
Was able to play a few rounds of plunderstorm. Not my cup of tea as a content type. BUT, i prefer it VASTLY over the current PvP systems (arena, BGs).
If WoW would replace all the old PvP types with different maps of Plunderstorm (not using Boralus or Stormsongvally is such a miss), i could see doing PvP from time to time. Quick matches, quick queues, no over powered or premade groups as enemies.
Get's a thumbs up from me, who hates PvP.
I suppose that would leave you open to one class being significantly better though. You would have to tune things so perfectly.
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I will admit, having played this quite a bit now, you can definitely tell it's a PvP game, which shouldnt come as a surprise, but which is still a dealbreaker in the long term for me.
The world revamp dream will never die!
Last edited by Enrif; 2024-03-20 at 11:28 AM.
I am trying to figure out what it is about the gamemode that rubs me the wrong way honestly. Maybe I am just competetive and don't like losing.
The world revamp dream will never die!
I got to renown lvl 4, trying to brute force and not give up already to get at least first transmog set at lvl 9 but it's really annoying.
-The fire swirling ability is pretty much OP and overall abilities are really unbalanced, especially when you get some OP early.
-Lvls of renown are pretty slow when it comes to gaining plunders, you actually start feeling the grind
-There's already pretty much a meta of the few amount of abilities and people just start ganking whenever they get a hold of one in my rounds experience.
Overall this BR mode would benefit more of PTR and balancing stuff than just dropping it.
I suppose this is the benefit of being upfront about it being time limited. No need to be overly picky about balance when it's almost certainly going to disappear for a while after the event is over.
Whenever the proper version shows back up I imagine it would be balanced better.
Hopefully we get more dailies and generally more reputation without having to grind for hours. It's still the first day of this event existing, so I am going to cut them some slack on that front.
The world revamp dream will never die!
I don't know what to think of this, I find it fun but ... at the same time I don't see myself playing it more than 30min (and I don't like the UI...)
I do wonder whether it would be possible to have a gamemode like this, but PvE focused, rather than PvP.
Make it last longer, have stronger rares, and balance it around a more strict timer. I just want this gameplay loop, just somehow without the stress of playing against other players.
The world revamp dream will never die!


Despite the implementation and the approach they have taken to Plunderstorm, I really think that the direction of trying things out like this is good. It's not really a good thing to play it too safe. This spices it up and I'd like to see them try stuff like this out more often.
I've been playing the new mode a bit and man, I just don't do damage against players and almost always lose, don't knwo what I'm doing wrong
Got to Renown 11 after playing for about 7 hours give or take. Event is largely a PvPvE battleground of sorts. I'm not good at PvP so I spent most of my time running around getting chests, plunder, and killing NPCs. Doing this I get between 500 and 700 on good runs.
Tbh this is a pretty good event all things considered for a minor patch; Considering we got Forgotten Reach in a minor patch, and that was pretty much just rares and dailies/WQs with some story.
My Nintendo FC is 2208-5726-4303.By Blizzard Entertainment:
Part of the reason is that Battlegrounds are like ducks.
I think you should be able to max renown track after 40-50 matches overall, this will keep the players disliking the BR mode that only want the rewards satisfied and those that like the mode will keep playing it.
In terms of abilities:
Mana Sphere: great. Great damage, wide attack and huge range when fully charged. Plus a knock back.
Poison Fish: I hate it. It feels so bad to get.
Star Bomb (the void bomb thing): Great damage but reliant on CCing players or catching them by surprise.
The earthquake stomp thing: same as Star Bomb. Decent damage and a bounce up on enemies hit.
Magma Axe thing: feels good when it hits.
Frost Arrow: kinda eh imo. Weak but reliable.
Archon Storm: awesome range, 3 part attack. Weaker than Mana Sphere on each hit but all up I think its the same strength roughly.
I might be missing some.
My Nintendo FC is 2208-5726-4303.By Blizzard Entertainment:
Part of the reason is that Battlegrounds are like ducks.
But there is no "stress" since a win brings nothing but a FoS that no one cares about, the cosmetic rewards are all part of the battlepass, and atleast for now, you die and get into the next game within a minute. Just have fun, if you get killed you just start a new game, it doesn't matter lol.