1. #6101
    Quote Originally Posted by Teriz View Post
    Augmentation Evoker is either WoW's answer for a Bard class, or is going to lead to the Bard getting implemented in the future.
    One issue I see with Bards as just that class: would they use an entirely new 'weapon' type, an instrument? After DHs I'd be really against that. Or would the instrument just be customization, technically a doodad like Outlaw's Pistol, only showing for certain skills, while regular combat uses regular weapon types?

    Also, it's not a new idea, but what if "Bard" (fighting musician) and "Tinker" (uses lasers and deploys turrets) were two specs of the same class? Mostly linked by the tangential use of ranged weapons, as the game definitely needs more users of these items.
    Bundled together because they are concepts where there are difficulties finding distinct specs, but the ideas are interesting, and a one-spec class would be shit.
    But your duty to Azeroth is not yet complete. More is demanded of you... a price the living cannot pay.

  2. #6102
    Quote Originally Posted by Nathanyel View Post
    One issue I see with Bards as just that class: would they use an entirely new 'weapon' type, an instrument? After DHs I'd be really against that. Or would the instrument just be customization, technically a doodad like Outlaw's Pistol, only showing for certain skills, while regular combat uses regular weapon types?

    Also, it's not a new idea, but what if "Bard" (fighting musician) and "Tinker" (uses lasers and deploys turrets) were two specs of the same class? Mostly linked by the tangential use of ranged weapons, as the game definitely needs more users of these items.
    Bundled together because they are concepts where there are difficulties finding distinct specs, but the ideas are interesting, and a one-spec class would be shit.
    I really don't see why not just add Bard as a support spec for rogue.

  3. #6103
    The Undying Teriz's Avatar
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    Quote Originally Posted by Nathanyel View Post
    One issue I see with Bards as just that class: would they use an entirely new 'weapon' type, an instrument? After DHs I'd be really against that. Or would the instrument just be customization, technically a doodad like Outlaw's Pistol, only showing for certain skills, while regular combat uses regular weapon types?
    You simply have swords, maces, and axes also be guitars;



    Then you can use these instruments just like standard weapons;



    Also, it's not a new idea, but what if "Bard" (fighting musician) and "Tinker" (uses lasers and deploys turrets) were two specs of the same class? Mostly linked by the tangential use of ranged weapons, as the game definitely needs more users of these items.
    Bundled together because they are concepts where there are difficulties finding distinct specs, but the ideas are interesting, and a one-spec class would be shit.
    That would certainly be a novel idea..... Not sure fans of either concept would like that much.

    - - - Updated - - -

    Quote Originally Posted by Cosmicpreds View Post
    It is not WoW's answer for shit. It could be a good tie in for Bard tho.
    TBF, we would need a hero character (outside of the ETC) for a Bard class to make sense. I don't think most players want an ETC style Bard, and I don't believe that Blizzard wants the standard lute toting Bard from D&D.

    Like I said, we'll see, but if there IS a Bard class on the horizon I have a sinking suspicion that you can look to the current Hearthstone expansion for a preview of a future Bard class in WoW.

    - - - Updated - - -

    Quote Originally Posted by Utsuko View Post
    Again, the only limit here is your imagination.
    And design space. Have we truly learned nothing from what happened with Warlocks, Metamorphosis, and Demon Hunters?

  4. #6104
    The Undying Teriz's Avatar
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    Quote Originally Posted by Cosmicpreds View Post
    We literally have a Heavy Metal band and other Bards in universe outside of the Darkmoon Faire. I think we'll be fine.
    I have no issue with it, but some Bard advocates really do, since they’re into the more traditional “Pied Piper” version.

  5. #6105
    Does anyone else remember before 10.0 Teriz was THE adamant Bard denier, and has done a complete 180 now that Augementation Evokers were revealed?

  6. #6106
    Did you lot catch this one yet?
    My sister's girlfriend's ex's brother's aunt whispered me some stuff about presently cooking developing stuff.

    It's all very "subject to change" but nerubians, dragons and old gods oh my.

    Turns out the scythid are related to the nerubians somehow, zaralek is testing the waters for underground zones, dragon isles is connected to Northrend, Azjol Nerub reaches to it. And old god shenanigans.

    A bit hazy on the rest, but i think that's just my memory fucking itself over as usual.
    Might remember more (dunno if there is more mind you), might hear more.

    Peace.

    - - - Updated - - -

    Quote Originally Posted by Ersula View Post
    Does anyone else remember before 10.0 Teriz was THE adamant Bard denier, and has done a complete 180 now that Augementation Evokers were revealed?
    I have seen that guy have braindead back-and-forths for months at a time on 20+ pages. He's neither dumb nor insane but there's nonetheless quite some stuff that is differently wired even by my quite "neurodivergent" standards.

