1. #61341
    Quote Originally Posted by Ersula View Post
    But the same time they raise the level cap they almost always nerf scaling anyway: They don't actually need to do both. Also, remember when they just set raidbosses as two levels above the actual levelcap?
    No, they always do that as part of the levelcap raising. Those aren't two seperate things. They only changed it for the same level during ilvl squishes and then they changed both the required rating and that provided by items by the same amount.

    Raidbosses have been maxlevel +3 since the very start and still are. You really need to work on your memory.

  2. #61342
    Quote Originally Posted by Viridiel View Post
    By a cataclysm I meant a world-changing event, not a revisit of Cataclysm. I really definitely do not want to reopen the debate of whether Dragonflight was an "elemental" expansion or not, but I think it would be difficult to argue that Dragonflight didn't at least touch on most of the themes of Cataclysm. The only thing missing was Thrall.

    I also don't see why the titans would possibly be the ones to free the elemental lords, and I also don't see why they would be particularly friendly toward us. I think Iridikron is going to release them and they're all going to be hostile toward us and each other, which is what's going to cause a reshaping of the world and create new factions and enemies. Only two of the original elemental lords are left, and only one of the two still have an area on Azeroth that corresponds to their original domain. Neptulon will definitely return to Northern Kalimdor, but Therazane's domain doesn't really exist anymore (I think Highmountain is the only remnant left, maybe Howling Fjord), Thunderaan isn't necessarily beholden to Al'Akir's former domain, and we don't know what's going on with the Fire Lord. There's a lot of wiggle room.
    I didn't mean the Titans freeing the Elemental Lords willfully, but that whatever happens to them AFTER the Last Titan (either they leave Azeroth for good or be killed), the prisons that held those Elemental Lords would break down and vanish with the Titans.

    Also, I didn't mean about making an entire expansion around the Elemental Lords as Cata and Legion (if you played a shaman) covered those bases... but the fact remains is that Magatha is still on the loose and the folks at Blizzard either had something planned for her in DF or they want to reserve her for something special. It is just one avenue to explore.

    Though I would agree with the idea of Iridikron opening the ways to the Elemental Planes to freeing each of the Elemental Lords in order to have them clash with the Titans... similar to stuff we've seen in Hercules and God of War where the Titans attacked Mount Olympus.

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    Quote Originally Posted by Auxis View Post
    Well, we know from the Saurfang cinematic in BFA that Nagrand - one of the last safe places in Outland - is finally showing signs of death. The wheat that Thrall grows crumbled as Varok grazed it with his hands. If that is happening to a zone where the Elemental Furies call home, I don't think the other zones that are literally almost 100% stone and dirt are going to be faring much better for any longer - Netherstorm is on the brink of collapse pretty much 99% of the time due to it's storms, Blades edge is right next door to Netherstorm but might fair better seeing as it seems to be a solid chunk of rock, Hellfire Penninsula looks brittle AF, same goes for SMV.

    Terokkar Forest and Zangarmarsh might survive for a bit, especially Zangar seeing as it's basically the corpse of a Sporemound.
    It may be important to return there, as while it is a decaying planet... the inhabitants like the Broken, Arakkoa, Ogres, MU Mag'har, and whatever else is left.. would probably want to get off the planet before it fully crumbles to nothing or get enveloped by the Nether.

  3. #61343
    Quote Originally Posted by Woggmer View Post
    I didn't mean the Titans freeing the Elemental Lords willfully, but that whatever happens to them AFTER the Last Titan (either they leave Azeroth for good or be killed), the prisons that held those Elemental Lords would break down and vanish with the Titans.
    They didn't poof out of existence the last time that happened, i don't see why they would now. The elemental plane is likely self-sustained.

    And at least two of the elemental lords have no particular beef with us and are perfectly willing to talk things through first.

  4. #61344
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    Quote Originally Posted by epigramx View Post
    That doesn't mean much. Children entered the online-gaming market en masse in the past few years (because ~10 years ago small children were not on the internet 24/7 as much) [e.g. phone-gaming and tablet-gaming for children is massive on pay2win nonsense].

