Launcher just got updated for 10.2.6 PTR and the old encrypted Dragonflight Internal Alpha product got renamed to Mainline Internal Test. Things are moving!
Launcher just got updated for 10.2.6 PTR and the old encrypted Dragonflight Internal Alpha product got renamed to Mainline Internal Test. Things are moving!

TBH I always thought that the Monk and the Brewmaster are two separate concepts that were just forced into one class.
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Also lovely second set of nerfs. I think now the best abilities will be as they should, skill shots and abilities that require setup with a stun to use. And yeah, like with Flame Whirl, high rank rime arrow early on was deadly.
Since plunderlord armor set recolors are in the files i think blizzard should add one recolor(or all) to trading post next month and it will maintain the overall chaos in the community right now about the whole situation.
It's like PvE and PvP - You have different set recolors in both, but the same models attached to difficulties.
I decided to bite the bullet and grinded remaining renown before my sub is over, eventually i just started going to crowded spots and just killing everyone when i got lucky with rng abilities drop.
so what are people's bets for when we'll hear alpha news? It was right behind 10.26 on the roadmap and before 10.2.7. Think we'll see it before season 4 (which they stated is several weeks away iirc)
Tbh I'm not a huge fan of encrypted press stuff ... but it looks like they did it for plunderstorm too (or they just told creators from that tournament event what it is beforehand, but I somehow doubt that). Any chance the press alpha did already start, though?
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Not sure about rated BG blitz yet, at Blizzcon they sayed it will be available for TWW. If it comes, I doubt they will do it while a current season is running, maybe once the season is over like they did with Shadowlands and solo shuffle, but you wouldn't be able to get the elite sets that way which honestly, is ok since season 4 seems to use season 3 tints so they prolly want the same rules for everyone getting it, not making it easier for season 4 people (and we all know BG blitz will make farming elite stuff easier).
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Tbh it prolly depends on their plans for future seasons - if they keep the pirate theme for now we will prolly just get the recolours via another battle pass, if they plan to add different themes (so f.e. season 2 would have the "Searchers of Xalatath" renown instead, with a different map) I could see them adding the recolours to the trading post down the line. Tbf, I would like a mix of both - so lets say season 1 is pirates, season 2 xalatath themed, season 3 returns to arathi with pirates but a different crew, season 4 could be dwarfen themed etc.
Also, I think we will see the original rewards ending up on the trading post anyways, which is the downside of Blizzard's new "no fomo, only rated pvp fomo lol for some reason" stance on things. Although you prolly wouldn't be able to buy all of the rewards with tenders since you don't get enough haha.
Last edited by Lady Atia; 2024-03-23 at 09:50 AM.
Now, I'm not a fan of Plunderstorm, but if they add different maps to it, I think it would be cool to have it set in Suramar. The whole map, including the capital. And we could get an extra ability in the form of masquerade that could have some interesting pve and pvp gameplay around it.
Actually, now that I think about it: they could make this into a pve version of Plunderstorm for the pve whiners. Instead of dying and killing each other, you have to collect ancient mana or you will turn into a withered. And when you do, you lose and have to leave the match.
In this mode, different ancient mana nodes, chests and mobs will respawn, but to make the game not last forever and make it more equal no matter where you land in the zone, the storm areas will collapse and expand at random around the zones instead of starting at the edges and move inward. And the mobs will get more and more powerful so eventually you won't be able to kill/survive them.
Some sample abilities:
Arcane Storm - aoe damage ability that will damage all mobs in an area around you.
Timewarp - increases movement and ancient mana gathering speed.
Ancient Timepiece - makes your ancient mana stock wither at a slower rate.
Withered Gang - a small group of withered that will follow you and damage mobs.
Alter Time - let's you travel back in time to a previous location with whatever ancient mana stock you had at the time. Can be used both to increase your ancient mana or to travel around to collect faster.
Mana saber - used to travel around faster.
Vrykul berserk - increases damage dealt.
Ettin hammer - slow attacks that deals a lot of damage and erupts the grond.
Kirin Tor naga pearl - transform into a naga to swim faster
Demon portal - travel great distances around the zone(like a warlock player's portal).
I think Suramar would be a great zone for this because there are different kinds of mobs in one zone and a variety in the landscape: nightborne, night elves, withered, demons, vrykul/kvaldir, naga, ettin, etc.
I was discussing future plunderdtorm styled events with friends yesterday.
I could definately see in Midnight for example, having a plunderers of Karesh instead. Let players customize an ethereal and drop in and loot before the voidstorm takes over.
I would prefer different game modes than seasonal BR ala plunderstorm.
Get some ideas from W3 custom gamemodes and such.