Enough with the villain-batting of historic Alliance leaders.
Archbishop Benedictus, Fandral Staghelm, and now this?
Enough.
"Historic Alliance Leaders" is a funny way to say "random npcs." When Benedictus & Staghelm were introduced it seems like they were there solely to be future antagonists. Staghelm is overtly hostile to Tyrande in vanilla for no reason, and Benedictus is very generic but his name denotes his Wormtongue qualities... Benediction... or Benedict Arnold?
If Alleria is simply supposed to be a new protagonist figure who just wants peace & gets over her orc racism, great. But that would paint a pretty clear difference in whoever is steering the story during legion & whoever is doing it now. Besides her and her husband choosing the symbolism of the Alliance over their homelands, Alleria wanting to claim the Sunwell even after she causes a giant void incursion is definitely "villain-baiting"
If I was in charge of wow the expansion after the shadowlands would have been our characters returning to an Azeroth destroyed by nuclear war & then using time travel to undo it.
Last edited by Ersula; 2024-03-02 at 02:24 PM.
Tera had better, faster, and no tab-targetting combat (compared to WoW and FFXIV, and don't even come at me stating otherwise, its fact plain and simple. I'll ignore you for being stupid) and worked more than fine on a gamepad and consoles.
WoW is totally doable, just you guys seem to be hoping it never happens.
Its very entertaining watching you lot go on with that train of thought, lol
Last edited by Usagi Senshi; 2024-03-02 at 02:41 PM.
Tikki tikki tembo, Usagi no Yojimbo, chari bari ruchi pip peri pembo!
Last edited by Makabreska; 2024-03-02 at 05:51 PM.
Sometimes, the light of the moon is a key to other spaces. I've found a place where, for a night or two, the streets curve in unfamiliar ways. If I walk here, I might find insight, or I might be touched by madness.

Tera, once again, was a way slower game than WoW, funnily enough. I am not talking about the combat system or whatever, that's completely irrelevant.
Look at any dungeon or raid. The amount of split-second decisions you need to take would be near enough impossible with a control. Any content needs to be clearable using controller as well. The thought of doing a fight like Tindral or Smolderon using a controller is just laughable, same with any high level M+. WoW is just too fast-paced.
Which would be true in a competent work of fiction, but in-game & in supplementary material, wow almost always throws their characters little bones in the form of vignettes that ultimately have nothing to do with the current or upcoming expansions. Based on that there's a higher chance the short story is indicative of nothing.
It's actually infuriating, personally. I'd prefer if they simply focused on relevant characters in each expansion era instead of misleading the audience into thinking side characters are going to play a larger role later further into an expansion's plot. It's like watching a movie where they dedicate scenes to characters that instantly disappear for the rest of the duration.I know you know enough about WoW to remember the allegedly deep & meaningful backstories Staghelm & Benedictus have were created long after vanilla wow, where their characterization is limited to "mincing". I suppose that means the opposite of "villain-baiting" is "retconning."
Last edited by Ersula; 2024-03-02 at 04:10 PM.
Better vignettes happening than nothing at all. The books are the last competently done thing we have regarding characterization due to the crunch of the live product and lack of planning leading to consistent schism of character writing.
I no longer reply to quotations beyond if you're asking a genuine question or have a non-confrontational stance.
I know, right? It must be so infuriating that the Alliance still exists.
Partisan stuff like this is precisely the reason why the Horde playerbase gets 0 sympathy from Me.I know you know enough about WoW to remember the allegedly deep & meaningful backstories Staghelm & Benedictus have were created long after vanilla wow, where their characterization is limited to "mincing". I suppose that means the opposite of "villain-baiting" is "retconning."
I genuinely, from the bottom of My heart, hope that the Horde gets villain-batted for a Third time.
If you are not able to understand the Alliance's loss in Staghelm and Benedictus, you don't deserve sympathy when your [ugly/crappy] capital gets raided and Warchief turned into loot pinata.
Honestly I felt that if any Alliance NPC was ever going to go dark (other than Alleria) it would be Genn or Moira. Moira absolutely gives me "end justifies the means" and Genn is the original Alliance asshole. But both seem neutered. Which is sad cause Moira could have been an amazing villain plus imo she controls the strongest part of the Alliance; the dwarves have only consolidated while Stormwind keeps getting hits.
I guess Rogers as well but they never developed her enough and she ain't important enough.