    For games for adults like WoW (more or less for adults) I think it's way more insulting than it's often implied to be that unethical (or much more NOTICED(kids are more naive and they can be more easily fooled on tablet/phone gaming)).
    What is this guy even talking about? I started WoW when i was 10 lol .... if you want a game for "adults", maybe choose something with an 18+ rating? Besides that, it's the adults who have money for micro transactions, not kids (and any "adult" who gives their kids unlimited credit card access for a phone game ... well ....)

  5. #61345
    Quote Originally Posted by Woggmer View Post
    I didn't mean the Titans freeing the Elemental Lords willfully, but that whatever happens to them AFTER the Last Titan (either they leave Azeroth for good or be killed), the prisons that held those Elemental Lords would break down and vanish with the Titans.

    Also, I didn't mean about making an entire expansion around the Elemental Lords as Cata and Legion (if you played a shaman) covered those bases... but the fact remains is that Magatha is still on the loose and the folks at Blizzard either had something planned for her in DF or they want to reserve her for something special. It is just one avenue to explore.

    Though I would agree with the idea of Iridikron opening the ways to the Elemental Planes to freeing each of the Elemental Lords in order to have them clash with the Titans... similar to stuff we've seen in Hercules and God of War where the Titans attacked Mount Olympus.

    - - - Updated - - -



    It may be important to return there, as while it is a decaying planet... the inhabitants like the Broken, Arakkoa, Ogres, MU Mag'har, and whatever else is left.. would probably want to get off the planet before it fully crumbles to nothing or get enveloped by the Nether.
    Like half of them on the way already. Mag'hars on the move, according to their chieftain. Draenei I think will come too, hints will be in their heritage questline.
    Sporregar I think will not come.
    Netherwing already there.
    My wish is one of main patches after TLT - to create large questchain to migrate all from Outland. All who want it. And after that lorewise - Outland crumble for good.
    All should be made with remaking some zones in Azeroth to populate them with Outland creatures.

    - - - Updated - - -

    Quote Originally Posted by Dancaris View Post
    We can have storyline with evacuating outland inhabitants from annihilation. It could be prepatch of world rewamp expansion.
    Horde players comes to Garadar to save our Mag'Hars. Geyara comes with us to see what is it - dying Draenor via Fell magic. Then go to Orgi'la for orges. Shadowmoon village, Thrallmar, troll post in Zangarmarch. Portaling Scryers to Silvermoon. Taking Tempest keep main unit to Quel'Thalas from Netherstorm.

    Alliance - to Shattrath and Telaar, help draenei comes to Auchidoun to put their ancestors to rest, evacuating Aldors and brokens, Take Tempest keep satellites with them. High elves from Alleria Stronghold, Night Elves, Honor Hold. Maybe even arakkoa with them.

    And faction agnostic - help Sporeggar and Area 52 come to Azeroth.

    Netherwings are already here btw, Mag'Hars are ready to depart too.

    And in rewamp - we could help settle them.
    Sporeggar to Swamps of Sorrow, imagine it with glowing mushroom, majestic view.
    Arrakoa - somewhere to NE lands, they love shadows and woods - maybe cured Felwood? And recieve blessing of Aviana to be cured.
    Mag'Hars - both AU and MU - to Barrens (united zone, not parts) and Winterspring?
    Ogres - in Kalimdor, maybe Dire Maul? Or take aestetic of Highmaul and build new city, maybe in Stonetalon? Somewhere near Horde lands, but not inhabited yet.

    Place Satelites near Exodar, make New Shattrath with their parts. Flying Crystals, big city for every eredar (man'ari, LFD, draenei, broken, krokuls)
    Tempest keep above Quel'Danas. Majestic city of Silvermoon with flying red stronghold filled with magi. That could work.

    Then - close portal in portal room to Outland, make it via Caverns of time for raids and some content (yes, warglaves and a'lar should be earnable), move Warlock greenfire quest in Azeroth too. And be done with dying world.
    Requote myself for that.
    Last edited by Pyrophax; 2024-02-14 at 02:12 PM.

  6. #61346
    Quote Originally Posted by Cosmicpreds View Post
    It's, again, not a problem, but the Titans are relying on mortals to help them. Given their power and myth, that "diminishes them". And Legion "ruined" the Titans VIA showcasing that Titans can and have been defeated, granted Chronicle did it first VIA having Sargeras defeat them. Legion furthered it by having mortals defeat the world soul of Argus, albeit weakened.
    Is Wow your first fantasy game ? did you ever read old polytheists religions mythologies ?