    So i'd take his convictions not so much with a grain of salt as with an indefinite collection of asterixes****.
    This is a signature of an ailing giant, boundless in pride, wit and strength.
    Yet also as humble as health and humor permit.

    Furthermore, I consider that Carthage Slam must be destroyed.

  7. #6107
    I think that Blizzard definitively has tons of ideas for new classes that could come in the future. The problem might be their implementation. I do not think that they would have problems finding new gameplay mechanics for those classes, but once a class is implemented is there forever. There are many systems in which Blizzard would have to take them into account, it would always give them a substantial amount of extra work.

    Anyway, at some point I am sure that at least we would get another class, and for sure we would get new specs, probably in 11.0.

    What I think they should do (and it seems that they will) is doubling down on customization. Warlocks pets is just the beginning. Skills customization is coming and hopefully class skins too. I honestly think that a good class skin system could bring more joy than new classes, especially taking into account that the talent system would probably get much crazier in the next expansion, allowing more ways to play our classes.

    BTW, when Dracthyr are able to be other classes, do you believe that they would combat in their visage form all the time? There is no reason for them to switch forms unless they want to fly.
    Last edited by Darkarath; 2023-05-19 at 03:36 PM.
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  8. #6108
    The Lightbringer Nightshade711's Avatar
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    Quote Originally Posted by Cosmicpreds View Post
    Tinker doesn't sound all that interesting imo.

    Bard class for life.
    Tbh I think Bard should be a spec for Rogues.
    I think the themes fit perfectly.

    But I could be wrong, I thought Tinker was gonna be the next class added to the game because the island teams had enough for three specs and their abilities had typical “player only” attributes to them.
    (Such as having level requirements, etc)
    Quote Originally Posted by Teriz View Post
    Chen isn't a Monk
    Quote Originally Posted by Teriz View Post
    what exactly makes Dwarves an underground race?

  9. #6109
    The Undying Teriz's Avatar
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    Quote Originally Posted by Ersula View Post
    Does anyone else remember before 10.0 Teriz was THE adamant Bard denier, and has done a complete 180 now that Augementation Evokers were revealed?
    Where’s the 180? I still view the Bard class as unlikely due to the lack of a serious lore hero, and a viable expansion to introduce it into.
    Last edited by Teriz; 2023-05-19 at 03:41 PM.

  10. #6110
    The Lightbringer Nightshade711's Avatar
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    Quote Originally Posted by Cheezits View Post
    It was a valid pattern for preSL WoW, but people forgot just how many times the devs have said "BFA/SL made us rethink literally everything about the game"

    This is said in the recent Korean interview as well.
    That’s actually a fair point.
    Though I think the only way we’d see Tinkers (or any other new class) in 11.0 would be if they were already mostly finished.

    Which could be the case for Tinkers if my theory of them being worked on but scrapped for BfA is true.
    Quote Originally Posted by Teriz View Post
    Chen isn't a Monk
    Quote Originally Posted by Teriz View Post
    what exactly makes Dwarves an underground race?

  11. #6111
    Quote Originally Posted by Darkarath View Post
    What I think they should do (and it seems that they will) is doubling down on customization. Warlocks pets is just the beginning. Skills customization is coming and hopefully class skins too. I honestly think that a good class skin system could bring more joy than new classes, especially taking into account that the talent system would probably get much crazier in the next expansion, allowing more ways to play our classes.
    There are lot's of NPC abilities animations and effects plus probably many others that are in the game files that they could use for skills.

    I would prefer more customization options for existing classes than adding new class again.

  12. #6112
    Quote Originally Posted by loras View Post
    [joke fake leak]
    zaralek is testing the waters for underground zones
    Ah yes, that gives me one good way to detect fake leaks: since the theme and location of 11.0 is most likely already set in stone by now, do not trust any claims that 11.0 is underground "because Zaralek worked", this cave arrived way too late to affect 11.0 in such a major way as not being underground if it hadn't worked.
    But your duty to Azeroth is not yet complete. More is demanded of you... a price the living cannot pay.

  13. #6113
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    Did you lot catch this one yet?
    My sister's girlfriend's ex's brother's aunt whispered me some stuff about presently cooking developing stuff.

    It's all very "subject to change" but nerubians, dragons and old gods oh my.

    Turns out the scythid are related to the nerubians somehow, zaralek is testing the waters for underground zones, dragon isles is connected to Northrend, Azjol Nerub reaches to it. And old god shenanigans.

