wanna take your spec, which you already kinda do with the current talent trees (Red/Blue for DPS Evoker, Disease/Pet for Unholy, Lightning/Earth for Elemental, except 99% of the classes have one path that's objectively better).

    People who expect anything other than "more talents" are setting themselves up for disappointment, nowhere was it even hinted at that it would be anything but that. Yeah, some talents are gonna change the visuals, but we already have that.
    I know that and honestly I am ready for the dissappointment. Its just that, you cant hype up the community with famous archtypes people have been asking for years and not let players really dive into that. With what we know right now, thats just not enough.

    When announcing differnt archtypes and hyping it up, its just weird that the only thing you will get is 10 points and aa few visuals( they didnt say anything about visuals, I know). it clearly should offer players more that.. links to that archtype and offer other cosmetic options to actually feel like that archtype or add other glyphs to change spelleffects. For that reason alone, it feels very meh. How am I suppose to dive deper into an archtype. I hate the whole "for your own interpretation" that blizz pushed lately.

    I know what they pressented and I still think its very bareboned. Its just 10 extra talents in the end.
    Last edited by Alanar; 2023-11-24 at 01:24 PM.

  15. #59475
    Quote Originally Posted by Alanar View Post
    I know that and honestly I am ready for the dissappointment. Just with many things in wow.

    When announcing differnt archtypes and hyping it up, its just weird that the only thing you will get is 10 points and aa few visuals( they didnt say anything about visuals, I know). it clearly should offer players more that.. links to that archtype and offer other cosmetic options to actually feel like that archtype or add other glyphs.

    I know what they pressented and I still think its very bareboned. Its just 10 extra talents in the end.
    Sorry, but being disappointed that a feature they added isn't something that they never implied it was, and just something you want, when they've stated multiple times that it is just more talents, then that's not Blizzards fault but yours.

    Yeah, it's just 10 extra talents. No one has ever said it's more than that.

  16. #59476
    Quote Originally Posted by Makorus View Post
    Sorry, but being disappointed that a feature they added isn't something that they never implied it was, and just something you want, when they've stated multiple times that it is just more talents, then that's not Blizzards fault but yours.

    Yeah, it's just 10 extra talents. No one has ever said it's more than that.
    I know what they said..but, I am interested how it will eventually play out in game. I forsee other options added to this system as well in the future after all the feedback they will get.

    Giving players 10 talent pointa and lets you call yourself a dark ranger or a rider of the apocalyps, just simply itsnt cutting it. This is btw the overral opinion on this feauture from multiple fan sites. You see the same reaponse everywhere. Basically: is this it?
    So far its not looking like a deep or interesting system.

    Ofc I will wait my final judment, when its available in game.
    Last edited by Alanar; 2023-11-24 at 01:54 PM.

  17. #59477
    Quote Originally Posted by Makorus View Post
    Sure, but Pokemon Remakes don't come out instead of mainline games.

    Calling WoD Draenor a "HD Update" is hilarious as well when the only zone that is even remotely similar to TBC Outlands is Nagrand.

    Unless there is a big, big, big natural disaster in Northrend having to do with the Titans coming back, it's incredibly lazy. Especially because last we heard of Northrend, all we had was Scourge running around.
    It's Outland though in that you primarily fight enemies similar to those you fought in TBC, and in locations iconic to that expansion.

    Loads of areas look different and all, but many of the broad strokes are still similar enough that you can argue that it's an HD revamp. You see Shattrath, Karabor, Hellfire Citadel, Auchindoun. You fight Arrakoa, Orcs, Ogres, and Demons.
    The world revamp dream will never die!

  18. #59478
    Quote Originally Posted by Sondrelk View Post
    It's Outland though in that you primarily fight enemies similar to those you fought in TBC, and in locations iconic to that expansion.

    Loads of areas look different and all, but many of the broad strokes are still similar enough that you can argue that it's an HD revamp. You see Shattrath, Karabor, Hellfire Citadel, Auchindoun. You fight Arrakoa, Orcs, Ogres, and Demons.
    Those are really broad strokes. The only area that looks somewhat similar is Nagrand.

    And for all we know, Northrend will also look radically different.

  19. #59479
    Quote Originally Posted by Lady Atia View Post
    Tbf, it's possible they are working on a glyph revamp for Midnight (or even one of TWW patches) which would be based upon the hero specs to give us more customization. That would be another evergreen system that can easily stand on it's own even if they decide to remove the hero talents later on.
    Sure, but it would also be a seperate system, even if the flavour is based on the hero talents.

    - - - Updated - - -

    Quote Originally Posted by Alanar View Post
    I think you missed my entire post. Atleast looking at what part you quoted me on. There are more questions, then awnsers. It might as well contain exactly what I said.

    This whole feauture right now is just another talent tree that enhances excisting talents.
    Which is all it was advertised as and all we have reason to believe it is. It's an expansion of talents designed to avoid the issues they had in BC-Cata. It has nothing at all to do with class skins nor is it meant to.

    That you didn't pay attention doesn't mean we don't know what they are. The open questions are largely in regards to the details of what each tree gives to the specs, not in what their general design purpose is. That part they were pretty clear on and your argument is mostly just wishy-washy "but they could do more", when there's no reason to believe they will.

    - - - Updated - - -

    Quote Originally Posted by Alanar View Post
    Ofc I will wait my final judment, when its available in game.
    You will be disappointed because you're expecting something we already know it isn't.

  20. #59480
    Quote Originally Posted by huth View Post
    Sure, but it would also be a seperate system, even if the flavour is based on the hero talents.

    - - - Updated - - -



    Which is all it was advertised as and all we have reason to believe it is. It's an expansion of talents designed to avoid the issues they had in BC-Cata. It has nothing at all to do with class skins nor is it meant to.

    That you didn't pay attention doesn't mean we don't know what they are. The open questions are largely in regards to the details of what each tree gives to the specs, not in what their general design purpose is. That part they were pretty clear on and your argument is mostly just wishy-washy "but they could do more", when there's no reason to believe they will.

    - - - Updated - - -



    You will be disappointed because you're expecting something we already know it isn't.
    Please dont worry about me being dissappointed huth, got it covered.

    You clearly dont understand what I am saying, If you believe that I am expecting these things. The point is, that the info we got and what we know is very empty, bareboned. It should contain more. Its not wishy washy or w/e you want to call it. They speak of archtypes and how exciting that is, some names are very familiar. I mean, history will repeat itself and it will be a very limited feauture. That should be no surprise. Should it be more and something people should care or be interested it? Absolutely.

    Again, this is your filmsy version of classskins aka blizz style and you better believe it. Not this fansite version of it.
    Last edited by Alanar; 2023-11-24 at 02:46 PM.

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