    - D&D : gods need mortals followers to do their bidding and spread their faith since they can't interact directly with Toril
    - Elders scrolls : 8/9 of the good aedra (julianos, stendarr etc) are dead Talos is the only one "alive", Daedra constantly use mortal to help their schemes (including you the player)
    - Pillars of eternity 2 : you literally begin with one the god (the pale lady) talking to you face to face to send you on a mission to hunt another god
    - Viking gods and Ragnarok
    - Most of the greek pantheon was stuck in Chronos belly for a time and they constantly favor champions that represent their portfolio so they can continue to do so

    In all these cases godlike being weren't diminished it's the same for wow and the titans.

    Also Shadowland expanded thing in a horrible way, since speaking of Danuser work make me go berserk i will just link one of the numerous post explaining why : https://us.forums.blizzard.com/en/wo...terlife/937651

  7. #61347
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    Nobbel thinks Teldrassil genocide was a cool moment in wow, what is going on lol.
    "We've come to die for the Dragon Queen Rhaenyra."

  8. #61348
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    So Bellular just released a pretty interesting video about the Tomb of Sargeras. In it, he mentions Titan watchers called Eonic Defenders, and speculates that the former Temple of Elune might have roots of Elun'Ahir underneath of it.

    That would then explain why this place has been sought by Old Gods and Guardians alike over the millennia.

    Azj-Kahet has giant roots as well, beneath the Isle of Dorn.

    Could it be that my theory about Elun'Ahir is right? That the tree once stood right where the Well of Eternity and later the Maelstrom ended up.

    The center of the Old world. Prehistoric Azeroth. Roots extending outwards in every direction, deep below the earth.

    Aman'Thul tore it out, and the Well was formed.
    Seeing the immense power of this place, and how it had been used by Y'Shaarj as a means to access the worldsoul, he ordered his Titanforged to begin the shaping of Azeroth.

    Kalimdor was formed, with the Well in the middle. Around it, other Old Gods had attempted to delve deep into the world, so they built great fortresses and prisons to keep it all stable.

    Due to the proximity of its roots, Elune herself would bathe in its waters. Dark Trolls dwelling around it would evolve into Night Elves.

    Later the well exploded, and the Night Elf retreated to Mount Hyjal as a sort of "Elun'Ahir 2.0".

    Now Xal'atath uses the powers around the roots to evolve the Nerubians, tasking them with gathering the blood of Y'Shaarj, still dripping from the roots, and to conquer the Arathi.

    Where could the other roots end up being? Could they explain Kaja'mite around Mount Kajaro and Zandalar?

    Edit:

    I'll include a tinfoil hat theory just for fun, one which I doubt is true, but what if... imagine if Xal'atath is a darkened version of Elune somehow, or her Harbinger. Midnight is the original state of Azeroth, and the reason why Kalimdor means land of eternal starlight. It was perpetual night.

    That's why Dark Trolls became Night Elves. That was the natural order of things at the time. Them the Titans messed that up, and Xal'atath is trying to change it back to the way things were.
    Last edited by Worldshaper; 2024-02-14 at 07:02 PM.

  9. #61349
    Quote Originally Posted by Worldshaper View Post
    So Bellular just released a pretty interesting video about the Tomb of Sargeras. In it, he mentions Titan watchers called Eonic Defenders, and speculates that the former Temple of Elune might have roots of Elun'Ahir underneath of it.

    That would then explain why this place has been sought by Old Gods and Guardians alike over the millennia.

    Azj-Kahet has giant roots as well, beneath the Isle of Dorn.

    Could it be that my theory about Elun'Ahir is right? That the tree once stood right where the Well of Eternity and later the Maelstrom ended up.
    I don't think that timeline would work out. Aman'thul created the Well when he tore Y'shaarj off of Azeroth, which would have been before the tree was planted and the current Watchers were put in place.

  10. #61350
    The Lightbringer Worldshaper's Avatar
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    Quote Originally Posted by huth View Post
    I don't think that timeline would work out. Aman'thul created the Well when he tore Y'shaarj off of Azeroth, which would have been before the tree was planted and the current Watchers were put in place.
    Out of curiosity, how do you know that happened before the tree got planted?