    A bit hazy on the rest, but i think that's just my memory fucking itself over as usual.
    Might remember more (dunno if there is more mind you), might hear more.

    Peace.
    Don't toy with my emotions! QQ
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  14. #6114
    Quote Originally Posted by Nathanyel View Post
    Ah yes, that gives me one good way to detect fake leaks: since the theme and location of 11.0 is most likely already set in stone by now, do not trust any claims that 11.0 is underground "because Zaralek worked", this cave arrived way too late to affect 11.0 in such a major way as not being underground if it hadn't worked.
    Everyone knows that next expansion will be about azmerloth.. anduin changed into a old god murlock and we have to save him!

  15. #6115
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    Quote Originally Posted by Nightshade711 View Post
    That’s actually a fair point.
    Though I think the only way we’d see Tinkers (or any other new class) in 11.0 would be if they were already mostly finished.

    Which could be the case for Tinkers if my theory of them being worked on but scrapped for BfA is true.
    Quote Originally Posted by Utsuko View Post
    I think so too. Mechagon was certainly intended for the establishment of tinkers, or in any case, a good development base for them.
    We already have "dev confirmation" that Undermine will be content at some point in the future. When you get Undermine, you'll get Tinkers. And yes, the HotS and WC3 abilities will almost certainly be the foundation of that class.

    Given the statements surrounding Zaralek Caverns, I think it's going to be sooner rather than later.

  16. #6116
    Quote Originally Posted by Darkarath View Post
    BTW, when Dracthyr are able to be other classes, do you believe that they would combat in their visage form all the time? There is no reason for them to switch forms unless they want to fly.
    Ran into that thought, too, it's a, bit of a conundrum.

    It could be handled more like Worgen, where any combat shifts you into Dracthyr, but that's kinda bad, especially as we see dragons fight in their Visage, too.
    It would also speak against Evokers getting another version of Chosen Identity that only shifts you into Dracthyr during necessary spells, and then back into Visage immediately, even in combat.

    One compromise would be that like for Evoker, certain 'powerful' spells per class/spec would take you into Dracthyr, which would then also work with the automatic shift back into Visage during combat.

    However, more likely than other Dracthyr classes to me are other Evoker 'races' - or actually, Evokers with different Visage races. The regular race customization, plus some draconic features like the scales and horns.
    But your duty to Azeroth is not yet complete. More is demanded of you... a price the living cannot pay.

  17. #6117
    The Lightbringer Nightshade711's Avatar
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    Quote Originally Posted by Nathanyel View Post
    Ah yes, that gives me one good way to detect fake leaks: since the theme and location of 11.0 is most likely already set in stone by now, do not trust any claims that 11.0 is underground "because Zaralek worked", this cave arrived way too late to affect 11.0 in such a major way as not being underground if it hadn't worked.
    I mean they could’ve already had an underground zone made before and used Zaralek to test the zoning tech.

    Though with the new zoning tech it doesn’t even have to be Underground. I’m sure they could do something with “portals” utilizing the tech like the Dark Portal in the Warcraft movie.
    Quote Originally Posted by Teriz View Post
    Chen isn't a Monk
    Quote Originally Posted by Teriz View Post
    what exactly makes Dwarves an underground race?

  18. #6118
    Quote Originally Posted by Nightshade711 View Post
    I mean they could’ve already had an underground zone made before and used Zaralek to test the zoning tech.

    Though with the new zoning tech it doesn’t even have to be Underground. I’m sure they could do something with “portals” utilizing the tech like the Dark Portal in the Warcraft movie.
    You could have something like a cloud tunnel to a mountain peak area or a sky island as well. Probably would be a bit to obvious if there was no containing structure (i tend to get a short jolt when the area switches), but not fundamentally impossible.

  19. #6119
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    Quote Originally Posted by Nightshade711 View Post
    I mean they could’ve already had an underground zone made before and used Zaralek to test the zoning tech.

    Though with the new zoning tech it doesn’t even have to be Underground. I’m sure they could do something with “portals” utilizing the tech like the Dark Portal in the Warcraft movie.
    That would certainly be interesting to fly into a portal seamlessly that takes you into a "tunnel" to the other side. I've seen a few recent tech demos of reality-incompatible perspective-shifting game spaces. I do wonder if they could work like that in WoW...

  20. #6120
    Flying islands
    Get to it via certain sky tunnels through tornadoes
    Do the same with an underwater world, and a path to the fireman's.
    BOOM 11.0 and the elemental expansion where our incarnates are the gulfan of the expansion

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