
Im only interested in 2 things - will it have global launch and release date.
If as usual this mystery patch will be delivered to EU one day later like other content updates, then it's not much of a mystery for me anymore. ^^
im thinking itll be something you do with premade characters. maybe something on a standalone server or accessed from a different client on bnet. obviously just speculation on my part, we dont know much of anything lol
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totally with you here, i hope they understand this and accommodate
Honestly teaser posts on twitter that don't actually reveal anything but just fuel speculation are exactly the marketing campaign for this sort of content.
I've had this concern as well. If it is just some sort of community event, in all likelyhood a reskin of an existing minigame: Invasions, Island Expeditions, Torghast, or Warfronts set in the old world. But it seems like if its not a major feature like a dungeon, most players are going to miss it entirely and that's exacerbated by it being a surprise. It's like the opposite of FOMO: "I would have liked to do that but I didn't know it existed." Like when you're excited about a new tv show but then you didn't watch it because it wasn't advertised enough & it gets cancelled.
This kinda brings up another question. Is this patch/event going to be another Time Rifts, Archives, Dreamsurge, etc where it has high engagement upon release, then is nearly dead within 3 weeks, or are we maybe ggoing to see something that could hypothetically be somewhat evergreen?

If it's another puzzle hunt, it's technically "evergreen" as it is built off the last one.
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How do we think SMC phasing will be handled in Midnight?
A) New EK that is Cata EK + Midnight QT Area (EVersong, SMC, Ghostlands, Zul'aman, etc)
B) New EK that is Revamped Midnight EK + Midnight QT Area
C) Cata EK is still separate and Midnight QT Area needs to be portaled into and is disconnected by a loading screen (lore reason, maybe a void or arcane bubble?)
I was thinking that it may feel very odd for Midnight QT to be built with Dragonriding in mind, but not the rest of EK that you can fly to. Maybe part of the "twist" of the expansion is that the entirety of EK is being revamped, even if it doesn't have quests or content?
If the entirety of Northrend is being revamped for TLT, it could stand to reason that EK could be as well.
Last edited by Cheezits; 2024-03-05 at 05:15 PM.
They have already said that seamless transition will be used to go to Quel'Thalas.
It will remain in a separate instance from EK.



Unless I missed a big interview they have not said this. There was an interview where they said doing stuff like that would be cool, but that was literally all they said.
I don't think there will be any phasing for Midnight's QT. Itll be its own instanced continent, probably have the thallassian pass as land access to connect it to the rest of the world in addition to the Org/SW ports and maybe a Zepplin/boat as well. Leave old QT accessible via the ports in Org and old undercity. Only issue would be Alliance players accessing the old version, but thats so rare that they could just add a port in Shatt or old quel'danas for that.

I'm probably reading too much into it but "bit o' fun" seems like pirate speak to me...
Clearing up any misconceptions - there's no time travel in Midnight/The Last Titan. We recently healed the timeways in Dawn of the Infinite and have no reason to revisit that anytime soon. When Metzen said returning to the Old World, he meant seeing how familiar lands have changed and telling new stories within them. They want to ensure that future WoW storytelling keeps iconic settings relevant - we told the story of Northrend and the Lich King 15 years ago, keeping it stale and unchanging doesn't really benefit the Warcraft universe. So yes, we will be returning to the lands of Silvermoon, Quel'Thalas, and later Northrend - we'll see how they've changed over time, expand, and reimagine them, but there's no time travel, only moving forward. Those older spaces will also be updated to allow dynamic flying, with a seamless transition from EPL to the Ghostlands, etc.
https://www.wowhead.com/news/world-o...ow-live-336065
There will be seamless transition to go from EPL to the Ghostlands, therefore Quel'Thalas will remain instanced away from the rest of the EK.
They can just use Zidormi to go to the TBC Quel'Thalas, like they do for Pre-WoD Dark Portal.

They were wise to choose Quel'Thalas, it is the perfect expansion setting for the new pedigree of 4 zones at launch.
- Eversong Woods
- Ghostlands
- Silvermoon (similar to Suramar)
- Zul Aman (similar to Zuldazar)
They can then keep Quel'Danas for the Patch content, as they did in TBC.
The entirety of the Lordaeron is impossible, they don't do more than 4 zones at launch anymore.

Eversong and Silvermoon are too similar aesthetically IMO to be two separate zones, I think they will do something with Quel'danas or a Void portal area to spice things up. Silvermoon will be beefed up but I'm unsure if it will be its own zone.
Both Ringing Deeps and Dorne are two Dwarf zones but the aesthetics are very different.
Also, the renowns will probably be something like-
Eversong/SMC- Farstriders
Zul'aman - Amani
Ghostlands- some kind of Calia contingent??
Mystery Zone- Ethereals if void, ???? if Quel'danas
Last edited by Cheezits; 2024-03-05 at 06:05 PM.

Yeah, but then you need it to be a questing zone, which means a shit ton of mobs and enemies. Which means its no longer a "city" outside of lore similar to how you still can't chill in Suramar.
And as the Withered/whatever they are called are gone at this point... I think... it means the city would be occupied, which would piss people off.
(The issue is that Blizz can't make a proper giant city in game without it being filled with things to kill, meaning that we are doomed to have small cities (Dalaran, Valdrakken, Oribos even if it isn't a real city) or have them be mostly set dressing with a small hub (Dazar'alor, Boralus). Unfortunately they need to have player engagement tied to zone development these days... we prob will never get something like vanilla cities again. Just look at how small and reused Belameth is)
Last edited by Cheezits; 2024-03-05 at 06:16 PM.