  11. #61351
    Quote Originally Posted by Dancaris View Post
    Like half of them on the way already. Mag'hars on the move, according to their chieftain. Draenei I think will come too, hints will be in their heritage questline.
    Sporregar I think will not come.
    Netherwing already there.
    My wish is one of main patches after TLT - to create large questchain to migrate all from Outland. All who want it. And after that lorewise - Outland crumble for good.
    All should be made with remaking some zones in Azeroth to populate them with Outland creatures.
    There is one other thing... which I'm sure might get covered in the Draenei Heritage armor storyline.. and that's finding the final missing Ata'mal Crystal Shard, Leafshadow. (While we found it in AU, I'm referring to the MU version which was lost after the Orcs used it to raid Shattrath.)

    My best bet is that Leafshadow is hidden somewhere near Aunchindoun but ever since Murmur was summoned and leveled the whole area, the crystal was probably buried somewhere in the rubble. Once Velen has acquired all shard to reform the crystal, then he can probably get the Naaru's help to evacuate the last remaining life forms off Outland before it crumbles over. He did it before when he evacuated the Draenei off Argus, he could theoretically do the same for Outland. (Though it will still exist in-game for people to play through TBC stuff.)

  12. #61352
    Quote Originally Posted by Worldshaper View Post
    Out of curiosity, how do you know that happened before the tree got planted?
    because Alexstrasza explicitly planted Hyjal to plug up the second well Illidan made. Neither wells were supposed to exist.

  13. #61353
    Quote Originally Posted by HeraldofSargeras View Post
    Nobbel thinks Teldrassil genocide was a cool moment in wow, what is going on lol.
    That is true though. It was a cool moment. The buildup was pretty good, and the questoine where you had to scramble to save civilians before passing out from smoke inhalation and having to escape was pretty fantastic as a questline.
    All the stuff after however was pretty shit. How it made the Horde inarguably evil in a way that stretched belief as a player faction. How it made Sylvanas into the WoW equivalent of Hitler, and the ramifications this in turn had on Shadowlands. How the story had to drag the corpse of the storyline around for years before finally having a decent ending at the end of DF.

    A storyline can be good on its own, while at the same time causing irreparable damage to the greater narrative.
    The world revamp dream will never die!

  14. #61354
    Over 9000! Makabreska's Avatar
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    Ye, I remember all these WTF faces of people who saw Teldrassil burning at the beginning of BfA trailer. Literally no one expected that and served as an instant faction-tension booster.
    Last edited by Makabreska; 2024-02-14 at 10:05 PM.
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  15. #61355
    The Burning of Teldrassil was an attempt to make a "WoW version" of the Red Wedding.

    The difference is that the Red Wedding was foreshadowed in advance, while the Burning of Teldrassil was a literal asspull out of nowhere.

    Therein we see one of the major differences between (successful) Boomer writing and (failed) Millennial writing. Set-up; Foreshadowing; The ability to lay the hints of an event well before it actually happens.

    The Burning of Teldrassil is literally out of nowhere with absolutely 0 foreshadowing before-hand. That is not how you write a storyline.

  16. #61356
    Not everything needs foreshadowing.

  17. #61357
    The Lightbringer Worldshaper's Avatar
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    Quote Originally Posted by Ersula View Post
    because Alexstrasza explicitly planted Hyjal to plug up the second well Illidan made. Neither wells were supposed to exist.
    Not sure I follow.

    Timeline:

    - Elune possibly first deity on Azeroth.
    - Old Gods rule.
    - Titans arrive.
    - Freya shapes the Dream, plants G'Hanir etc.
    - Elune takes a branch off G'Hanir and gifts to Eonar.
    - Eonar plants Elun'Ahir, possibly on top of Y'Shaarj.
    - Aman'Thul rips Elun'Ahir out, and maybe Y'Shaarj with it.
    - Well of Eternity is formed. Becomes unintended font of life and source of immense power. Titans try to control it. Shaping of Azeroth. Remember, Azerite, or the blood of Azeroth, is just a neutral power. It enhances whatever properties are there, to destroy or to heal. In this case, the roots of Elun'Ahir probably turned the Well of Eterbity into a literal fountain of life.
    - Titans disappear. Elune bathes in the well, Night Elves evolve, and life blossoms on Azeroth.
    - Later, Well of Eternity explodes, but Illidan kept some water for a second well. Alex plants an acorn from the recently destroyed G'Hanir to grow Nordrassil on top of it.
    - The well formerly known as Well of Eternity is now the Maelstrom, a super powerful link between planes of existence, while Night Elves live on Mount Hyjal instead.
    - Xal'atath who's been chilling below the sea for ages befriends the naga. Learns all the secrets. Forms plans with Azshara. The idea is to topple their ancient enemy (Old Gods and Titans alike) and unleash their shackles on Azeroth. The key lies in the Depths of the world, where the roots of Elun'Ahir dug deep, and the worldsoul is kept in stasis by great machines of Titan making.