We could waste our time going over about how the "Horde should be a conquering army" fanbase, your Sylvanases and Garroshes and the "Horde should be victims who get to kick back", going on about Taurajos and Purges, etc. who agree about wanting an aggressive Alliance collectively (and likely individually) outnumber the Alliance fanbase who actually want to both be proactive in the faction war and actually be presented as less than purer than the driven snow, but you make the point yourself like two pages later, so we'd be wasting our time more than usual:
And in any case it doesn't matter, only the writers' perspective does and while we have had writers who've portrayed an aggressive Horde and occasionally ones who've portrayed a victim Horde, said writers have since Cataclysm and a one-off in Mists portrayed the Alliance as the protagonist faction populated exclusively by copy-pasted clones of the same lawful good human guy and girl and the Horde as their put-upon helpers, occasionally castrating themselves for the collective good.
Instead of going on about this entirely zero-sum point, let's accept that within this paradigm, Turalyon can't be anything but a wet blanket who goes along with everything, much like the Alliance can't actually hold any beliefs that would lead to conflict. Hence both BFA, SL and the eventual neutral QT where all the assorted elves shake hands and hopefully take a brief hike right afterwards like their purple equivalent. For what it's worth, he'll be presented heroically in his capacity as a wet blanket, like the various Alexes, Tirions and Bolvars.
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Yes, an orc and a human in the background of it. Thrall for the Horde, Anduin for the Alliance, obviously the story will center around Anduin and Alleria. When Thrall got to participate in a (equally wretched) story where he was the world protagonist there were riots on the streets ally-wise and ever since a neutral expansion has been code for an Alliance expansion. However, for marketing purposes, the two are still distinct, and red and blue are spread enough for merchandise that fully ditching them is unlikely to happen in the near future. Even in the very unlikely event we get Horde humans and Alliance orcs, there'll still be teases of the factions so as to be able to wring attention and cash out of the remains.
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This is true, but for now they'll eat a moderately fat one, in so far as the current crop of Blizzard writers are of the generation immediately prior to that standpoint and will instead write a story where reparations are provided but the races reconcile because they're only cosmetically different after all and are either a) sorry for what happened before or b) part of some big mix-up and didn't mean it. It'll take a couple years for fiction as racial revenge fantasy to hit this franchise. Sadly for the rest of us, said reconciliation and friendship angle is just as unfit for purpose.
Last edited by Super Dickmann; 2024-03-02 at 08:16 PM.
Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.
Tinkers will be the next Class confirmed.
Originally Posted by A Young Super Dickmann
In the most surface sense the World of Warcraft Alliance are designed to be heroes & the Horde are designed to be anti-heroes, but those are both kinds of protagonists. Most forms of genre fiction do storylines in which protagonists-aligned characters switch sides. Halo, Game of Thrones, Marvel & DC comics... it's very common. But if you're asking for one side of a war to always be morally upstanding, that's simply unrealistic. Even Galadriel committed the first kin-slaying by mistake.This is true, but the statement "Humans would never be in the horde" but also "Forsaken don't count" is fraught. If the creators want to do something they're going to do it. Justification is only for the sake of the audience. With different circumstances it would have made as much sense for the Gilneans to join the Horde; Werewolves would have fit the Horde aesthetic of playing as traditional rpg monsters. The same goes for Dark Iron Dwarves. Like Drow/Nightborne, Duregar Dwarves are traditionally villainous & if they hadn't reached political recompense before BFA it would have made sense for them to join the Horde as well.
Last edited by Ersula; 2024-03-02 at 08:28 PM.
don't worry, horde and ally are friends now, there are going to be no faction leader villains anymore
That is why we might get a separate WoW Retail version for both PC and console. It might be a version without addons and with an slightly different interface, and maybe with some changes in combat, although I do not know how much work that will entail.
I also think that some of you do not realise how good playing in a controller feels and how easily many players do high content with a controller.
WoW will most certainly come to Xbox first, and probably PS5 at some point. I think that TWW is definitively the right moment to do so and I honestly wiill be surprised if we do not see more information about this topic during 2024.
Do not take life too seriously. You will never get out of it alive.
No, it's pretty obvious why a race of zombies, serving as the analogue of the WC3 undead, being added to the orcs is different from the titular Humans of a franchise that began with a game literally called "Orcs and Humans" being added to the same. In so far as the worgen, e.g. a werewolf analogue were possible to add to the Horde, it's a pointless hypothetical. The entire worgen lore as presented exists in order to lead into their conflict with the Forsaken and make them distinct from reggo humans. Their entire lore prior puts Gilneas as among the kingdoms least likely to join the Horde given that Genn was vouching to have every orc killed and quit the Alliance over this not happening and the worgen as a side-race that are 100% hostile to the only playable race nearby in the Forsaken. In so far as any gyrations were possible to put them Horde-side, they didn't happen and have zero info in the text and thus don't have anything to discuss.
Dickmann's Law: As a discussion on the Lore forums becomes longer, the probability of the topic derailing to become about Sylvanas approaches 1.
Tinkers will be the next Class confirmed.
Originally Posted by A Young Super Dickmann