    So Worldsoul Saga is basically Elune's fight to reclaim Azeroth using her champions (us), while Xal'atath and Azshara are renegades who seek to claim Azeroth for themselves. Void, but not Old Gods. The Light will emerge as a bulwark against the Void halfway through, before the story concludes back with the Titans, as we learn their secrets and what they were up to with the worldsoul.
    Last edited by Worldshaper; 2024-02-14 at 10:34 PM.

  18. #61358
    Quote Originally Posted by Makorus View Post
    Not everything needs foreshadowing.
    Major story developments whose primary function is shock value need foreshadowing. Otherwise, it is bad writing.

    If a shock value development does not have foreshadowing, it is automatically badly-written.

    Every random 4 years old kid is able to asspull a big explosion out of nowhere. Only a masterful writer is able to lay the hints and foreshadow before-hand.

    That is the difference between Boomer/Gen.X writing and Millennial writing.

  19. #61359
    Quote Originally Posted by Worldshaper View Post
    Not sure I follow.

    Timeline:

    - Elune possibly first deity on Azeroth.
    - Old Gods rule.
    - Titans arrive.
    - Freya shapes the Dream, plants G'Hanir etc.
    - Elune takes a branch off G'Hanir and gifts to Eonar.
    - Eonar plants Elun'Ahir, possibly on top of Y'Shaarj.
    - Aman'Thul rips Elun'Ahir out, and maybe Y'Shaarj with it.
    - Well of Eternity is formed. Becomes unintended font of life and source of immense power. Titans try to control it. Shaping of Azeroth.
    - Titans disappear. Elune bathes in the well, Night Elves evolve, and life blossoms on Azeroth.
    - Later, Well of Eternity explodes, but Illidan kept some water for a second well. Alex plants an acorn from the recently destroyed G'Hanir to grow Nordrassil on top of it.
    - The well formerly known as Well of Eternity is now the Maelstrom, a super powerful link between planes of existence, while Night Elves live on Mount Hyjal instead.
    - Xal'atath who's been chilling below the sea for ages befriends the naga. Learns all the secrets. Forms plans with Azshara. The idea is to topple their ancient enemy (the Titans) and unleash their shackles on Azeroth. The key lies in the Depths of the world, where the roots of Elun'Ahir dug deep, and the worldsoul is kept in stasis.
    Why and how exactly would Eonar plant a tree on top of Y'shaarj tho lol. Thats a bit of a ridiculous idea
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  20. #61360
    Quote Originally Posted by Sondrelk View Post
    That is true though. It was a cool moment. The buildup was pretty good, and the questoine where you had to scramble to save civilians before passing out from smoke inhalation and having to escape was pretty fantastic as a questline.
    All the stuff after however was pretty shit. How it made the Horde inarguably evil in a way that stretched belief as a player faction. How it made Sylvanas into the WoW equivalent of Hitler, and the ramifications this in turn had on Shadowlands. How the story had to drag the corpse of the storyline around for years before finally having a decent ending at the end of DF.

    A storyline can be good on its own, while at the same time causing irreparable damage to the greater narrative.
    And the biggest issue is again, they dumped the storyline in favor of the N'zoth plot which came out of nowhere in relation to the Faction War story. And what ended up happening was that it not only pissed off the fans of the Faction-War story, but ruined all chances of any possible Old God expansion so even the fans of the Old God story felt robbed of the potential.

    They should've sticked to one or the other, or if they were going to start it off as a War Story turned into the Old God plot.. then N'zoth should've been the one that was influencing everything in order to speed up his arrival.

    But if they wanted to stick to the Faction War story, they should've had the Night Elves unleash a full scale retaliation against the Horde and even showcase just how deadly of a force the Night Warriors were meant to be.
    (Instead, they just turned them into a pointless customization option for them and did nothing with that story.)

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